| #version 310 es | |
| struct modf_result_vec2_f32 { | |
| vec2 fract; | |
| vec2 whole; | |
| }; | |
| void tint_symbol() { | |
| modf_result_vec2_f32 res = modf_result_vec2_f32(vec2(0.25f, 0.75f), vec2(1.0f, 3.0f)); | |
| vec2 tint_symbol_2 = res.fract; | |
| vec2 whole = res.whole; | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| tint_symbol(); | |
| return; | |
| } |