| // |
| // vertex_main |
| // |
| struct tint_TransferFunctionParams { |
| uint mode; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| float G; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| float3x4 yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams srcTransferFunction; |
| tint_TransferFunctionParams dstTransferFunction; |
| float3x3 gamutConversionMatrix; |
| float3x2 sampleTransform; |
| float3x2 loadTransform; |
| float2 samplePlane0RectMin; |
| float2 samplePlane0RectMax; |
| float2 samplePlane1RectMin; |
| float2 samplePlane1RectMax; |
| uint2 apparentSize; |
| float2 plane1CoordFactor; |
| float4 ootfParam; |
| }; |
| |
| struct vertex_main_outputs { |
| float4 tint_symbol : SV_Position; |
| }; |
| |
| |
| cbuffer cbuffer_arg_0_params : register(b2, space1) { |
| uint4 arg_0_params[18]; |
| }; |
| Texture2D<float4> arg_0_plane0 : register(t0, space1); |
| Texture2D<float4> arg_0_plane1 : register(t1, space1); |
| uint2 tint_v2f32_to_v2u32(float2 value) { |
| return uint2(clamp(value, (0.0f).xx, (4294967040.0f).xx)); |
| } |
| |
| float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 v_1 = float3((params.G).xxx); |
| float3 v_2 = float3((params.D).xxx); |
| float3 v_3 = abs(v); |
| float3 v_4 = float3(sign(v)); |
| return select((v_3 < v_2), (v_4 * ((params.C * v_3) + params.F)), (v_4 * (pow(((params.A * v_3) + params.B), v_1) + params.E))); |
| } |
| |
| float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) { |
| if ((v <= params.D)) { |
| return ((v * v) / params.E); |
| } else { |
| return ((params.B + exp(((v - params.C) / params.A))) / params.F); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float v_5 = tint_ApplyHLGSingleChannel(v.x, params); |
| float v_6 = tint_ApplyHLGSingleChannel(v.y, params); |
| return float3(v_5, v_6, tint_ApplyHLGSingleChannel(v.z, params)); |
| } |
| |
| float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 v_7 = float3((params.C).xxx); |
| float3 v_8 = float3((params.D).xxx); |
| float3 v_9 = float3((params.E).xxx); |
| float3 v_10 = float3((params.A).xxx); |
| float3 v_11 = pow(clamp(v, (0.0f).xxx, (1.0f).xxx), ((1.0f).xxx / float3((params.B).xxx))); |
| return pow((max((v_11 - v_7), (0.0f).xxx) / (v_8 - (v_9 * v_11))), ((1.0f).xxx / v_10)); |
| } |
| |
| float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| if ((params.mode == 0u)) { |
| return tint_ApplyGammaTransferFunction(v, params); |
| } else { |
| if ((params.mode == 1u)) { |
| return tint_ApplyHLGTransferFunction(v, params); |
| } else { |
| return tint_ApplyPQTransferFunction(v, params); |
| } |
| /* unreachable */ |
| return (0.0f).xxx; |
| } |
| /* unreachable */ |
| return (0.0f).xxx; |
| } |
| |
| float4 tint_TextureLoadMultiplanarExternal(Texture2D<float4> plane_0, Texture2D<float4> plane_1, tint_ExternalTextureParams params, uint2 coords) { |
| float2 v_12 = round(mul(float3(float2(min(coords, params.apparentSize)), 1.0f), params.loadTransform)); |
| uint2 v_13 = tint_v2f32_to_v2u32(v_12); |
| float3 v_14 = (0.0f).xxx; |
| float v_15 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| float4 v_16 = plane_0.Load(int3(int2(v_13), int(0))); |
