| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_TINT_TRANSFORM_ADD_BLOCK_ATTRIBUTE_H_ |
| #define SRC_TINT_TRANSFORM_ADD_BLOCK_ATTRIBUTE_H_ |
| |
| #include <string> |
| |
| #include "src/tint/ast/internal_attribute.h" |
| #include "src/tint/transform/transform.h" |
| |
| namespace tint::transform { |
| |
| /// AddBlockAttribute is a transform that adds an |
| /// `@internal(block)` attribute to any structure that is used as the |
| /// store type of a buffer. If that structure is nested inside another structure |
| /// or an array, then it is wrapped inside another structure which gets the |
| /// `@internal(block)` attribute instead. |
| class AddBlockAttribute final : public Castable<AddBlockAttribute, Transform> { |
| public: |
| /// BlockAttribute is an InternalAttribute that is used to decorate a |
| // structure that is used as a buffer in SPIR-V or GLSL. |
| class BlockAttribute final : public Castable<BlockAttribute, ast::InternalAttribute> { |
| public: |
| /// Constructor |
| /// @param program_id the identifier of the program that owns this node |
| /// @param nid the unique node identifier |
| BlockAttribute(ProgramID program_id, ast::NodeID nid); |
| /// Destructor |
| ~BlockAttribute() override; |
| |
| /// @return a short description of the internal attribute which will be |
| /// displayed as `@internal(<name>)` |
| std::string InternalName() const override; |
| |
| /// Performs a deep clone of this object using the CloneContext `ctx`. |
| /// @param ctx the clone context |
| /// @return the newly cloned object |
| const BlockAttribute* Clone(CloneContext* ctx) const override; |
| }; |
| |
| /// Constructor |
| AddBlockAttribute(); |
| |
| /// Destructor |
| ~AddBlockAttribute() override; |
| |
| protected: |
| /// Runs the transform using the CloneContext built for transforming a |
| /// program. Run() is responsible for calling Clone() on the CloneContext. |
| /// @param ctx the CloneContext primed with the input program and |
| /// ProgramBuilder |
| /// @param inputs optional extra transform-specific input data |
| /// @param outputs optional extra transform-specific output data |
| void Run(CloneContext& ctx, const DataMap& inputs, DataMap& outputs) const override; |
| }; |
| |
| } // namespace tint::transform |
| |
| #endif // SRC_TINT_TRANSFORM_ADD_BLOCK_ATTRIBUTE_H_ |