Roll third_party/webgpu-cts/ 8bb482754..6e21caa15 (29 commits)

    Regenerated:
     - expectations.txt
     - ts_sources.txt
     - test_list.txt
     - cache_list.txt
     - resource_files.txt
     - webtest .html files

    https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/8bb48275486a..6e21caa15fc9
     - 6e21ca Replace JSON case cache serialization with binary files
     - f3196f Make test params readonly so they can't be accidentally permanently modified (#3097)
     - e5f120 Fixes flaky test because parameters were changed when the test was ran. (#3096)
     - 2be0e9 Remove duplicate definitions of reinterpret* (#3095)
     - 42e6b6 Slim down on typed array allocations in conversion.ts (#3092)
     - 1281ee Add back generate-cache grunt command (#3091)
     - 199c8f wgsl: Cleanup cruft related to quantizeToF16 (#3082)
     - 240559 wgsl: Filter `atan2` tests based on if const-eval or not (#3089)
     - b929eb wgsl: Revert changes to `round` execution tests (#3090)
     - 8e7a99 Remove pipeline statistics query feature (#3085)
     - 7991cc Fix a minor issue introduced in previous stencil test fix (#3086)
     - 73bcf4 depthCompare is not required for depth attachments if not used (#3069)
     - d49149 wgsl: Add AbstractFloat `floor` execution tests (#3084)
     - 3fe36f Run grunt fix
     - b3c250 Fix a bad slice operation in image_copy stencil tests
     - 2499ea wgsl: Add AbstractFloat `sign` execution tests (#3081)
     - 3148e1 wgsl: Add AF `select` execution tests (#3077)
     - 275780 wgsl: Add AF remainder (%) execution tests (#3075)
     - c2d5b0 wgsl: Add AF Division execution tests (#3074)
     - e5e7ee wgsl: Implement validation test for parsing f16 literal (#3059)
     - c78f0a Add compat moode support to cmdline.ts and server.ts
     - 6696b0 wgsl: make expectation id strat from 1 in flow_control exec tests (#3068)
     - b3cefa Require depthWriteEnabled and depthCompare only for formats with depth (#3066)
     - 42f3da wgsl: Use sparse version of kMinus3PiTo3Pi for atan2 validation tests (#3072)
     - cbd7ed Move listing_meta docs to docs/, clarify a few things (#3064)
     - 0a01f3 wgsl: Correctly invoke multiplicationInterval instead impl directly (#3046)
     - 56e1a2 wgsl: show output values in flow_control exec tests error messages (#3067)
     - 4e91a5 memory_model: Add f16 to barrier tests (#3055)
     - 08a4f1 [Reland] util: Add negative zero in full F16/F32/F64 range (#3060)

    Created with './tools/run cts roll'

    Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-mac-arm64-rel,dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
    Include-Ci-Only-Tests: true

Change-Id: I57bb84739b56eb8492b1a2bb4703b61a77f9f1f6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/158324
Kokoro: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
6 files changed
tree: 793800c1be5307bc4aa747db14e3dd0fdbab438c
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. generator/
  5. include/
  6. infra/
  7. scripts/
  8. src/
  9. test/
  10. third_party/
  11. tools/
  12. webgpu-cts/
  13. .bazelrc
  14. .clang-format
  15. .clang-tidy
  16. .gitattributes
  17. .gitignore
  18. .gitmodules
  19. .gn
  20. AUTHORS
  21. BUILD.bazel
  22. BUILD.gn
  23. CMakeLists.txt
  24. CMakeSettings.json
  25. CODE_OF_CONDUCT.md
  26. codereview.settings
  27. CONTRIBUTING.md
  28. CPPLINT.cfg
  29. dawn.json
  30. dawn_wire.json
  31. DEPS
  32. DIR_METADATA
  33. Doxyfile
  34. go.mod
  35. go.sum
  36. go_presubmit_support.py
  37. LICENSE
  38. OWNERS
  39. PRESUBMIT.py
  40. README.chromium
  41. README.md
  42. WORKSPACE.bazel
README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text Dawn is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.