| // Copyright 2017 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "dawn/native/ShaderModule.h" | |
| #include <algorithm> | |
| #include <limits> | |
| #include <set> | |
| #include <sstream> | |
| #include <utility> | |
| #include "dawn/common/BitSetIterator.h" | |
| #include "dawn/common/Constants.h" | |
| #include "dawn/common/MatchVariant.h" | |
| #include "dawn/native/BindGroupLayoutInternal.h" | |
| #include "dawn/native/ChainUtils.h" | |
| #include "dawn/native/CompilationMessages.h" | |
| #include "dawn/native/Device.h" | |
| #include "dawn/native/Instance.h" | |
| #include "dawn/native/ObjectContentHasher.h" | |
| #include "dawn/native/Pipeline.h" | |
| #include "dawn/native/PipelineLayout.h" | |
| #include "dawn/native/RenderPipeline.h" | |
| #include "dawn/native/Sampler.h" | |
| #include "dawn/native/TintUtils.h" | |
| #ifdef DAWN_ENABLE_SPIRV_VALIDATION | |
| #include "dawn/native/SpirvValidation.h" | |
| #endif | |
| #include "tint/tint.h" | |
| namespace dawn::native { | |
| namespace { | |
| ResultOrError<SingleShaderStage> TintPipelineStageToShaderStage( | |
| tint::inspector::PipelineStage stage) { | |
| switch (stage) { | |
| case tint::inspector::PipelineStage::kVertex: | |
| return SingleShaderStage::Vertex; | |
| case tint::inspector::PipelineStage::kFragment: | |
| return SingleShaderStage::Fragment; | |
| case tint::inspector::PipelineStage::kCompute: | |
| return SingleShaderStage::Compute; | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| BindingInfoType TintResourceTypeToBindingInfoType( | |
| tint::inspector::ResourceBinding::ResourceType type) { | |
| switch (type) { | |
| case tint::inspector::ResourceBinding::ResourceType::kUniformBuffer: | |
| case tint::inspector::ResourceBinding::ResourceType::kStorageBuffer: | |
| case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageBuffer: | |
| return BindingInfoType::Buffer; | |
| case tint::inspector::ResourceBinding::ResourceType::kSampler: | |
| case tint::inspector::ResourceBinding::ResourceType::kComparisonSampler: | |
| return BindingInfoType::Sampler; | |
| case tint::inspector::ResourceBinding::ResourceType::kSampledTexture: | |
| case tint::inspector::ResourceBinding::ResourceType::kMultisampledTexture: | |
| case tint::inspector::ResourceBinding::ResourceType::kDepthTexture: | |
| case tint::inspector::ResourceBinding::ResourceType::kDepthMultisampledTexture: | |
| return BindingInfoType::Texture; | |
| case tint::inspector::ResourceBinding::ResourceType::kWriteOnlyStorageTexture: | |
| case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageTexture: | |
| case tint::inspector::ResourceBinding::ResourceType::kReadWriteStorageTexture: | |
| return BindingInfoType::StorageTexture; | |
| case tint::inspector::ResourceBinding::ResourceType::kExternalTexture: | |
| return BindingInfoType::ExternalTexture; | |
| case tint::inspector::ResourceBinding::ResourceType::kInputAttachment: | |
| return BindingInfoType::InputAttachment; | |
| default: | |
| DAWN_UNREACHABLE(); | |
| return BindingInfoType::Buffer; | |
| } | |
| } | |
| wgpu::TextureFormat TintImageFormatToTextureFormat( | |
| tint::inspector::ResourceBinding::TexelFormat format) { | |
| switch (format) { | |
| case tint::inspector::ResourceBinding::TexelFormat::kR32Uint: | |
| return wgpu::TextureFormat::R32Uint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kR32Sint: | |
| return wgpu::TextureFormat::R32Sint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kR32Float: | |
| return wgpu::TextureFormat::R32Float; | |
| case tint::inspector::ResourceBinding::TexelFormat::kBgra8Unorm: | |
| return wgpu::TextureFormat::BGRA8Unorm; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba8Unorm: | |
| return wgpu::TextureFormat::RGBA8Unorm; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba8Snorm: | |
| return wgpu::TextureFormat::RGBA8Snorm; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba8Uint: | |
| return wgpu::TextureFormat::RGBA8Uint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba8Sint: | |
| return wgpu::TextureFormat::RGBA8Sint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRg32Uint: | |
| return wgpu::TextureFormat::RG32Uint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRg32Sint: | |
| return wgpu::TextureFormat::RG32Sint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRg32Float: | |
| return wgpu::TextureFormat::RG32Float; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba16Uint: | |
| return wgpu::TextureFormat::RGBA16Uint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba16Sint: | |
| return wgpu::TextureFormat::RGBA16Sint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba16Float: | |
| return wgpu::TextureFormat::RGBA16Float; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba32Uint: | |
| return wgpu::TextureFormat::RGBA32Uint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba32Sint: | |
| return wgpu::TextureFormat::RGBA32Sint; | |
| case tint::inspector::ResourceBinding::TexelFormat::kRgba32Float: | |
| return wgpu::TextureFormat::RGBA32Float; | |
| case tint::inspector::ResourceBinding::TexelFormat::kR8Unorm: | |
| return wgpu::TextureFormat::R8Unorm; | |
| case tint::inspector::ResourceBinding::TexelFormat::kNone: | |
| return wgpu::TextureFormat::Undefined; | |
| default: | |
| DAWN_UNREACHABLE(); | |
| return wgpu::TextureFormat::Undefined; | |
| } | |
| } | |
| wgpu::TextureViewDimension TintTextureDimensionToTextureViewDimension( | |
| tint::inspector::ResourceBinding::TextureDimension dim) { | |
| switch (dim) { | |
| case tint::inspector::ResourceBinding::TextureDimension::k1d: | |
| return wgpu::TextureViewDimension::e1D; | |
| case tint::inspector::ResourceBinding::TextureDimension::k2d: | |
| return wgpu::TextureViewDimension::e2D; | |
| case tint::inspector::ResourceBinding::TextureDimension::k2dArray: | |
| return wgpu::TextureViewDimension::e2DArray; | |
| case tint::inspector::ResourceBinding::TextureDimension::k3d: | |
| return wgpu::TextureViewDimension::e3D; | |
| case tint::inspector::ResourceBinding::TextureDimension::kCube: | |
| return wgpu::TextureViewDimension::Cube; | |
| case tint::inspector::ResourceBinding::TextureDimension::kCubeArray: | |
| return wgpu::TextureViewDimension::CubeArray; | |
| case tint::inspector::ResourceBinding::TextureDimension::kNone: | |
| return wgpu::TextureViewDimension::Undefined; | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| wgpu::TextureSampleType TintSampledKindToSampleType( | |
| tint::inspector::ResourceBinding::SampledKind s) { | |
| switch (s) { | |
| case tint::inspector::ResourceBinding::SampledKind::kSInt: | |
| return wgpu::TextureSampleType::Sint; | |
| case tint::inspector::ResourceBinding::SampledKind::kUInt: | |
| return wgpu::TextureSampleType::Uint; | |
| case tint::inspector::ResourceBinding::SampledKind::kFloat: | |
| // Note that Float is compatible with both Float and UnfilterableFloat. | |
| return wgpu::TextureSampleType::Float; | |
| case tint::inspector::ResourceBinding::SampledKind::kUnknown: | |
| return wgpu::TextureSampleType::BindingNotUsed; | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<TextureComponentType> TintComponentTypeToTextureComponentType( | |
| tint::inspector::ComponentType type) { | |
| switch (type) { | |
| case tint::inspector::ComponentType::kF32: | |
| case tint::inspector::ComponentType::kF16: | |
| return TextureComponentType::Float; | |
| case tint::inspector::ComponentType::kI32: | |
| return TextureComponentType::Sint; | |
| case tint::inspector::ComponentType::kU32: | |
| return TextureComponentType::Uint; | |
| case tint::inspector::ComponentType::kUnknown: | |