| v_14 = v_16.xyz; |
| v_15 = v_16.w; |
| } else { |
| float v_17 = plane_0.Load(int3(int2(v_13), int(0))).x; |
| v_14 = mul(params.yuvToRgbConversionMatrix, float4(v_17, plane_1.Load(int3(int2(tint_v2f32_to_v2u32((v_12 * params.plane1CoordFactor))), int(0))).xy, 1.0f)); |
| v_15 = 1.0f; |
| } |
| float3 v_18 = v_14; |
| float3 v_19 = (0.0f).xxx; |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| tint_TransferFunctionParams v_20 = params.srcTransferFunction; |
| float3 v_21 = tint_ApplySrcTransferFunction(v_18, v_20); |
| float3 v_22 = (0.0f).xxx; |
| if ((params.ootfParam.w != 0.0f)) { |
| float v_23 = dot(params.ootfParam.xyz, v_21); |
| v_22 = (v_21 * (float(sign(v_23)) * pow(abs(v_23), params.ootfParam.w))); |
| } else { |
| v_22 = v_21; |
| } |
| tint_TransferFunctionParams v_24 = params.dstTransferFunction; |
| v_19 = tint_ApplyGammaTransferFunction(mul(v_22, params.gamutConversionMatrix), v_24); |
| } else { |
| v_19 = v_18; |
| } |
| return float4(v_19, v_15); |
| } |
| |
| float4 textureLoad2d(Texture2D<float4> texture_plane0, Texture2D<float4> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { |
| return tint_TextureLoadMultiplanarExternal(texture_plane0, texture_plane1, texture_params, uint2(coords)); |
| } |
| |
| float3x2 v_25(uint start_byte_offset) { |
| uint4 v_26 = arg_0_params[(start_byte_offset / 16u)]; |
| uint v_27 = (8u + start_byte_offset); |
| uint4 v_28 = arg_0_params[(v_27 / 16u)]; |
| uint v_29 = (16u + start_byte_offset); |
| uint4 v_30 = arg_0_params[(v_29 / 16u)]; |
| return float3x2(asfloat(select((((start_byte_offset & 15u) >> 2u) == 2u), v_26.zw, v_26.xy)), asfloat(select((((v_27 & 15u) >> 2u) == 2u), v_28.zw, v_28.xy)), asfloat(select((((v_29 & 15u) >> 2u) == 2u), v_30.zw, v_30.xy))); |
| } |
| |
| float3x3 v_31(uint start_byte_offset) { |
| return float3x3(asfloat(arg_0_params[(start_byte_offset / 16u)].xyz), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)].xyz), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)].xyz)); |
| } |
| |
| tint_TransferFunctionParams v_32(uint start_byte_offset) { |
| uint v_33 = (4u + start_byte_offset); |
| uint v_34 = (8u + start_byte_offset); |
| uint v_35 = (12u + start_byte_offset); |
| uint v_36 = (16u + start_byte_offset); |
| uint v_37 = (20u + start_byte_offset); |
| uint v_38 = (24u + start_byte_offset); |
| uint v_39 = (28u + start_byte_offset); |
| tint_TransferFunctionParams v_40 = {arg_0_params[(start_byte_offset / 16u)][((start_byte_offset & 15u) >> 2u)], asfloat(arg_0_params[(v_33 / 16u)][((v_33 & 15u) >> 2u)]), asfloat(arg_0_params[(v_34 / 16u)][((v_34 & 15u) >> 2u)]), asfloat(arg_0_params[(v_35 / 16u)][((v_35 & 15u) >> 2u)]), asfloat(arg_0_params[(v_36 / 16u)][((v_36 & 15u) >> 2u)]), asfloat(arg_0_params[(v_37 / 16u)][((v_37 & 15u) >> 2u)]), asfloat(arg_0_params[(v_38 / 16u)][((v_38 & 15u) >> 2u)]), asfloat(arg_0_params[(v_39 / 16u)][((v_39 & 15u) >> 2u)])}; |
| return v_40; |
| } |
| |
| float3x4 v_41(uint start_byte_offset) { |
