commit | fe48e8c532ee770c9644f97e662416c2285a8254 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Fri Feb 21 15:27:23 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Feb 21 15:27:23 2025 -0800 |
tree | 64772aa87b76bbe3b95fd8e26e5c8794168fda8e | |
parent | ae933c45c65d6b892e64c1d45e3047a64105648f [diff] |
[emscripten] Validate timedWaitAnyEnable and timedWaitAnyMaxCount Also add DEBUG_PRINTF for "implementation-defined logging". Bug: 358445329 No-Try: true Change-Id: I2d17e24a506f8a5427590e2001813fb04ce30969 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/226656 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.