| commit | 6ead58a805f3cb12f7753ef857f405c231f9776f | [log] [tgz] |
|---|---|---|
| author | Dawn Automated Expectations <dawn-automated-expectations@chops-service-accounts.iam.gserviceaccount.com> | Fri Jul 18 14:48:51 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 18 14:48:51 2025 -0700 |
| tree | c53c88ec97620ff9a1fb4f142860a45de0239402 | |
| parent | b9803bb573365f5d65f0b5d4b7a3c80c19ca34ee [diff] |
Roll third_party/webgpu-cts/ 6185b7a62..5b477670f (10 commits) Regenerated: - expectations.txt - compat-expectations.txt - ts_sources.txt - test_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/6185b7a62891..5b477670f53e - 5b4776 Remove resolve from tier1 formats (#4425) - 2e418e Tweak buffer_texture_copies:sample_count (#4423) - adce7f Avoid buffer overrun (#4422) - 68676e Refactor isTextureFormatUsableAsStorageFormatInCreateShaderModule (#4419) - eba794 Add copyBufferToTexture and copyTextureToBuffer validation tests (#4420) - 55d56e Fix api,operation,adapter,requestDevice:invalid test (#4417) - 7d143a Allow GPUTexture where GPUTextureView is used (#4407) - a69143 update shader validation types test for tier1 formats (#4418) - 393b92 tier1/2 add pipeline auto-layout tests. (#4416) - 797458 Test layout auto/storage texture formats/access modes (#4415) Created with './tools/run cts roll' Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-linux-x64-intel-uhd770-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win-x64-intel-uhd770-rel,dawn-try-win10-x86-rel,linux-dawn-nvidia-1660-exp-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Change-Id: Id7fadd75ca63e14ea95d8a9674633254b01080af Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/253615 Reviewed-by: Gregg Tavares <gman@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.