commit | fcf6cc0d83bfb01648f7904018f6e18383360dd8 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Aug 01 04:41:28 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 01 04:41:28 2024 +0000 |
tree | 896a4d48816e84bb1caf20e8abca33f335463968 | |
parent | 6b512aaeec71f09202c9da2f1ebf5654407ced08 [diff] |
[ir] Validate nested pointers Reject nested pointers and references by default. Fix a small bug in the type traversal code that was preventing it from looking at pointer store types. The MSL backend does use pointers inside structures, so add a capability for that and enable it in transform that need to consume modules that do this. Change-Id: I09a3ba0c46a18e2477d79710155075eef1188b93 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/199856 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.