webgpu: Use non-deprecated SurfaceTexture constructor in test Bug Id: b/460764870 Change-Id: Icb18be20ba3494e7682aca54f1b0bdc6f69182e6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/273756 Commit-Queue: Tarun Saini <sainitarun@google.com> Reviewed-by: Mridul Goyal <mridulgoyal@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.