| // Copyright 2017 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_COMMANDBUFFER_H_ | |
| #define SRC_DAWN_NATIVE_COMMANDBUFFER_H_ | |
| #include <string> | |
| #include <vector> | |
| #include "dawn/native/dawn_platform.h" | |
| #include "dawn/native/CommandAllocator.h" | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/Forward.h" | |
| #include "dawn/native/IndirectDrawMetadata.h" | |
| #include "dawn/native/ObjectBase.h" | |
| #include "dawn/native/PassResourceUsage.h" | |
| #include "dawn/native/Texture.h" | |
| namespace dawn::native { | |
| struct BeginRenderPassCmd; | |
| struct CopyTextureToBufferCmd; | |
| struct BufferCopy; | |
| struct TextureCopy; | |
| class CommandBufferBase : public ApiObjectBase { | |
| public: | |
| CommandBufferBase(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor); | |
| static Ref<CommandBufferBase> MakeError(DeviceBase* device, StringView label); | |
| ObjectType GetType() const override; | |
| void FormatLabel(absl::FormatSink* s) const override; | |
| const std::string& GetEncoderLabel() const; | |
| void SetEncoderLabel(std::string encoderLabel); | |
| MaybeError ValidateCanUseInSubmitNow() const; | |
| const CommandBufferResourceUsage& GetResourceUsages() const; | |
| const std::vector<IndirectDrawMetadata>& GetIndirectDrawMetadata(); | |
| CommandIterator* GetCommandIteratorForTesting(); | |
| protected: | |
| void DestroyImpl() override; | |
| CommandIterator mCommands; | |
| private: | |
| CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag, StringView label); | |
| CommandBufferResourceUsage mResourceUsages; | |
| std::vector<IndirectDrawMetadata> mIndirectDrawMetadata; | |
| std::string mEncoderLabel; | |
| }; | |
| bool IsCompleteSubresourceCopiedTo(const TextureBase* texture, | |
| const Extent3D& copySize, | |
| const uint32_t mipLevel, | |
| Aspect aspect); | |
| bool IsCompleteSubresourceCopiedTo(const TextureBase* texture, | |
| const Extent3D& copySize, | |
| const uint32_t mipLevel, | |
| wgpu::TextureAspect textureAspect); | |
| SubresourceRange GetSubresourcesAffectedByCopy(const TextureCopy& copy, const Extent3D& copySize); | |
| void LazyClearRenderPassAttachments(BeginRenderPassCmd* renderPass); | |
| bool IsFullBufferOverwrittenInTextureToBufferCopy(const CopyTextureToBufferCmd* copy); | |
| bool IsFullBufferOverwrittenInTextureToBufferCopy(const TextureCopy& source, | |
| const BufferCopy& destination, | |
| const Extent3D& copySize); | |
| std::array<float, 4> ConvertToFloatColor(dawn::native::Color color); | |
| std::array<int32_t, 4> ConvertToSignedIntegerColor(dawn::native::Color color); | |
| std::array<uint32_t, 4> ConvertToUnsignedIntegerColor(dawn::native::Color color); | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_COMMANDBUFFER_H_ |