| return float3x4(asfloat(arg_0_params[(start_byte_offset / 16u)]), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)]), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)])); |
| } |
| |
| tint_ExternalTextureParams v_42(uint start_byte_offset) { |
| uint v_43 = arg_0_params[(start_byte_offset / 16u)][((start_byte_offset & 15u) >> 2u)]; |
| uint v_44 = (4u + start_byte_offset); |
| uint v_45 = arg_0_params[(v_44 / 16u)][((v_44 & 15u) >> 2u)]; |
| float3x4 v_46 = v_41((16u + start_byte_offset)); |
| tint_TransferFunctionParams v_47 = v_32((64u + start_byte_offset)); |
| tint_TransferFunctionParams v_48 = v_32((96u + start_byte_offset)); |
| float3x3 v_49 = v_31((128u + start_byte_offset)); |
| float3x2 v_50 = v_25((176u + start_byte_offset)); |
| float3x2 v_51 = v_25((200u + start_byte_offset)); |
| uint v_52 = (224u + start_byte_offset); |
| uint4 v_53 = arg_0_params[(v_52 / 16u)]; |
| uint v_54 = (232u + start_byte_offset); |
| uint4 v_55 = arg_0_params[(v_54 / 16u)]; |
| uint v_56 = (240u + start_byte_offset); |
| uint4 v_57 = arg_0_params[(v_56 / 16u)]; |
| uint v_58 = (248u + start_byte_offset); |
| uint4 v_59 = arg_0_params[(v_58 / 16u)]; |
| uint v_60 = (256u + start_byte_offset); |
| uint4 v_61 = arg_0_params[(v_60 / 16u)]; |
| uint v_62 = (264u + start_byte_offset); |
| uint4 v_63 = arg_0_params[(v_62 / 16u)]; |
| tint_ExternalTextureParams v_64 = {v_43, v_45, v_46, v_47, v_48, v_49, v_50, v_51, asfloat(select((((v_52 & 15u) >> 2u) == 2u), v_53.zw, v_53.xy)), asfloat(select((((v_54 & 15u) >> 2u) == 2u), v_55.zw, v_55.xy)), asfloat(select((((v_56 & 15u) >> 2u) == 2u), v_57.zw, v_57.xy)), asfloat(select((((v_58 & 15u) >> 2u) == 2u), v_59.zw, v_59.xy)), select((((v_60 & 15u) >> 2u) == 2u), v_61.zw, v_61.xy), asfloat(select((((v_62 & 15u) >> 2u) == 2u), v_63.zw, v_63.xy)), asfloat(arg_0_params[((272u + start_byte_offset) / 16u)])}; |
| return v_64; |
| } |
| |
| void doTextureLoad() { |
| tint_ExternalTextureParams v_65 = v_42(0u); |
| float4 res = textureLoad2d(arg_0_plane0, arg_0_plane1, v_65, (int(0)).xx); |
| } |
| |
| float4 vertex_main_inner() { |
| doTextureLoad(); |
| return (0.0f).xxxx; |
| } |
| |
| vertex_main_outputs vertex_main() { |
| vertex_main_outputs v_66 = {vertex_main_inner()}; |
| return v_66; |
| } |
| |
| // |
| // fragment_main |
| // |
| struct tint_TransferFunctionParams { |
| uint mode; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| float G; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| float3x4 yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams srcTransferFunction; |
| tint_TransferFunctionParams dstTransferFunction; |
| float3x3 gamutConversionMatrix; |
| float3x2 sampleTransform; |
| float3x2 loadTransform; |
| float2 samplePlane0RectMin; |
| float2 samplePlane0RectMax; |
| float2 samplePlane1RectMin; |
| float2 samplePlane1RectMax; |
| uint2 apparentSize; |
| float2 plane1CoordFactor; |
| float4 ootfParam; |
| }; |
| |
| |
| cbuffer cbuffer_arg_0_params : register(b2, space1) { |
| uint4 arg_0_params[18]; |
| }; |
| Texture2D<float4> arg_0_plane0 : register(t0, space1); |
| Texture2D<float4> arg_0_plane1 : register(t1, space1); |
