Sign in
dawn
/
dawn
/
fd73b822f5579e641afd8e240b67dacb841ff092
/
.
/
test
/
tint
/
builtins
/
textureGather
/
u32
/
red.wgsl.expected.glsl
blob: 3c9c8ecac9dd0f65c9334c3095959fa924bff4d3 [
file
] [
log
] [
blame
]
#version 310 es
precision highp
float
;
uniform highp usampler2D t_s
;
void
tint_symbol
()
{
uvec4 res
=
textureGather
(
t_s
,
vec2
(
0.0f
),
0
);
}
void
main
()
{
tint_symbol
();
return
;
}