| return DAWN_VALIDATION_ERROR("Attempted to convert 'Unknown' component type from Tint"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<VertexFormatBaseType> TintComponentTypeToVertexFormatBaseType( | |
| tint::inspector::ComponentType type) { | |
| switch (type) { | |
| case tint::inspector::ComponentType::kF32: | |
| case tint::inspector::ComponentType::kF16: | |
| return VertexFormatBaseType::Float; | |
| case tint::inspector::ComponentType::kI32: | |
| return VertexFormatBaseType::Sint; | |
| case tint::inspector::ComponentType::kU32: | |
| return VertexFormatBaseType::Uint; | |
| case tint::inspector::ComponentType::kUnknown: | |
| return DAWN_VALIDATION_ERROR("Attempted to convert 'Unknown' component type from Tint"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<wgpu::BufferBindingType> TintResourceTypeToBufferBindingType( | |
| tint::inspector::ResourceBinding::ResourceType resource_type) { | |
| switch (resource_type) { | |
| case tint::inspector::ResourceBinding::ResourceType::kUniformBuffer: | |
| return wgpu::BufferBindingType::Uniform; | |
| case tint::inspector::ResourceBinding::ResourceType::kStorageBuffer: | |
| return wgpu::BufferBindingType::Storage; | |
| case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageBuffer: | |
| return wgpu::BufferBindingType::ReadOnlyStorage; | |
| default: | |
| return DAWN_VALIDATION_ERROR("Attempted to convert non-buffer resource type"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<wgpu::StorageTextureAccess> TintResourceTypeToStorageTextureAccess( | |
| tint::inspector::ResourceBinding::ResourceType resource_type) { | |
| switch (resource_type) { | |
| case tint::inspector::ResourceBinding::ResourceType::kWriteOnlyStorageTexture: | |
| return wgpu::StorageTextureAccess::WriteOnly; | |
| case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageTexture: | |
| return wgpu::StorageTextureAccess::ReadOnly; | |
| case tint::inspector::ResourceBinding::ResourceType::kReadWriteStorageTexture: | |
| return wgpu::StorageTextureAccess::ReadWrite; | |
| default: | |
| return DAWN_VALIDATION_ERROR("Attempted to convert non-storage texture resource type"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<InterStageComponentType> TintComponentTypeToInterStageComponentType( | |
| tint::inspector::ComponentType type) { | |
| switch (type) { | |
| case tint::inspector::ComponentType::kF32: | |
| return InterStageComponentType::F32; | |
| case tint::inspector::ComponentType::kI32: | |
| return InterStageComponentType::I32; | |
| case tint::inspector::ComponentType::kU32: | |
| return InterStageComponentType::U32; | |
| case tint::inspector::ComponentType::kF16: | |
| return InterStageComponentType::F16; | |
| case tint::inspector::ComponentType::kUnknown: | |
| return DAWN_VALIDATION_ERROR("Attempted to convert 'Unknown' component type from Tint"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<uint32_t> TintCompositionTypeToInterStageComponentCount( | |
| tint::inspector::CompositionType type) { | |
| switch (type) { | |
| case tint::inspector::CompositionType::kScalar: | |
| return 1u; | |
| case tint::inspector::CompositionType::kVec2: | |
| return 2u; | |
| case tint::inspector::CompositionType::kVec3: | |
| return 3u; | |
| case tint::inspector::CompositionType::kVec4: | |
| return 4u; | |
| case tint::inspector::CompositionType::kUnknown: | |
| return DAWN_VALIDATION_ERROR("Attempt to convert 'Unknown' composition type from Tint"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<InterpolationType> TintInterpolationTypeToInterpolationType( | |
| tint::inspector::InterpolationType type) { | |
| switch (type) { | |
| case tint::inspector::InterpolationType::kPerspective: | |
| return InterpolationType::Perspective; | |
| case tint::inspector::InterpolationType::kLinear: | |
| return InterpolationType::Linear; | |
| case tint::inspector::InterpolationType::kFlat: | |
| return InterpolationType::Flat; | |
| case tint::inspector::InterpolationType::kUnknown: | |
| return DAWN_VALIDATION_ERROR( | |
| "Attempted to convert 'Unknown' interpolation type from Tint"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<InterpolationSampling> TintInterpolationSamplingToInterpolationSamplingType( | |
| tint::inspector::InterpolationSampling type) { | |
| switch (type) { | |
| case tint::inspector::InterpolationSampling::kNone: | |
| return InterpolationSampling::None; | |
| case tint::inspector::InterpolationSampling::kCenter: | |
| return InterpolationSampling::Center; | |
| case tint::inspector::InterpolationSampling::kCentroid: | |
| return InterpolationSampling::Centroid; | |
| case tint::inspector::InterpolationSampling::kSample: | |
| return InterpolationSampling::Sample; | |
| case tint::inspector::InterpolationSampling::kFirst: | |
| return InterpolationSampling::First; | |
| case tint::inspector::InterpolationSampling::kEither: | |
| return InterpolationSampling::Either; | |
| case tint::inspector::InterpolationSampling::kUnknown: | |
| return DAWN_VALIDATION_ERROR( | |
| "Attempted to convert 'Unknown' interpolation sampling type from Tint"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| EntryPointMetadata::Override::Type FromTintOverrideType(tint::inspector::Override::Type type) { | |
| switch (type) { | |
| case tint::inspector::Override::Type::kBool: | |
| return EntryPointMetadata::Override::Type::Boolean; | |
| case tint::inspector::Override::Type::kFloat32: | |
| return EntryPointMetadata::Override::Type::Float32; | |
| case tint::inspector::Override::Type::kFloat16: | |
| return EntryPointMetadata::Override::Type::Float16; | |
| case tint::inspector::Override::Type::kInt32: | |
| return EntryPointMetadata::Override::Type::Int32; | |
| case tint::inspector::Override::Type::kUint32: | |
| return EntryPointMetadata::Override::Type::Uint32; | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<PixelLocalMemberType> FromTintPixelLocalMemberType( | |
| tint::inspector::PixelLocalMemberType type) { | |
| switch (type) { | |
| case tint::inspector::PixelLocalMemberType::kU32: | |
| return PixelLocalMemberType::U32; | |
| case tint::inspector::PixelLocalMemberType::kI32: | |
| return PixelLocalMemberType::I32; | |
| case tint::inspector::PixelLocalMemberType::kF32: | |
| return PixelLocalMemberType::F32; | |
| case tint::inspector::PixelLocalMemberType::kUnknown: | |
| return DAWN_VALIDATION_ERROR( | |
| "Attempted to convert 'Unknown' pixel local member type from Tint"); | |
| } | |
| DAWN_UNREACHABLE(); | |
| } | |
| ResultOrError<tint::Program> ParseWGSL(const tint::Source::File* file, | |
| const tint::wgsl::AllowedFeatures& allowedFeatures, | |
| const std::vector<tint::wgsl::Extension>& internalExtensions, | |
| OwnedCompilationMessages* outMessages) { | |
| tint::wgsl::reader::Options options; | |
| options.allowed_features = allowedFeatures; | |
| options.allowed_features.extensions.insert(internalExtensions.begin(), | |
| internalExtensions.end()); | |
| tint::Program program = tint::wgsl::reader::Parse(file, options); | |
| if (outMessages != nullptr) { | |
| DAWN_TRY(outMessages->AddMessages(program.Diagnostics())); | |
| } | |
| if (!program.IsValid()) { | |
| return DAWN_VALIDATION_ERROR("Error while parsing WGSL: %s\n", program.Diagnostics().Str()); | |
| } | |
| return std::move(program); | |
| } | |
| #if TINT_BUILD_SPV_READER | |
| ResultOrError<tint::Program> ParseSPIRV(const std::vector<uint32_t>& spirv, | |
| const tint::wgsl::AllowedFeatures& allowedFeatures, | |
| OwnedCompilationMessages* outMessages, | |
| const DawnShaderModuleSPIRVOptionsDescriptor* optionsDesc) { | |
| tint::spirv::reader::Options options; | |
| if (optionsDesc) { | |