| uint2 tint_v2f32_to_v2u32(float2 value) { |
| return uint2(clamp(value, (0.0f).xx, (4294967040.0f).xx)); |
| } |
| |
| float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 v_1 = float3((params.G).xxx); |
| float3 v_2 = float3((params.D).xxx); |
| float3 v_3 = abs(v); |
| float3 v_4 = float3(sign(v)); |
| return select((v_3 < v_2), (v_4 * ((params.C * v_3) + params.F)), (v_4 * (pow(((params.A * v_3) + params.B), v_1) + params.E))); |
| } |
| |
| float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) { |
| if ((v <= params.D)) { |
| return ((v * v) / params.E); |
| } else { |
| return ((params.B + exp(((v - params.C) / params.A))) / params.F); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float v_5 = tint_ApplyHLGSingleChannel(v.x, params); |
| float v_6 = tint_ApplyHLGSingleChannel(v.y, params); |
| return float3(v_5, v_6, tint_ApplyHLGSingleChannel(v.z, params)); |
| } |
| |
| float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 v_7 = float3((params.C).xxx); |
| float3 v_8 = float3((params.D).xxx); |
| float3 v_9 = float3((params.E).xxx); |
| float3 v_10 = float3((params.A).xxx); |
| float3 v_11 = pow(clamp(v, (0.0f).xxx, (1.0f).xxx), ((1.0f).xxx / float3((params.B).xxx))); |
| return pow((max((v_11 - v_7), (0.0f).xxx) / (v_8 - (v_9 * v_11))), ((1.0f).xxx / v_10)); |
| } |
| |
| float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| if ((params.mode == 0u)) { |
| return tint_ApplyGammaTransferFunction(v, params); |
| } else { |
| if ((params.mode == 1u)) { |
| return tint_ApplyHLGTransferFunction(v, params); |
| } else { |
| return tint_ApplyPQTransferFunction(v, params); |
| } |
| /* unreachable */ |
| return (0.0f).xxx; |
| } |
| /* unreachable */ |
| return (0.0f).xxx; |
| } |
| |
| float4 tint_TextureLoadMultiplanarExternal(Texture2D<float4> plane_0, Texture2D<float4> plane_1, tint_ExternalTextureParams params, uint2 coords) { |
| float2 v_12 = round(mul(float3(float2(min(coords, params.apparentSize)), 1.0f), params.loadTransform)); |
| uint2 v_13 = tint_v2f32_to_v2u32(v_12); |
| float3 v_14 = (0.0f).xxx; |
| float v_15 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| float4 v_16 = plane_0.Load(int3(int2(v_13), int(0))); |
| v_14 = v_16.xyz; |
| v_15 = v_16.w; |
| } else { |
| float v_17 = plane_0.Load(int3(int2(v_13), int(0))).x; |
| v_14 = mul(params.yuvToRgbConversionMatrix, float4(v_17, plane_1.Load(int3(int2(tint_v2f32_to_v2u32((v_12 * params.plane1CoordFactor))), int(0))).xy, 1.0f)); |
| v_15 = 1.0f; |
| } |
| float3 v_18 = v_14; |
| float3 v_19 = (0.0f).xxx; |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| tint_TransferFunctionParams v_20 = params.srcTransferFunction; |
| float3 v_21 = tint_ApplySrcTransferFunction(v_18, v_20); |
| float3 v_22 = (0.0f).xxx; |
| if ((params.ootfParam.w != 0.0f)) { |
| float v_23 = dot(params.ootfParam.xyz, v_21); |
| v_22 = (v_21 * (float(sign(v_23)) * pow(abs(v_23), params.ootfParam.w))); |
| } else { |
| v_22 = v_21; |
| } |
| tint_TransferFunctionParams v_24 = params.dstTransferFunction; |
| v_19 = tint_ApplyGammaTransferFunction(mul(v_22, params.gamutConversionMatrix), v_24); |
| } else { |
| v_19 = v_18; |
| } |
| return float4(v_19, v_15); |
| } |
| |
| float4 textureLoad2d(Texture2D<float4> texture_plane0, Texture2D<float4> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { |
| return tint_TextureLoadMultiplanarExternal(texture_plane0, texture_plane1, texture_params, uint2(coords)); |
| } |
| |
| float3x2 v_25(uint start_byte_offset) { |
| uint4 v_26 = arg_0_params[(start_byte_offset / 16u)]; |
| uint v_27 = (8u + start_byte_offset); |
| uint4 v_28 = arg_0_params[(v_27 / 16u)]; |
| uint v_29 = (16u + start_byte_offset); |
| uint4 v_30 = arg_0_params[(v_29 / 16u)]; |
| return float3x2(asfloat(select((((start_byte_offset & 15u) >> 2u) == 2u), v_26.zw, v_26.xy)), asfloat(select((((v_27 & 15u) >> 2u) == 2u), v_28.zw, v_28.xy)), asfloat(select((((v_29 & 15u) >> 2u) == 2u), v_30.zw, v_30.xy))); |
| } |
| |
| float3x3 v_31(uint start_byte_offset) { |
| return float3x3(asfloat(arg_0_params[(start_byte_offset / 16u)].xyz), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)].xyz), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)].xyz)); |
| } |
| |
| tint_TransferFunctionParams v_32(uint start_byte_offset) { |
| uint v_33 = (4u + start_byte_offset); |
| uint v_34 = (8u + start_byte_offset); |
| uint v_35 = (12u + start_byte_offset); |
| uint v_36 = (16u + start_byte_offset); |
| uint v_37 = (20u + start_byte_offset); |
| uint v_38 = (24u + start_byte_offset); |
| uint v_39 = (28u + start_byte_offset); |
| tint_TransferFunctionParams v_40 = {arg_0_params[(start_byte_offset / 16u)][((start_byte_offset & 15u) >> 2u)], asfloat(arg_0_params[(v_33 / 16u)][((v_33 & 15u) >> 2u)]), asfloat(arg_0_params[(v_34 / 16u)][((v_34 & 15u) >> 2u)]), asfloat(arg_0_params[(v_35 / 16u)][((v_35 & 15u) >> 2u)]), asfloat(arg_0_params[(v_36 / 16u)][((v_36 & 15u) >> 2u)]), asfloat(arg_0_params[(v_37 / 16u)][((v_37 & 15u) >> 2u)]), asfloat(arg_0_params[(v_38 / 16u)][((v_38 & 15u) >> 2u)]), asfloat(arg_0_params[(v_39 / 16u)][((v_39 & 15u) >> 2u)])}; |
| return v_40; |
| } |
| |
| float3x4 v_41(uint start_byte_offset) { |
| return float3x4(asfloat(arg_0_params[(start_byte_offset / 16u)]), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)]), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)])); |
| } |
| |
| tint_ExternalTextureParams v_42(uint start_byte_offset) { |
| uint v_43 = arg_0_params[(start_byte_offset / 16u)][((start_byte_offset & 15u) >> 2u)]; |
| uint v_44 = (4u + start_byte_offset); |
| uint v_45 = arg_0_params[(v_44 / 16u)][((v_44 & 15u) >> 2u)]; |
| float3x4 v_46 = v_41((16u + start_byte_offset)); |
| tint_TransferFunctionParams v_47 = v_32((64u + start_byte_offset)); |
| tint_TransferFunctionParams v_48 = v_32((96u + start_byte_offset)); |
| float3x3 v_49 = v_31((128u + start_byte_offset)); |
| float3x2 v_50 = v_25((176u + start_byte_offset)); |
| float3x2 v_51 = v_25((200u + start_byte_offset)); |
| uint v_52 = (224u + start_byte_offset); |
| uint4 v_53 = arg_0_params[(v_52 / 16u)]; |
| uint v_54 = (232u + start_byte_offset); |
| uint4 v_55 = arg_0_params[(v_54 / 16u)]; |
| uint v_56 = (240u + start_byte_offset); |
| uint4 v_57 = arg_0_params[(v_56 / 16u)]; |
| uint v_58 = (248u + start_byte_offset); |
| uint4 v_59 = arg_0_params[(v_58 / 16u)]; |
| uint v_60 = (256u + start_byte_offset); |
| uint4 v_61 = arg_0_params[(v_60 / 16u)]; |
| uint v_62 = (264u + start_byte_offset); |
| uint4 v_63 = arg_0_params[(v_62 / 16u)]; |
| tint_ExternalTextureParams v_64 = {v_43, v_45, v_46, v_47, v_48, v_49, v_50, v_51, asfloat(select((((v_52 & 15u) >> 2u) == 2u), v_53.zw, v_53.xy)), asfloat(select((((v_54 & 15u) >> 2u) == 2u), v_55.zw, v_55.xy)), asfloat(select((((v_56 & 15u) >> 2u) == 2u), v_57.zw, v_57.xy)), asfloat(select((((v_58 & 15u) >> 2u) == 2u), v_59.zw, v_59.xy)), select((((v_60 & 15u) >> 2u) == 2u), v_61.zw, v_61.xy), asfloat(select((((v_62 & 15u) >> 2u) == 2u), v_63.zw, v_63.xy)), asfloat(arg_0_params[((272u + start_byte_offset) / 16u)])}; |
| return v_64; |
| } |
| |
| void doTextureLoad() { |
| tint_ExternalTextureParams v_65 = v_42(0u); |
| float4 res = textureLoad2d(arg_0_plane0, arg_0_plane1, v_65, (int(0)).xx); |
| } |
| |
| void fragment_main() { |
| doTextureLoad(); |
| } |
| |
| // |
| // compute_main |
| // |
| struct tint_TransferFunctionParams { |
| uint mode; |
| float A; |
| float B; |
| float C; |
| float D; |
| float E; |
| float F; |
| float G; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| float3x4 yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams srcTransferFunction; |
| tint_TransferFunctionParams dstTransferFunction; |
| float3x3 gamutConversionMatrix; |
| float3x2 sampleTransform; |
| float3x2 loadTransform; |
| float2 samplePlane0RectMin; |
| float2 samplePlane0RectMax; |
| float2 samplePlane1RectMin; |
| float2 samplePlane1RectMax; |
| uint2 apparentSize; |
| float2 plane1CoordFactor; |
| float4 ootfParam; |
| }; |
| |
| |
| cbuffer cbuffer_arg_0_params : register(b2, space1) { |
| uint4 arg_0_params[18]; |
| }; |
| Texture2D<float4> arg_0_plane0 : register(t0, space1); |
| Texture2D<float4> arg_0_plane1 : register(t1, space1); |
| uint2 tint_v2f32_to_v2u32(float2 value) { |
| return uint2(clamp(value, (0.0f).xx, (4294967040.0f).xx)); |
| } |
| |
| float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 v_1 = float3((params.G).xxx); |
| float3 v_2 = float3((params.D).xxx); |
| float3 v_3 = abs(v); |
| float3 v_4 = float3(sign(v)); |
| return select((v_3 < v_2), (v_4 * ((params.C * v_3) + params.F)), (v_4 * (pow(((params.A * v_3) + params.B), v_1) + params.E))); |
| } |
| |
| float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) { |
| if ((v <= params.D)) { |
| return ((v * v) / params.E); |
| } else { |
| return ((params.B + exp(((v - params.C) / params.A))) / params.F); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float v_5 = tint_ApplyHLGSingleChannel(v.x, params); |
| float v_6 = tint_ApplyHLGSingleChannel(v.y, params); |
| return float3(v_5, v_6, tint_ApplyHLGSingleChannel(v.z, params)); |
| } |
| |
| float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 v_7 = float3((params.C).xxx); |
| float3 v_8 = float3((params.D).xxx); |
| float3 v_9 = float3((params.E).xxx); |
| float3 v_10 = float3((params.A).xxx); |
