commit | 1dfceaba8f3d0fe089da02258a9445ee64008400 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Fri May 10 20:44:27 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 10 20:44:27 2024 +0000 |
tree | 10e1c39599605d0e20f55ea22129f534562b4931 | |
parent | fda42b9b030a9da4a3f3b3dc994bdba9eeb36b38 [diff] |
Reapply "Generator for Kotlin structures." I bungled the original CL as I included references to objects which are only handled in WIP CLs. The fix is to replace those references with Any as a placeholder until objects are available. This reverts commit f00b249b9bf48837aa452e99a73a695c6340bb53. Change-Id: I6944077976dbc4798a06d8d173b81295c410af7f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/187684 Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Alex Benton <bentonian@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.