| options.allow_non_uniform_derivatives = optionsDesc->allowNonUniformDerivatives; | |
| } | |
| options.allowed_features = allowedFeatures; | |
| tint::Program program = tint::spirv::reader::Read(spirv, options); | |
| if (outMessages != nullptr) { | |
| DAWN_TRY(outMessages->AddMessages(program.Diagnostics())); | |
| } | |
| if (!program.IsValid()) { | |
| return DAWN_VALIDATION_ERROR("Error while parsing SPIR-V: %s\n", | |
| program.Diagnostics().Str()); | |
| } | |
| return std::move(program); | |
| } | |
| #endif // TINT_BUILD_SPV_READER | |
| std::vector<uint64_t> GetBindGroupMinBufferSizes(const BindingGroupInfoMap& shaderBindings, | |
| const BindGroupLayoutInternalBase* layout) { | |
| std::vector<uint64_t> requiredBufferSizes(layout->GetUnverifiedBufferCount()); | |
| uint32_t packedIdx = 0; | |
| for (BindingIndex bindingIndex{0}; bindingIndex < layout->GetBufferCount(); ++bindingIndex) { | |
| const BindingInfo& bindingInfo = layout->GetBindingInfo(bindingIndex); | |
| const auto* bufferBindingLayout = | |
| std::get_if<BufferBindingInfo>(&bindingInfo.bindingLayout); | |
| if (bufferBindingLayout == nullptr || bufferBindingLayout->minBindingSize > 0) { | |
| // Skip bindings that have minimum buffer size set in the layout | |
| continue; | |
| } | |
| DAWN_ASSERT(packedIdx < requiredBufferSizes.size()); | |
| const auto& shaderInfo = shaderBindings.find(bindingInfo.binding); | |
| if (shaderInfo != shaderBindings.end()) { | |
| auto* shaderBufferInfo = | |
| std::get_if<BufferBindingInfo>(&shaderInfo->second.bindingInfo); | |
| if (shaderBufferInfo != nullptr) { | |
| requiredBufferSizes[packedIdx] = shaderBufferInfo->minBindingSize; | |
| } else { | |
| requiredBufferSizes[packedIdx] = 0; | |
| } | |
| } else { | |
| // We have to include buffers if they are included in the bind group's | |
| // packed vector. We don't actually need to check these at draw time, so | |
| // if this is a problem in the future we can optimize it further. | |
| requiredBufferSizes[packedIdx] = 0; | |
| } | |
| ++packedIdx; | |
| } | |
| return requiredBufferSizes; | |
| } | |
| bool IsShaderCompatibleWithPipelineLayoutOnStorageTextureAccess( | |
| const StorageTextureBindingInfo& pipelineBindingLayout, | |
| const StorageTextureBindingInfo& shaderBindingInfo) { | |
| return pipelineBindingLayout.access == shaderBindingInfo.access || | |
| (pipelineBindingLayout.access == wgpu::StorageTextureAccess::ReadWrite && | |
| shaderBindingInfo.access == wgpu::StorageTextureAccess::WriteOnly); | |
| } | |
| BindingInfoType GetShaderBindingType(const ShaderBindingInfo& shaderInfo) { | |
| return MatchVariant( | |
| shaderInfo.bindingInfo, [](const BufferBindingInfo&) { return BindingInfoType::Buffer; }, | |
| [](const SamplerBindingInfo&) { return BindingInfoType::Sampler; }, | |
| [](const TextureBindingInfo&) { return BindingInfoType::Texture; }, | |
| [](const StorageTextureBindingInfo&) { return BindingInfoType::StorageTexture; }, | |
| [](const ExternalTextureBindingInfo&) { return BindingInfoType::ExternalTexture; }, | |
| [](const InputAttachmentBindingInfo&) { return BindingInfoType::InputAttachment; }); | |
| } | |
| MaybeError ValidateCompatibilityOfSingleBindingWithLayout(const DeviceBase* device, | |
| const BindGroupLayoutInternalBase* layout, | |
| SingleShaderStage entryPointStage, | |
| BindingNumber bindingNumber, | |
| const ShaderBindingInfo& shaderInfo) { | |
| const BindGroupLayoutInternalBase::BindingMap& layoutBindings = layout->GetBindingMap(); | |
| // An external texture binding found in the shader will later be expanded into multiple | |
| // bindings at compile time. This expansion will have already happened in the bgl - so | |
| // the shader and bgl will always mismatch at this point. Expansion info is contained in | |
| // the bgl object, so we can still verify the bgl used to have an external texture in | |
| // the slot corresponding to the shader reflection. | |
| if (std::holds_alternative<ExternalTextureBindingInfo>(shaderInfo.bindingInfo)) { | |
| // If an external texture binding used to exist in the bgl, it will be found as a | |
| // key in the ExternalTextureBindingExpansions map. | |
| // TODO(dawn:563): Provide info about the binding types. | |
| DAWN_INVALID_IF(!layout->GetExternalTextureBindingExpansionMap().contains(bindingNumber), | |
| "Binding type in the shader (texture_external) doesn't match the " | |
| "type in the layout."); | |
| return {}; | |
| } | |
| const auto& bindingIt = layoutBindings.find(bindingNumber); | |
| DAWN_INVALID_IF(bindingIt == layoutBindings.end(), "Binding doesn't exist in %s.", layout); | |
| BindingIndex bindingIndex(bindingIt->second); | |
| const BindingInfo& layoutInfo = layout->GetBindingInfo(bindingIndex); | |
| BindingInfoType bindingLayoutType = GetBindingInfoType(layoutInfo); | |
| BindingInfoType shaderBindingType = GetShaderBindingType(shaderInfo); | |
| if (bindingLayoutType == BindingInfoType::StaticSampler) { | |
| DAWN_INVALID_IF(shaderBindingType != BindingInfoType::Sampler, | |
| "Binding type in the shader (%s) doesn't match the required type of %s for " | |
| "the %s type in the layout.", | |
| shaderBindingType, BindingInfoType::Sampler, bindingLayoutType); | |
| return {}; | |
| } | |
| DAWN_INVALID_IF(bindingLayoutType != shaderBindingType, | |
| "Binding type in the shader (%s) doesn't match the type in the layout (%s).", | |
| shaderBindingType, bindingLayoutType); | |
| ExternalTextureBindingExpansionMap expansions = layout->GetExternalTextureBindingExpansionMap(); | |
| DAWN_INVALID_IF(expansions.find(bindingNumber) != expansions.end(), | |
| "Binding type (buffer vs. texture vs. sampler vs. external) doesn't " | |
| "match the type in the layout."); | |
| DAWN_INVALID_IF((layoutInfo.visibility & StageBit(entryPointStage)) == 0, | |
| "Entry point's stage (%s) is not in the binding visibility in the layout (%s).", | |
| StageBit(entryPointStage), layoutInfo.visibility); | |
| return MatchVariant( | |
| shaderInfo.bindingInfo, | |
| [&](const TextureBindingInfo& bindingInfo) -> MaybeError { | |
| const TextureBindingInfo& bindingLayout = | |
| std::get<TextureBindingInfo>(layoutInfo.bindingLayout); | |
| DAWN_INVALID_IF( | |
| bindingLayout.multisampled != bindingInfo.multisampled, | |
| "Binding multisampled flag (%u) doesn't match the layout's multisampled " | |
| "flag (%u)", | |
| bindingLayout.multisampled, bindingInfo.multisampled); | |
| wgpu::TextureSampleType requiredShaderType = bindingLayout.sampleType; | |
| // Both UnfilterableFloat and kInternalResolveAttachmentSampleType are compatible with | |
| // texture_Nd<f32> instead of having a specific WGSL type. | |
| if (requiredShaderType == kInternalResolveAttachmentSampleType || | |
| requiredShaderType == wgpu::TextureSampleType::UnfilterableFloat) { | |
| requiredShaderType = wgpu::TextureSampleType::Float; | |
| } | |
| DAWN_INVALID_IF(bindingInfo.sampleType != requiredShaderType, | |
| "The shader's texture sample type (%s) isn't compatible with the " | |
| "layout's texture sample type (%s) (it is only compatible with %s for " | |
| "the shader texture sample type).", | |
| bindingInfo.sampleType, bindingLayout.sampleType, requiredShaderType); | |
| DAWN_INVALID_IF( | |
| bindingLayout.viewDimension != bindingInfo.viewDimension, | |
| "The shader's binding dimension (%s) doesn't match the layout's binding " | |
| "dimension (%s).", | |
| bindingLayout.viewDimension, bindingInfo.viewDimension); | |
| return {}; | |
| }, | |
| [&](const StorageTextureBindingInfo& bindingInfo) -> MaybeError { | |
| const StorageTextureBindingInfo& bindingLayout = | |
