blob: be8d060a5a66f2fcc4ed687a14e5af2a78686130 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat2x2<f32>(1.0f, 2.0f,
3.0f, 4.0f);
fn f() {
var v : mat2x2<f16> = mat2x2<f16>(u);
}