blob: 020fc321e6736f4a6feb56e0088331ce504a93c3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32uint, read_write>;
fn textureNumLayers_24d572() {
var res : u32 = textureNumLayers(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : u32;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_24d572();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLayers_24d572();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLayers_24d572();
}