| std::get<StorageTextureBindingInfo>(layoutInfo.bindingLayout); | |
| DAWN_ASSERT(bindingLayout.format != wgpu::TextureFormat::Undefined); | |
| DAWN_ASSERT(bindingInfo.format != wgpu::TextureFormat::Undefined); | |
| DAWN_INVALID_IF(!IsShaderCompatibleWithPipelineLayoutOnStorageTextureAccess( | |
| bindingLayout, bindingInfo), | |
| "The layout's binding access (%s) isn't compatible with the shader's " | |
| "binding access (%s).", | |
| bindingLayout.access, bindingInfo.access); | |
| DAWN_INVALID_IF(bindingLayout.format != bindingInfo.format, | |
| "The layout's binding format (%s) doesn't match the shader's binding " | |
| "format (%s).", | |
| bindingLayout.format, bindingInfo.format); | |
| DAWN_INVALID_IF(bindingLayout.viewDimension != bindingInfo.viewDimension, | |
| "The layout's binding dimension (%s) doesn't match the " | |
| "shader's binding dimension (%s).", | |
| bindingLayout.viewDimension, bindingInfo.viewDimension); | |
| return {}; | |
| }, | |
| [&](const BufferBindingInfo& bindingInfo) -> MaybeError { | |
| const BufferBindingInfo& bindingLayout = | |
| std::get<BufferBindingInfo>(layoutInfo.bindingLayout); | |
| // Binding mismatch between shader and bind group is invalid. For example, a | |
| // writable binding in the shader with a readonly storage buffer in the bind | |
| // group layout is invalid. For internal usage with internal shaders, a storage | |
| // binding in the shader with an internal storage buffer in the bind group | |
| // layout is also valid. | |
| bool validBindingConversion = (bindingLayout.type == kInternalStorageBufferBinding && | |
| bindingInfo.type == wgpu::BufferBindingType::Storage); | |
| DAWN_INVALID_IF( | |
| bindingLayout.type != bindingInfo.type && !validBindingConversion, | |
| "The buffer type in the shader (%s) is not compatible with the type in the " | |
| "layout (%s).", | |
| bindingInfo.type, bindingLayout.type); | |
| DAWN_INVALID_IF(bindingLayout.minBindingSize != 0 && | |
| bindingInfo.minBindingSize > bindingLayout.minBindingSize, | |
| "The shader uses more bytes of the buffer (%u) than the layout's " | |
| "minBindingSize (%u).", | |
| bindingInfo.minBindingSize, bindingLayout.minBindingSize); | |
| return {}; | |
| }, | |
| [&](const SamplerBindingInfo& bindingInfo) -> MaybeError { | |
| const SamplerBindingInfo& bindingLayout = | |
| std::get<SamplerBindingInfo>(layoutInfo.bindingLayout); | |
| DAWN_INVALID_IF( | |
| (bindingLayout.type == wgpu::SamplerBindingType::Comparison) != | |
| (bindingInfo.type == wgpu::SamplerBindingType::Comparison), | |
| "The sampler type in the shader (comparison: %u) doesn't match the type in " | |
| "the layout (comparison: %u).", | |
| bindingInfo.type == wgpu::SamplerBindingType::Comparison, | |
| bindingLayout.type == wgpu::SamplerBindingType::Comparison); | |
| return {}; | |
| }, | |
| [](const ExternalTextureBindingInfo&) -> MaybeError { | |
| DAWN_UNREACHABLE(); | |
| return {}; | |
| }, | |
| [&](const InputAttachmentBindingInfo& bindingInfo) -> MaybeError { | |
| // Internal use only, no validation, only assertions. | |
| const InputAttachmentBindingInfo& bindingLayout = | |
| std::get<InputAttachmentBindingInfo>(layoutInfo.bindingLayout); | |
| DAWN_ASSERT(bindingLayout.sampleType == bindingInfo.sampleType); | |
| return {}; | |
| }); | |
| } | |
| MaybeError ValidateCompatibilityWithBindGroupLayout(DeviceBase* device, | |
| BindGroupIndex group, | |
| const EntryPointMetadata& entryPoint, | |
| const BindGroupLayoutInternalBase* layout) { | |
| // Iterate over all bindings used by this group in the shader, and find the | |
| // corresponding binding in the BindGroupLayout, if it exists. | |
| for (const auto& [bindingId, bindingInfo] : entryPoint.bindings[group]) { | |
| DAWN_TRY_CONTEXT(ValidateCompatibilityOfSingleBindingWithLayout( | |
| device, layout, entryPoint.stage, bindingId, bindingInfo), | |
| "validating that the entry-point's declaration for @group(%u) " | |
| "@binding(%u) matches %s", | |
| group, bindingId, layout); | |
| } | |
| return {}; | |
| } | |
| ResultOrError<std::unique_ptr<EntryPointMetadata>> ReflectEntryPointUsingTint( | |
| const DeviceBase* device, | |
| tint::inspector::Inspector* inspector, | |
| const tint::inspector::EntryPoint& entryPoint) { | |
| std::unique_ptr<EntryPointMetadata> metadata = std::make_unique<EntryPointMetadata>(); | |
| // Returns the invalid argument, and if it is true additionally store the formatted | |
| // error in metadata.infringedLimits. This is to delay the emission of these validation | |
| // errors until the entry point is used. | |
| #define DelayedInvalidIf(invalid, ...) \ | |
| ([&] { \ | |
| if (invalid) { \ | |
| metadata->infringedLimitErrors.push_back(absl::StrFormat(__VA_ARGS__)); \ | |
| } \ | |
| return invalid; \ | |
| })() | |
| if (!entryPoint.overrides.empty()) { | |
| const auto& name2Id = inspector->GetNamedOverrideIds(); | |
| for (auto& c : entryPoint.overrides) { | |
| auto id = name2Id.at(c.name); | |
| EntryPointMetadata::Override override = {id, FromTintOverrideType(c.type), | |
| c.is_initialized}; | |
| std::string identifier = c.is_id_specified ? std::to_string(override.id.value) : c.name; | |
| metadata->overrides[identifier] = override; | |
| if (!c.is_initialized) { | |
| auto [_, inserted] = | |
| metadata->uninitializedOverrides.emplace(std::move(identifier)); | |
| // The insertion should have taken place | |
| DAWN_ASSERT(inserted); | |
| } else { | |
| auto [_, inserted] = metadata->initializedOverrides.emplace(std::move(identifier)); | |
| // The insertion should have taken place | |
| DAWN_ASSERT(inserted); | |
| } | |
| } | |
| } | |
| DAWN_TRY_ASSIGN(metadata->stage, TintPipelineStageToShaderStage(entryPoint.stage)); | |
| if (metadata->stage == SingleShaderStage::Compute) { | |
| metadata->usesNumWorkgroups = entryPoint.num_workgroups_used; | |
| } | |
| metadata->usesTextureLoadWithDepthTexture = entryPoint.has_texture_load_with_depth_texture; | |
| metadata->usesDepthTextureWithNonComparisonSampler = | |
| entryPoint.has_depth_texture_with_non_comparison_sampler; | |
| const CombinedLimits& limits = device->GetLimits(); | |
| const uint32_t maxVertexAttributes = limits.v1.maxVertexAttributes; | |
| const uint32_t maxInterStageShaderVariables = limits.v1.maxInterStageShaderVariables; | |
| metadata->usedInterStageVariables.resize(maxInterStageShaderVariables); | |
| metadata->interStageVariables.resize(maxInterStageShaderVariables); | |
| // Immediate data byte size must be 4-byte aligned. | |
| if (entryPoint.push_constant_size) { | |
| DAWN_ASSERT(IsAligned(entryPoint.push_constant_size, 4u)); | |
| metadata->immediateDataRangeByteSize = entryPoint.push_constant_size; | |
| } | |
| // Vertex shader specific reflection. | |
| if (metadata->stage == SingleShaderStage::Vertex) { | |
| // Vertex input reflection. | |
| for (const auto& inputVar : entryPoint.input_variables) { | |
| uint32_t unsanitizedLocation = inputVar.attributes.location.value(); | |
| if (DelayedInvalidIf(unsanitizedLocation >= maxVertexAttributes, | |
| "Vertex input variable \"%s\" has a location (%u) that " | |
| "exceeds the maximum (%u)", | |
| inputVar.name, unsanitizedLocation, maxVertexAttributes)) { | |
| continue; | |
| } | |
| VertexAttributeLocation location(static_cast<uint8_t>(unsanitizedLocation)); | |
| DAWN_TRY_ASSIGN(metadata->vertexInputBaseTypes[location], | |
| TintComponentTypeToVertexFormatBaseType(inputVar.component_type)); | |
| metadata->usedVertexInputs.set(location); | |
| } | |
| // Vertex output (inter-stage variables) reflection. | |
| uint32_t clipDistancesSlots = 0; | |
| if (entryPoint.clip_distances_size.has_value()) { | |
