| commit | fe1dbabea7a95fce33a46a1630b659337e575df7 | [log] [tgz] |
|---|---|---|
| author | dan sinclair <dsinclair@chromium.org> | Tue Aug 05 12:01:53 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 05 12:01:53 2025 -0700 |
| tree | c788a7f86b531aa1ba50ec50855fe0b6e6f7e20e | |
| parent | 3f35f987b5958bb123ff02eb07015fcd7088c554 [diff] |
Replace msl::writer::binding::BindingInfo with tint::BindingPoint Replace `tint::msl::writer::binding::BindingInfo` struct with `tint::BindingPoint`. Change-Id: Id5f9b67439f58259933c8c3d2d3edeb0e996e530 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/255915 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.