| MyStruct ret_MyStruct() { |
| const MyStruct tint_symbol_1 = (MyStruct)0; |
| typedef float ret_MyArray_ret[10]; |
| ret_MyArray_ret ret_MyArray() { |
| const float tint_symbol_2[10] = (float[10])0; |
| const uint3 v5 = (1u).xxx; |
| const float3 v6 = (1.0f).xxx; |
| const float3x3 v7 = float3x3(v6, v6, v6); |
| const MyStruct v8 = {1.0f}; |
| const float v9[10] = (float[10])0; |
| const int v10 = ret_i32(); |
| const uint v11 = ret_u32(); |
| const float v12 = ret_f32(); |
| const MyStruct v13 = ret_MyStruct(); |
| const MyStruct v14 = ret_MyStruct(); |
| const float v15[10] = ret_MyArray(); |
| float4 value : SV_Target0; |
| const float4 inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |