commit | 55ac015a79e2a6abd2822c33fee27ccd7e0ef1c0 | [log] [tgz] |
---|---|---|
author | Dawn Automated Expectations <dawn-automated-expectations@chops-service-accounts.iam.gserviceaccount.com> | Mon Aug 05 17:48:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 05 17:48:10 2024 +0000 |
tree | 25195bed95fe933fd96f69aa5734cc66c8447627 | |
parent | 023d087859005de7d35e0edc379cc4cf079cabdb [diff] |
Roll third_party/webgpu-cts/ 6c58a1958..9cf0129e5 (14 commits) Regenerated: - expectations.txt - compat-expectations.txt - ts_sources.txt - test_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/6c58a1958390..9cf0129e51b2 - 9cf012 Add validation tests on the access of the alpha channel of Src1 (#3886) - 8ab018 Fix error in case gpu_external_texture_expiration:use_import_to_refresh:* (#3887) - 921a51 Use device subgroup limits in subgroup_size tests (#3885) - 819958 Subgroups basic cts (#3862) - a70b24 Add dual source blending blend factors to `kBlendFactors` (#3884) - 1654b1 Add operation tests on all blend factors using `Src1` (#3882) - 302e1a Add validation tests on the blend factors using the alpha channel of src1 (#3879) - c8193e Add validation tests on blend factors with Src1 and @blend_src (#3881) - 4cb7a8 Cover GPUExternalTexture with WebCam Cases (#3874) - 6d5f2e Refactor WGSL textureLoad tests to test more texels (#3877) - 8a9f9b Add validation tests about dual source blending and color targets (#3878) - c1032c test phony assignment execution (#3875) - 16e822 phony assignment is not valid at module scope (#3876) - 186f4d WGSL textureLoad tests for multisampled and depth textures (#3872) Created with './tools/run cts roll' Change-Id: Ia650204af6f4900c83d745822299ad1d3e82ba16 Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-linux-x64-intel-uhd770-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win-x64-intel-uhd770-rel,dawn-try-win10-x86-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/201314 Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: dan sinclair <dsinclair@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.