| clipDistancesSlots = RoundUp(*entryPoint.clip_distances_size, 4) / 4; | |
| } | |
| uint32_t minInvalidLocation = maxInterStageShaderVariables - clipDistancesSlots; | |
| for (const auto& outputVar : entryPoint.output_variables) { | |
| EntryPointMetadata::InterStageVariableInfo variable; | |
| variable.name = outputVar.variable_name; | |
| DAWN_TRY_ASSIGN(variable.baseType, | |
| TintComponentTypeToInterStageComponentType(outputVar.component_type)); | |
| DAWN_TRY_ASSIGN(variable.componentCount, TintCompositionTypeToInterStageComponentCount( | |
| outputVar.composition_type)); | |
| DAWN_TRY_ASSIGN(variable.interpolationType, | |
| TintInterpolationTypeToInterpolationType(outputVar.interpolation_type)); | |
| DAWN_TRY_ASSIGN(variable.interpolationSampling, | |
| TintInterpolationSamplingToInterpolationSamplingType( | |
| outputVar.interpolation_sampling)); | |
| uint32_t location = outputVar.attributes.location.value(); | |
| if (location >= minInvalidLocation) { | |
| if (clipDistancesSlots > 0) { | |
| metadata->infringedLimitErrors.push_back(absl::StrFormat( | |
| "Vertex output variable \"%s\" has a location (%u) that " | |
| "is too large. It should be less than (%u = %u - %u (clip_distances)).", | |
| outputVar.name, location, minInvalidLocation, maxInterStageShaderVariables, | |
| clipDistancesSlots)); | |
| } else { | |
| metadata->infringedLimitErrors.push_back( | |
| absl::StrFormat("Vertex output variable \"%s\" has a location (%u) that " | |
| "is too large. It should be less than (%u).", | |
| outputVar.name, location, minInvalidLocation)); | |
| } | |
| continue; | |
| } | |
| metadata->usedInterStageVariables[location] = true; | |
| metadata->interStageVariables[location] = variable; | |
| } | |
| // Other vertex metadata. | |
| metadata->totalInterStageShaderVariables = | |
| entryPoint.output_variables.size() + clipDistancesSlots; | |
| if (metadata->totalInterStageShaderVariables > maxInterStageShaderVariables) { | |
| size_t userDefinedOutputVariables = entryPoint.output_variables.size(); | |
| std::ostringstream builtinInfo; | |
| if (entryPoint.clip_distances_size.has_value()) { | |
| builtinInfo << " + " << RoundUp(*entryPoint.clip_distances_size, 4) / 4 | |
| << " (clip_distances)"; | |
| } | |
| metadata->infringedLimitErrors.push_back(absl::StrFormat( | |
| "Total vertex output variables count (%u = %u (user-defined)%s) exceeds the " | |
| "maximum (%u).", | |
| metadata->totalInterStageShaderVariables, userDefinedOutputVariables, | |
| builtinInfo.str(), maxInterStageShaderVariables)); | |
| } | |
| metadata->usesVertexIndex = entryPoint.vertex_index_used; | |
| metadata->usesInstanceIndex = entryPoint.instance_index_used; | |
| } | |
| // Fragment shader specific reflection. | |
| if (metadata->stage == SingleShaderStage::Fragment) { | |
| // Fragment input (inter-stage variables) reflection. | |
| for (const auto& inputVar : entryPoint.input_variables) { | |
| // Skip over @color framebuffer fetch, it is handled below. | |
| if (!inputVar.attributes.location.has_value()) { | |
| DAWN_ASSERT(inputVar.attributes.color.has_value()); | |
| continue; | |
| } | |
| uint32_t location = inputVar.attributes.location.value(); | |
| EntryPointMetadata::InterStageVariableInfo variable; | |
| variable.name = inputVar.variable_name; | |
| DAWN_TRY_ASSIGN(variable.baseType, | |
| TintComponentTypeToInterStageComponentType(inputVar.component_type)); | |
| DAWN_TRY_ASSIGN(variable.componentCount, TintCompositionTypeToInterStageComponentCount( | |
| inputVar.composition_type)); | |
| DAWN_TRY_ASSIGN(variable.interpolationType, | |
| TintInterpolationTypeToInterpolationType(inputVar.interpolation_type)); | |
| DAWN_TRY_ASSIGN(variable.interpolationSampling, | |
| TintInterpolationSamplingToInterpolationSamplingType( | |
| inputVar.interpolation_sampling)); | |
| if (DelayedInvalidIf(location >= maxInterStageShaderVariables, | |
| "Fragment input variable \"%s\" has a location (%u) that " | |
| "is greater than or equal to (%u).", | |
| inputVar.name, location, maxInterStageShaderVariables)) { | |
| continue; | |
| } | |
| metadata->usedInterStageVariables[location] = true; | |
| metadata->interStageVariables[location] = variable; | |
| } | |
| uint32_t totalInterStageShaderVariables = entryPoint.input_variables.size(); | |
| // Other fragment metadata | |
| metadata->usesSampleMaskOutput = entryPoint.output_sample_mask_used; | |
| metadata->usesSampleIndex = entryPoint.sample_index_used; | |
| if (entryPoint.front_facing_used || entryPoint.input_sample_mask_used || | |
| entryPoint.sample_index_used) { | |
| ++totalInterStageShaderVariables; | |
| } | |
| metadata->usesFragDepth = entryPoint.frag_depth_used; | |
| metadata->totalInterStageShaderVariables = totalInterStageShaderVariables; | |
| if (metadata->totalInterStageShaderVariables > maxInterStageShaderVariables) { | |
| size_t userDefinedInputVariables = entryPoint.input_variables.size(); | |
| std::ostringstream builtinInfo; | |
| if (metadata->totalInterStageShaderVariables > userDefinedInputVariables) { | |
| builtinInfo << " + 1 ("; | |
| bool isFirst = true; | |
| if (entryPoint.front_facing_used) { | |
| builtinInfo << "front_facing"; | |
| isFirst = false; | |
| } | |
| if (entryPoint.input_sample_mask_used) { | |
| if (!isFirst) { | |
| builtinInfo << "|"; | |
| } | |
| builtinInfo << "sample_mask"; | |
| isFirst = false; | |
| } | |
| if (entryPoint.sample_index_used) { | |
| if (!isFirst) { | |
| builtinInfo << "|"; | |
| } | |
| builtinInfo << "sample_index"; | |
| isFirst = false; | |
| } | |
| } | |
| metadata->infringedLimitErrors.push_back(absl::StrFormat( | |
| "Total fragment input variables count (%u = %u (user-defined)%s) exceeds the " | |
| "maximum (%u).", | |
| metadata->totalInterStageShaderVariables, userDefinedInputVariables, | |
| builtinInfo.str(), maxInterStageShaderVariables)); | |
| } | |
| // Fragment output reflection. | |
| uint32_t maxColorAttachments = limits.v1.maxColorAttachments; | |
| for (const auto& outputVar : entryPoint.output_variables) { | |
| EntryPointMetadata::FragmentRenderAttachmentInfo variable; | |
| DAWN_TRY_ASSIGN(variable.baseType, | |
| TintComponentTypeToTextureComponentType(outputVar.component_type)); | |
| DAWN_TRY_ASSIGN(variable.componentCount, TintCompositionTypeToInterStageComponentCount( | |
| outputVar.composition_type)); | |
| DAWN_ASSERT(variable.componentCount <= 4); | |
| uint32_t unsanitizedAttachment = outputVar.attributes.location.value(); | |
| if (DelayedInvalidIf(unsanitizedAttachment >= maxColorAttachments, | |
| "Fragment output variable \"%s\" has a location (%u) that " | |
| "exceeds the maximum (%u).", | |
| outputVar.name, unsanitizedAttachment, maxColorAttachments)) { | |
| continue; | |
| } | |
| // Both `@blend_src(0)` and `@blend_src(1)` are related to color attachment 0 and must | |
| // have the same type, so we just need to save the type information of `@blend_src(1)` | |
| // in `metadata->fragmentOutputVariables[0]` so that when dual source blending is used | |
| // `metadata->fragmentOutputVariables[0].blendSrc` is always 1. | |
| bool isBlendSrc0 = false; | |
| if (outputVar.attributes.blend_src.has_value()) { | |
| variable.blendSrc = *outputVar.attributes.blend_src; | |
| isBlendSrc0 = variable.blendSrc == 0; | |
| } else { | |
| variable.blendSrc = 0; | |
| } | |
| if (!isBlendSrc0) { | |
| ColorAttachmentIndex attachment(static_cast<uint8_t>(unsanitizedAttachment)); | |
| metadata->fragmentOutputVariables[attachment] = variable; | |
| metadata->fragmentOutputMask.set(attachment); | |
| } | |
| } | |
| // Fragment input reflection. | |