| float3 v_11 = pow(clamp(v, (0.0f).xxx, (1.0f).xxx), ((1.0f).xxx / float3((params.B).xxx))); |
| return pow((max((v_11 - v_7), (0.0f).xxx) / (v_8 - (v_9 * v_11))), ((1.0f).xxx / v_10)); |
| } |
| |
| float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| if ((params.mode == 0u)) { |
| return tint_ApplyGammaTransferFunction(v, params); |
| } else { |
| if ((params.mode == 1u)) { |
| return tint_ApplyHLGTransferFunction(v, params); |
| } else { |
| return tint_ApplyPQTransferFunction(v, params); |
| } |
| /* unreachable */ |
| return (0.0f).xxx; |
| } |
| /* unreachable */ |
| return (0.0f).xxx; |
| } |
| |
| float4 tint_TextureLoadMultiplanarExternal(Texture2D<float4> plane_0, Texture2D<float4> plane_1, tint_ExternalTextureParams params, uint2 coords) { |
| float2 v_12 = round(mul(float3(float2(min(coords, params.apparentSize)), 1.0f), params.loadTransform)); |
| uint2 v_13 = tint_v2f32_to_v2u32(v_12); |
| float3 v_14 = (0.0f).xxx; |
| float v_15 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| float4 v_16 = plane_0.Load(int3(int2(v_13), int(0))); |
| v_14 = v_16.xyz; |
| v_15 = v_16.w; |
| } else { |
| float v_17 = plane_0.Load(int3(int2(v_13), int(0))).x; |
| v_14 = mul(params.yuvToRgbConversionMatrix, float4(v_17, plane_1.Load(int3(int2(tint_v2f32_to_v2u32((v_12 * params.plane1CoordFactor))), int(0))).xy, 1.0f)); |
| v_15 = 1.0f; |
| } |
| float3 v_18 = v_14; |
| float3 v_19 = (0.0f).xxx; |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| tint_TransferFunctionParams v_20 = params.srcTransferFunction; |
| float3 v_21 = tint_ApplySrcTransferFunction(v_18, v_20); |
| float3 v_22 = (0.0f).xxx; |
| if ((params.ootfParam.w != 0.0f)) { |
| float v_23 = dot(params.ootfParam.xyz, v_21); |
| v_22 = (v_21 * (float(sign(v_23)) * pow(abs(v_23), params.ootfParam.w))); |
| } else { |
| v_22 = v_21; |
| } |
| tint_TransferFunctionParams v_24 = params.dstTransferFunction; |
| v_19 = tint_ApplyGammaTransferFunction(mul(v_22, params.gamutConversionMatrix), v_24); |
| } else { |
| v_19 = v_18; |
| } |
| return float4(v_19, v_15); |
| } |
| |
| float4 textureLoad2d(Texture2D<float4> texture_plane0, Texture2D<float4> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { |
| return tint_TextureLoadMultiplanarExternal(texture_plane0, texture_plane1, texture_params, uint2(coords)); |
| } |
| |
| float3x2 v_25(uint start_byte_offset) { |
| uint4 v_26 = arg_0_params[(start_byte_offset / 16u)]; |
| uint v_27 = (8u + start_byte_offset); |
| uint4 v_28 = arg_0_params[(v_27 / 16u)]; |
| uint v_29 = (16u + start_byte_offset); |
| uint4 v_30 = arg_0_params[(v_29 / 16u)]; |
| return float3x2(asfloat(select((((start_byte_offset & 15u) >> 2u) == 2u), v_26.zw, v_26.xy)), asfloat(select((((v_27 & 15u) >> 2u) == 2u), v_28.zw, v_28.xy)), asfloat(select((((v_29 & 15u) >> 2u) == 2u), v_30.zw, v_30.xy))); |
| } |
| |
| float3x3 v_31(uint start_byte_offset) { |
| return float3x3(asfloat(arg_0_params[(start_byte_offset / 16u)].xyz), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)].xyz), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)].xyz)); |
| } |
| |
