commit | b37348f737dd7db5e2baaf7c6432a0632e56814b | [log] [tgz] |
---|---|---|
author | James Godfrey-Kittle <jamesgk@google.com> | Mon Oct 21 18:52:17 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 21 18:52:17 2024 +0000 |
tree | b93bc1140c7b2ac7ebd0d94b7c1c50810a03e9ef | |
parent | dbf9e41a121f3e299a578e0f96c9a30f9624d445 [diff] |
OpenGL: Disable scissor during blit for MSAA resolve Change-Id: Ie0d093e94403faf6a95cd4f12e4b42eb0b48bd2c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211254 Commit-Queue: James Godfrey-Kittle <jamesgk@google.com> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.