Roll vulkan-deps from d78cef7194c1 to dcd45f44fa2c (92 revisions)

https://chromium.googlesource.com/vulkan-deps.git/+log/d78cef7194c1..dcd45f44fa2c

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/3a2834e7702651043ca9f35d022739e740563516..f754c852a87988eb097a39480c65f704ceb46274
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/3f17b2af6784bfa2c5aa5dbb8e0e74a607dd8b3b..a380cd25433092dbce9a455a3feb1242138febee
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/9295a8b94ed0751565fa9cda6d949f5e388b32d9..8b39a8b54d55c8737196cdce705f32f94d3b2463
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Headers/+log/6a74a7d65cafa19e38ec116651436cce6efd5b2e..d4a196d8c84e032d27f999adcea3075517c1c97f
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Loader/+log/7ccaa5e0206fcaa03135312fccb4624ae110a19b..369f59ad598b60d6ed9f553af651c5cccd20234c
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools/+log/2744de9936755fea6912d47e7a0a8857d8a4fdee..315964ad5aabd5b148a484e5fbea8a365c8d1eb3
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Utility-Libraries/+log/7f8738669b15a7a158b2a77aff2033973dcd8751..5a88b6042edb8f03eefc8de73bd73a899989373f
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/d5b2b3166d116ffa90f6e311d616bc33f63f7469..d75f31ff1649cc1535b5a7dd5b6d0a7d48eb251f

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC jrprice@google.com,webgpu-developers@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: jrprice@google.com
Change-Id: I6326fd0bc4155ce79f6b6b3fa4f90fe280b036d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/221594
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
10 files changed
tree: 03ad958c9d4fad0a1e6558fcb201ab27174b333b
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gitmodules
  21. .gn
  22. AUTHORS
  23. BUILD.bazel
  24. BUILD.gn
  25. CMakeLists.txt
  26. CMakeSettings.json
  27. CODE_OF_CONDUCT.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. CPPLINT.cfg
  31. DEPS
  32. DIR_METADATA
  33. go.mod
  34. go.sum
  35. go_presubmit_support.py
  36. LICENSE
  37. OWNERS
  38. PRESUBMIT.py
  39. README.chromium
  40. README.md
  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.