| for (const auto& inputVar : entryPoint.input_variables) { | |
| if (!inputVar.attributes.color.has_value()) { | |
| continue; | |
| } | |
| // Tint should disallow using @color(N) without the respective enable, which is gated | |
| // on the extension. | |
| DAWN_ASSERT(device->HasFeature(Feature::FramebufferFetch)); | |
| EntryPointMetadata::FragmentRenderAttachmentInfo variable; | |
| DAWN_TRY_ASSIGN(variable.baseType, | |
| TintComponentTypeToTextureComponentType(inputVar.component_type)); | |
| DAWN_TRY_ASSIGN(variable.componentCount, TintCompositionTypeToInterStageComponentCount( | |
| inputVar.composition_type)); | |
| DAWN_ASSERT(variable.componentCount <= 4); | |
| uint32_t unsanitizedAttachment = inputVar.attributes.color.value(); | |
| if (DelayedInvalidIf(unsanitizedAttachment >= maxColorAttachments, | |
| "Fragment input variable \"%s\" has a location (%u) that " | |
| "exceeds the maximum (%u).", | |
| inputVar.name, unsanitizedAttachment, maxColorAttachments)) { | |
| continue; | |
| } | |
| ColorAttachmentIndex attachment(static_cast<uint8_t>(unsanitizedAttachment)); | |
| metadata->fragmentInputVariables[attachment] = variable; | |
| metadata->fragmentInputMask.set(attachment); | |
| } | |
| // Fragment PLS reflection. | |
| if (!entryPoint.pixel_local_members.empty()) { | |
| metadata->usesPixelLocal = true; | |
| metadata->pixelLocalBlockSize = | |
| kPLSSlotByteSize * entryPoint.pixel_local_members.size(); | |
| metadata->pixelLocalMembers.reserve(entryPoint.pixel_local_members.size()); | |
| for (auto type : entryPoint.pixel_local_members) { | |
| PixelLocalMemberType metadataType; | |
| DAWN_TRY_ASSIGN(metadataType, FromTintPixelLocalMemberType(type)); | |
| metadata->pixelLocalMembers.push_back(metadataType); | |
| } | |
| } | |
| } | |
| // Generic resource binding reflection. | |
| for (const tint::inspector::ResourceBinding& resource : | |
| inspector->GetResourceBindings(entryPoint.name)) { | |
| ShaderBindingInfo info; | |
| info.name = resource.variable_name; | |
| switch (TintResourceTypeToBindingInfoType(resource.resource_type)) { | |
| case BindingInfoType::Buffer: { | |
| BufferBindingInfo bindingInfo = {}; | |
| bindingInfo.minBindingSize = resource.size; | |
| DAWN_TRY_ASSIGN(bindingInfo.type, | |
| TintResourceTypeToBufferBindingType(resource.resource_type)); | |
| info.bindingInfo = bindingInfo; | |
| break; | |
| } | |
| case BindingInfoType::Sampler: { | |
| SamplerBindingInfo bindingInfo = {}; | |
| switch (resource.resource_type) { | |
| case tint::inspector::ResourceBinding::ResourceType::kSampler: | |
| bindingInfo.type = wgpu::SamplerBindingType::Filtering; | |
| break; | |
| case tint::inspector::ResourceBinding::ResourceType::kComparisonSampler: | |
| bindingInfo.type = wgpu::SamplerBindingType::Comparison; | |
| break; | |
| default: | |
| DAWN_UNREACHABLE(); | |
| } | |
| info.bindingInfo = bindingInfo; | |
| break; | |
| } | |
| case BindingInfoType::Texture: { | |
| TextureBindingInfo bindingInfo = {}; | |
| bindingInfo.viewDimension = | |
| TintTextureDimensionToTextureViewDimension(resource.dim); | |
| if (resource.resource_type == | |
| tint::inspector::ResourceBinding::ResourceType::kDepthTexture || | |
| resource.resource_type == | |
| tint::inspector::ResourceBinding::ResourceType::kDepthMultisampledTexture) { | |
| bindingInfo.sampleType = wgpu::TextureSampleType::Depth; | |
| } else { | |
| bindingInfo.sampleType = TintSampledKindToSampleType(resource.sampled_kind); | |
| } | |
| bindingInfo.multisampled = | |
| resource.resource_type == | |
| tint::inspector::ResourceBinding::ResourceType::kMultisampledTexture || | |
| resource.resource_type == | |
| tint::inspector::ResourceBinding::ResourceType::kDepthMultisampledTexture; | |
| info.bindingInfo = bindingInfo; | |
| break; | |
| } | |
| case BindingInfoType::StorageTexture: { | |
| StorageTextureBindingInfo bindingInfo = {}; | |
| DAWN_TRY_ASSIGN(bindingInfo.access, | |
| TintResourceTypeToStorageTextureAccess(resource.resource_type)); | |
| bindingInfo.format = TintImageFormatToTextureFormat(resource.image_format); | |
| bindingInfo.viewDimension = | |
| TintTextureDimensionToTextureViewDimension(resource.dim); | |
| info.bindingInfo = bindingInfo; | |
| break; | |
| } | |
| case BindingInfoType::ExternalTexture: { | |
| info.bindingInfo.emplace<ExternalTextureBindingInfo>(); | |
| break; | |
| } | |
| case BindingInfoType::StaticSampler: { | |
| return DAWN_VALIDATION_ERROR("Static samplers not supported in WGSL"); | |
| } | |
| case BindingInfoType::InputAttachment: { | |
| InputAttachmentBindingInfo bindingInfo = {}; | |
| bindingInfo.sampleType = TintSampledKindToSampleType(resource.sampled_kind); | |
| info.bindingInfo = bindingInfo; | |
| break; | |
| } | |
| default: | |
| return DAWN_VALIDATION_ERROR("Unknown binding type in Shader"); | |
| } | |
| BindingNumber bindingNumber(resource.binding); | |
| BindGroupIndex bindGroupIndex(resource.bind_group); | |
| if (DelayedInvalidIf(bindGroupIndex >= kMaxBindGroupsTyped, | |
| "The entry-point uses a binding with a group decoration (%u) " | |
| "that exceeds maxBindGroups (%u) - 1.", | |
| resource.bind_group, kMaxBindGroups) || | |
| DelayedInvalidIf(bindingNumber >= kMaxBindingsPerBindGroupTyped, | |
| "Binding number (%u) exceeds the maxBindingsPerBindGroup limit (%u).", | |
| uint32_t(bindingNumber), kMaxBindingsPerBindGroup)) { | |
| continue; | |
| } | |
| const auto& [binding, inserted] = | |
| metadata->bindings[bindGroupIndex].emplace(bindingNumber, info); | |
| DAWN_INVALID_IF(!inserted, | |
| "Entry-point has a duplicate binding for (group:%u, binding:%u).", | |
| resource.binding, resource.bind_group); | |
| } | |
| // Compute the texture+sampler combination count. | |
| if (device->IsCompatibilityMode()) { | |
| tint::BindingPoint nonSamplerBindingPoint = {std::numeric_limits<uint32_t>::max()}; | |
| auto samplerAndNonSamplerTextureUses = | |
| inspector->GetSamplerTextureUses(entryPoint.name, nonSamplerBindingPoint); | |
| // separate sampled from non-sampled and put sampled in set | |
| std::set<tint::BindingPoint> sampledTextures; | |
| std::set<tint::BindingPoint> sampledExternalTextures; | |
| std::vector<tint::BindingPoint> nonSampled; | |
| uint32_t numSamplerTexturePairs = 0; | |
| uint32_t numSamplerExternalTexturePairs = 0; | |
| for (const auto& pair : samplerAndNonSamplerTextureUses) { | |
| const auto& bindingGroupInfoMap = | |
| metadata->bindings[BindGroupIndex(pair.texture_binding_point.group)]; | |
| const auto it = | |
| bindingGroupInfoMap.find(BindingNumber(pair.texture_binding_point.binding)); | |
| auto isExternalTexture = | |
| std::holds_alternative<ExternalTextureBindingInfo>(it->second.bindingInfo); | |
| if (isExternalTexture) { | |
| ++numSamplerExternalTexturePairs; | |
| sampledExternalTextures.insert(pair.texture_binding_point); | |
| } else if (pair.sampler_binding_point == nonSamplerBindingPoint) { | |
| nonSampled.push_back(pair.texture_binding_point); | |
| } else { | |
| ++numSamplerTexturePairs; | |
| sampledTextures.insert(pair.texture_binding_point); | |
| } | |
| } | |
| // count the number of non-sampled that are not referenced by sampled pairs. | |
| auto numNonSampled = std::count_if( | |
| nonSampled.begin(), nonSampled.end(), | |
| [&](const tint::BindingPoint& nonSampledBindingPoint) { | |
| return sampledTextures.find(nonSampledBindingPoint) == sampledTextures.end(); | |
| }); | |
| metadata->numTextureSamplerCombinations = numSamplerTexturePairs + numNonSampled + | |
| numSamplerExternalTexturePairs * 3 + | |
| sampledExternalTextures.size(); | |
| } | |
| // Reflection of combined sampler and texture uses. | |
