commit | fc5cae6a1916cb66f2d688dfc5b298ec5425199c | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Oct 21 16:37:45 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 21 16:37:45 2021 +0000 |
tree | ba7a53ccdd53ecad557db1e84ab9c2dbec40c9c6 | |
parent | 08b9654751a8f5e76331e5e4a9791b20240359a9 [diff] |
Improving OpenGL backend validation messages. Improves validation messages in various OpenGL backend files: - BackendGL.cpp - BindGroupGL.cpp - CommandBufferGL.cpp - DeviceGL.cpp - PipelineGL.cpp - QueueGL.cpp - ShaderModuleGL.cpp Bug: dawn:563 Change-Id: Idd5751b6f68ea435e5f3c045dcbfd0e5c049fce6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67144 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon Jones <bajones@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.