| tint_TransferFunctionParams v_32(uint start_byte_offset) { |
| uint v_33 = (4u + start_byte_offset); |
| uint v_34 = (8u + start_byte_offset); |
| uint v_35 = (12u + start_byte_offset); |
| uint v_36 = (16u + start_byte_offset); |
| uint v_37 = (20u + start_byte_offset); |
| uint v_38 = (24u + start_byte_offset); |
| uint v_39 = (28u + start_byte_offset); |
| tint_TransferFunctionParams v_40 = {arg_0_params[(start_byte_offset / 16u)][((start_byte_offset & 15u) >> 2u)], asfloat(arg_0_params[(v_33 / 16u)][((v_33 & 15u) >> 2u)]), asfloat(arg_0_params[(v_34 / 16u)][((v_34 & 15u) >> 2u)]), asfloat(arg_0_params[(v_35 / 16u)][((v_35 & 15u) >> 2u)]), asfloat(arg_0_params[(v_36 / 16u)][((v_36 & 15u) >> 2u)]), asfloat(arg_0_params[(v_37 / 16u)][((v_37 & 15u) >> 2u)]), asfloat(arg_0_params[(v_38 / 16u)][((v_38 & 15u) >> 2u)]), asfloat(arg_0_params[(v_39 / 16u)][((v_39 & 15u) >> 2u)])}; |
| return v_40; |
| } |
| |
| float3x4 v_41(uint start_byte_offset) { |
| return float3x4(asfloat(arg_0_params[(start_byte_offset / 16u)]), asfloat(arg_0_params[((16u + start_byte_offset) / 16u)]), asfloat(arg_0_params[((32u + start_byte_offset) / 16u)])); |
| } |
| |
| tint_ExternalTextureParams v_42(uint start_byte_offset) { |
| uint v_43 = arg_0_params[(start_byte_offset / 16u)][((start_byte_offset & 15u) >> 2u)]; |
| uint v_44 = (4u + start_byte_offset); |
| uint v_45 = arg_0_params[(v_44 / 16u)][((v_44 & 15u) >> 2u)]; |
| float3x4 v_46 = v_41((16u + start_byte_offset)); |
| tint_TransferFunctionParams v_47 = v_32((64u + start_byte_offset)); |
| tint_TransferFunctionParams v_48 = v_32((96u + start_byte_offset)); |
| float3x3 v_49 = v_31((128u + start_byte_offset)); |
| float3x2 v_50 = v_25((176u + start_byte_offset)); |
| float3x2 v_51 = v_25((200u + start_byte_offset)); |
| uint v_52 = (224u + start_byte_offset); |
| uint4 v_53 = arg_0_params[(v_52 / 16u)]; |
| uint v_54 = (232u + start_byte_offset); |
| uint4 v_55 = arg_0_params[(v_54 / 16u)]; |
| uint v_56 = (240u + start_byte_offset); |
| uint4 v_57 = arg_0_params[(v_56 / 16u)]; |
| uint v_58 = (248u + start_byte_offset); |
| uint4 v_59 = arg_0_params[(v_58 / 16u)]; |
| uint v_60 = (256u + start_byte_offset); |
| uint4 v_61 = arg_0_params[(v_60 / 16u)]; |
| uint v_62 = (264u + start_byte_offset); |
| uint4 v_63 = arg_0_params[(v_62 / 16u)]; |
| tint_ExternalTextureParams v_64 = {v_43, v_45, v_46, v_47, v_48, v_49, v_50, v_51, asfloat(select((((v_52 & 15u) >> 2u) == 2u), v_53.zw, v_53.xy)), asfloat(select((((v_54 & 15u) >> 2u) == 2u), v_55.zw, v_55.xy)), asfloat(select((((v_56 & 15u) >> 2u) == 2u), v_57.zw, v_57.xy)), asfloat(select((((v_58 & 15u) >> 2u) == 2u), v_59.zw, v_59.xy)), select((((v_60 & 15u) >> 2u) == 2u), v_61.zw, v_61.xy), asfloat(select((((v_62 & 15u) >> 2u) == 2u), v_63.zw, v_63.xy)), asfloat(arg_0_params[((272u + start_byte_offset) / 16u)])}; |
| return v_64; |
| } |
| |
| void doTextureLoad() { |
| tint_ExternalTextureParams v_65 = v_42(0u); |
| float4 res = textureLoad2d(arg_0_plane0, arg_0_plane1, v_65, (int(0)).xx); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| doTextureLoad(); |
| } |
| |