| auto samplerTextureUses = inspector->GetSamplerTextureUses(entryPoint.name); | |
| metadata->samplerTexturePairs.reserve(samplerTextureUses.Length()); | |
| std::transform(samplerTextureUses.begin(), samplerTextureUses.end(), | |
| std::back_inserter(metadata->samplerTexturePairs), | |
| [](const tint::inspector::SamplerTexturePair& pair) { | |
| EntryPointMetadata::SamplerTexturePair result; | |
| result.sampler = {BindGroupIndex(pair.sampler_binding_point.group), | |
| BindingNumber(pair.sampler_binding_point.binding)}; | |
| result.texture = {BindGroupIndex(pair.texture_binding_point.group), | |
| BindingNumber(pair.texture_binding_point.binding)}; | |
| return result; | |
| }); | |
| #undef DelayedInvalidIf | |
| return std::move(metadata); | |
| } | |
| MaybeError ReflectShaderUsingTint(const DeviceBase* device, | |
| const tint::Program* program, | |
| OwnedCompilationMessages* compilationMessages, | |
| EntryPointMetadataTable* entryPointMetadataTable) { | |
| DAWN_ASSERT(program->IsValid()); | |
| tint::inspector::Inspector inspector(*program); | |
| std::vector<tint::inspector::EntryPoint> entryPoints = inspector.GetEntryPoints(); | |
| DAWN_INVALID_IF(inspector.has_error(), "Tint Reflection failure: Inspector: %s\n", | |
| inspector.error()); | |
| for (const tint::inspector::EntryPoint& entryPoint : entryPoints) { | |
| std::unique_ptr<EntryPointMetadata> metadata; | |
| DAWN_TRY_ASSIGN_CONTEXT(metadata, | |
| ReflectEntryPointUsingTint(device, &inspector, entryPoint), | |
| "processing entry point \"%s\".", entryPoint.name); | |
| DAWN_ASSERT(!entryPointMetadataTable->contains(entryPoint.name)); | |
| entryPointMetadataTable->emplace(entryPoint.name, std::move(metadata)); | |
| } | |
| return {}; | |
| } | |
| } // anonymous namespace | |
| ResultOrError<Extent3D> ValidateComputeStageWorkgroupSize(const tint::Program& program, | |
| const char* entryPointName, | |
| const LimitsForCompilationRequest& limits, | |
| const AdapterBase* adapter) { | |
| tint::inspector::Inspector inspector(program); | |
| // At this point the entry point must exist and must have workgroup size values. | |
| tint::inspector::EntryPoint entryPoint = inspector.GetEntryPoint(entryPointName); | |
| DAWN_ASSERT(entryPoint.workgroup_size.has_value()); | |
| const tint::inspector::WorkgroupSize& workgroup_size = entryPoint.workgroup_size.value(); | |
| return ValidateComputeStageWorkgroupSize(workgroup_size.x, workgroup_size.y, workgroup_size.z, | |
| entryPoint.workgroup_storage_size, limits, adapter); | |
| } | |
| ResultOrError<Extent3D> ValidateComputeStageWorkgroupSize(uint32_t x, | |
| uint32_t y, | |
| uint32_t z, | |
| size_t workgroupStorageSize, | |
| const LimitsForCompilationRequest& limits, | |
| const AdapterBase* adapter) { | |
| DAWN_INVALID_IF(x < 1 || y < 1 || z < 1, | |
| "Entry-point uses workgroup_size(%u, %u, %u) that are below the " | |
| "minimum allowed (1, 1, 1).", | |
| x, y, z); | |
| if (DAWN_UNLIKELY(x > limits.maxComputeWorkgroupSizeX || y > limits.maxComputeWorkgroupSizeY || | |
| z > limits.maxComputeWorkgroupSizeZ)) { | |
| SupportedLimits adapterLimits; | |
| wgpu::Status status = adapter->APIGetLimits(&adapterLimits); | |
| DAWN_ASSERT(status == wgpu::Status::Success); | |
| uint32_t maxComputeWorkgroupSizeXAdapterLimit = | |
| adapterLimits.limits.maxComputeWorkgroupSizeX; | |
| uint32_t maxComputeWorkgroupSizeYAdapterLimit = | |
| adapterLimits.limits.maxComputeWorkgroupSizeY; | |
| uint32_t maxComputeWorkgroupSizeZAdapterLimit = | |
| adapterLimits.limits.maxComputeWorkgroupSizeZ; | |
| std::string increaseLimitAdvice = | |
| (x <= maxComputeWorkgroupSizeXAdapterLimit && | |
| y <= maxComputeWorkgroupSizeYAdapterLimit && z <= maxComputeWorkgroupSizeZAdapterLimit) | |
| ? absl::StrFormat( | |
| " This adapter supports higher maxComputeWorkgroupSizeX of %u, " | |
| "maxComputeWorkgroupSizeY of %u, and maxComputeWorkgroupSizeZ of %u, which " | |
| "can be specified in requiredLimits when calling requestDevice(). Limits " | |
| "differ by hardware, so always check the adapter limits prior to requesting " | |
| "a higher limit.", | |
| maxComputeWorkgroupSizeXAdapterLimit, maxComputeWorkgroupSizeYAdapterLimit, | |
| maxComputeWorkgroupSizeZAdapterLimit) | |
| : ""; | |
| return DAWN_VALIDATION_ERROR( | |
| "Entry-point uses workgroup_size(%u, %u, %u) that exceeds the " | |
| "maximum allowed (%u, %u, %u).%s", | |
| x, y, z, limits.maxComputeWorkgroupSizeX, limits.maxComputeWorkgroupSizeY, | |
| limits.maxComputeWorkgroupSizeZ, increaseLimitAdvice); | |
| } | |
| uint64_t numInvocations = static_cast<uint64_t>(x) * y * z; | |
| uint32_t maxComputeInvocationsPerWorkgroup = limits.maxComputeInvocationsPerWorkgroup; | |
| DAWN_INVALID_IF( | |
| numInvocations > maxComputeInvocationsPerWorkgroup, | |
| "The total number of workgroup invocations (%u) exceeds the " | |
| "maximum allowed (%u).%s", | |
| numInvocations, maxComputeInvocationsPerWorkgroup, | |
| DAWN_INCREASE_LIMIT_MESSAGE(adapter, maxComputeInvocationsPerWorkgroup, numInvocations)); | |
| uint32_t maxComputeWorkgroupStorageSize = limits.maxComputeWorkgroupStorageSize; | |
| DAWN_INVALID_IF( | |
| workgroupStorageSize > maxComputeWorkgroupStorageSize, | |
| "The total use of workgroup storage (%u bytes) is larger than " | |
| "the maximum allowed (%u bytes).%s", | |
| workgroupStorageSize, maxComputeWorkgroupStorageSize, | |
| DAWN_INCREASE_LIMIT_MESSAGE(adapter, maxComputeWorkgroupStorageSize, workgroupStorageSize)); | |
| return Extent3D{x, y, z}; | |
| } | |
| ShaderModuleParseResult::ShaderModuleParseResult() = default; | |
| ShaderModuleParseResult::~ShaderModuleParseResult() = default; | |
| ShaderModuleParseResult::ShaderModuleParseResult(ShaderModuleParseResult&& rhs) = default; | |
| ShaderModuleParseResult& ShaderModuleParseResult::operator=(ShaderModuleParseResult&& rhs) = | |
| default; | |
| bool ShaderModuleParseResult::HasParsedShader() const { | |
| return tintProgram != nullptr; | |
| } | |
| MaybeError ValidateAndParseShaderModule( | |
| DeviceBase* device, | |
| const UnpackedPtr<ShaderModuleDescriptor>& descriptor, | |
| const std::vector<tint::wgsl::Extension>& internalExtensions, | |
| ShaderModuleParseResult* parseResult, | |
| OwnedCompilationMessages* outMessages) { | |
| DAWN_ASSERT(parseResult != nullptr); | |
| wgpu::SType moduleType; | |
| // A WGSL (or SPIR-V, if enabled) subdescriptor is required, and a Dawn-specific SPIR-V options | |
| // descriptor is allowed when using SPIR-V. | |
| #if TINT_BUILD_SPV_READER | |
| DAWN_TRY_ASSIGN( | |
| moduleType, | |
| (descriptor | |
| .ValidateBranches<Branch<ShaderSourceWGSL, ShaderModuleCompilationOptions>, | |
| Branch<ShaderSourceSPIRV, DawnShaderModuleSPIRVOptionsDescriptor, | |
| ShaderModuleCompilationOptions>>())); | |
| #else | |
| DAWN_TRY_ASSIGN( | |
| moduleType, | |
| (descriptor.ValidateBranches<Branch<ShaderSourceWGSL, ShaderModuleCompilationOptions>>())); | |
| #endif | |
| DAWN_ASSERT(moduleType != wgpu::SType(0u)); | |
| ScopedTintICEHandler scopedICEHandler(device); | |
| const ShaderSourceWGSL* wgslDesc = nullptr; | |
| switch (moduleType) { | |
| #if TINT_BUILD_SPV_READER | |
| case wgpu::SType::ShaderSourceSPIRV: { | |
| DAWN_INVALID_IF(device->IsToggleEnabled(Toggle::DisallowSpirv), | |
| "SPIR-V is disallowed."); | |
| const auto* spirvDesc = descriptor.Get<ShaderSourceSPIRV>(); | |
| const auto* spirvOptions = descriptor.Get<DawnShaderModuleSPIRVOptionsDescriptor>(); | |
| // TODO(dawn:2033): Avoid unnecessary copies of the SPIR-V code. | |
| std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize); | |
| #ifdef DAWN_ENABLE_SPIRV_VALIDATION | |
| const bool dumpSpirv = device->IsToggleEnabled(Toggle::DumpShaders); | |
| DAWN_TRY(ValidateSpirv(device, spirv.data(), spirv.size(), dumpSpirv)); | |
| #endif // DAWN_ENABLE_SPIRV_VALIDATION | |
| tint::Program program; | |
| DAWN_TRY_ASSIGN(program, ParseSPIRV(spirv, device->GetWGSLAllowedFeatures(), | |
| outMessages, spirvOptions)); | |
| parseResult->tintProgram = AcquireRef(new TintProgram(std::move(program), nullptr)); | |
| return {}; | |
| } | |
| #endif // TINT_BUILD_SPV_READER | |
| case wgpu::SType::ShaderSourceWGSL: { | |
| wgslDesc = descriptor.Get<ShaderSourceWGSL>(); | |
| break; | |
| } | |
| default: | |
| DAWN_UNREACHABLE(); | |
| } | |
| DAWN_ASSERT(wgslDesc != nullptr); | |
| DAWN_INVALID_IF(descriptor.Get<ShaderModuleCompilationOptions>() != nullptr && | |
| !device->HasFeature(Feature::ShaderModuleCompilationOptions), | |
| "Shader module compilation options used without %s enabled.", | |
| wgpu::FeatureName::ShaderModuleCompilationOptions); | |
| auto tintFile = std::make_unique<tint::Source::File>("", wgslDesc->code); | |
| if (device->IsToggleEnabled(Toggle::DumpShaders)) { | |
| std::ostringstream dumpedMsg; | |
| dumpedMsg << "// Dumped WGSL:\n" << std::string_view(wgslDesc->code) << "\n"; | |
| device->EmitLog(WGPULoggingType_Info, dumpedMsg.str().c_str()); | |
| } | |
| tint::Program program; | |
| DAWN_TRY_ASSIGN(program, ParseWGSL(tintFile.get(), device->GetWGSLAllowedFeatures(), | |
| internalExtensions, outMessages)); | |
| parseResult->tintProgram = AcquireRef(new TintProgram(std::move(program), std::move(tintFile))); | |
| return {}; | |
| } | |
| RequiredBufferSizes ComputeRequiredBufferSizesForLayout(const EntryPointMetadata& entryPoint, | |
| const PipelineLayoutBase* layout) { | |
| RequiredBufferSizes bufferSizes; | |
| for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) { | |
| bufferSizes[group] = GetBindGroupMinBufferSizes(entryPoint.bindings[group], | |
| layout->GetBindGroupLayout(group)); | |
| } | |
| return bufferSizes; | |
| } | |
| ResultOrError<tint::Program> RunTransforms(tint::ast::transform::Manager* transformManager, | |
| const tint::Program* program, | |
| const tint::ast::transform::DataMap& inputs, | |
| tint::ast::transform::DataMap* outputs, | |
| OwnedCompilationMessages* outMessages) { | |
| DAWN_ASSERT(program != nullptr); | |
| tint::ast::transform::DataMap transform_outputs; | |
| tint::Program result = transformManager->Run(*program, inputs, transform_outputs); | |
| if (outMessages != nullptr) { | |
| DAWN_TRY(outMessages->AddMessages(result.Diagnostics())); | |
| } | |
| DAWN_INVALID_IF(!result.IsValid(), "Tint program failure: %s\n", result.Diagnostics().Str()); | |
| if (outputs != nullptr) { | |
| *outputs = std::move(transform_outputs); | |
| } | |
| return std::move(result); | |
| } | |
| MaybeError ValidateCompatibilityWithPipelineLayout(DeviceBase* device, | |
| const EntryPointMetadata& entryPoint, | |
| const PipelineLayoutBase* layout) { | |
| for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) { | |
| DAWN_TRY_CONTEXT(ValidateCompatibilityWithBindGroupLayout( | |
| device, group, entryPoint, layout->GetBindGroupLayout(group)), | |
| "validating the entry-point's compatibility for group %u with %s", group, | |
| layout->GetBindGroupLayout(group)); | |
| } | |
| for (BindGroupIndex group : IterateBitSet(~layout->GetBindGroupLayoutsMask())) { | |
| DAWN_INVALID_IF(entryPoint.bindings[group].size() > 0, | |
| "The entry-point uses bindings in group %u but %s doesn't have a " | |
| "BindGroupLayout for this index", | |
| group, layout); | |
| } | |
| // Validate that filtering samplers are not used with unfilterable textures. | |
| for (const auto& pair : entryPoint.samplerTexturePairs) { | |
| const BindGroupLayoutInternalBase* samplerBGL = | |
| layout->GetBindGroupLayout(pair.sampler.group); | |
| const BindingInfo& samplerInfo = | |
| samplerBGL->GetBindingInfo(samplerBGL->GetBindingIndex(pair.sampler.binding)); | |
| bool samplerIsFiltering = false; | |
| if (std::holds_alternative<StaticSamplerBindingInfo>(samplerInfo.bindingLayout)) { | |
| const StaticSamplerBindingInfo& samplerLayout = | |
| std::get<StaticSamplerBindingInfo>(samplerInfo.bindingLayout); | |
| samplerIsFiltering = samplerLayout.sampler->IsFiltering(); | |
| } else { | |
| const SamplerBindingInfo& samplerLayout = | |
| std::get<SamplerBindingInfo>(samplerInfo.bindingLayout); | |
| samplerIsFiltering = (samplerLayout.type == wgpu::SamplerBindingType::Filtering); | |
| } | |
| if (!samplerIsFiltering) { | |
| continue; | |
| } | |
| const BindGroupLayoutInternalBase* textureBGL = | |
| layout->GetBindGroupLayout(pair.texture.group); | |
| const BindingInfo& textureInfo = | |
| textureBGL->GetBindingInfo(textureBGL->GetBindingIndex(pair.texture.binding)); | |
| const TextureBindingInfo& sampledTextureBindingInfo = | |
| std::get<TextureBindingInfo>(textureInfo.bindingLayout); | |
| DAWN_INVALID_IF( | |
| sampledTextureBindingInfo.sampleType != wgpu::TextureSampleType::Float && | |
| // TODO(crbug.com/376497143): remove Depth as it's invalid WebGPU. See deprecation | |
| // warning below. | |
| sampledTextureBindingInfo.sampleType != wgpu::TextureSampleType::Depth && | |
| sampledTextureBindingInfo.sampleType != kInternalResolveAttachmentSampleType, | |
| "Texture binding (group:%u, binding:%u) is %s but used statically with a sampler " | |
| "(group:%u, binding:%u) that's %s", | |
| pair.texture.group, pair.texture.binding, sampledTextureBindingInfo.sampleType, | |
| pair.sampler.group, pair.sampler.binding, wgpu::SamplerBindingType::Filtering); | |
| // TODO(crbug.com/376497143): remove this deprecation warning. | |
| if (sampledTextureBindingInfo.sampleType == wgpu::TextureSampleType::Depth) { | |
| const char* msg = | |
| "Using a TextureType::Depth with SamplerType::Filtering is deprecated." | |
| "TextureType::Depth can only be used with SamplerType::NonFiltering or " | |
| "SamplerType::Comparison."; | |
| device->EmitWarningOnce(msg); | |
| device->GetInstance()->EmitDeprecationWarning(msg); | |
| } | |
| } | |
| // Validate compatibility of the pixel local storage. | |
| if (entryPoint.usesPixelLocal) { | |
| DAWN_INVALID_IF(!layout->HasPixelLocalStorage(), | |
| "The entry-point uses `pixel_local` block but the pipeline layout doesn't " | |
| "contain a pixel local storage."); | |
| // TODO(dawn:1704): Allow entryPoint.pixelLocalBlockSize < layoutPixelLocalSize. | |
| auto layoutStorageAttachments = layout->GetStorageAttachmentSlots(); | |
| size_t layoutPixelLocalSize = layoutStorageAttachments.size() * kPLSSlotByteSize; | |
| DAWN_INVALID_IF(entryPoint.pixelLocalBlockSize != layoutPixelLocalSize, | |
| "The entry-point's pixel local block size (%u) is different from the " | |
| "layout's total pixel local size (%u).", | |
| entryPoint.pixelLocalBlockSize, layoutPixelLocalSize); | |
| for (size_t i = 0; i < entryPoint.pixelLocalMembers.size(); i++) { | |
| wgpu::TextureFormat layoutFormat = layoutStorageAttachments[i]; | |
| // TODO(dawn:1704): Allow format conversions by injecting them in the shader | |
| // automatically. | |
| PixelLocalMemberType expectedType; | |
| switch (layoutFormat) { | |
| case wgpu::TextureFormat::R32Sint: | |
| expectedType = PixelLocalMemberType::I32; | |
| break; | |
| case wgpu::TextureFormat::R32Float: | |
| expectedType = PixelLocalMemberType::F32; | |
| break; | |
| case wgpu::TextureFormat::R32Uint: | |
| case wgpu::TextureFormat::Undefined: | |
| expectedType = PixelLocalMemberType::U32; | |
| break; | |
| default: | |
| DAWN_UNREACHABLE(); | |
| } | |
| PixelLocalMemberType entryPointType = entryPoint.pixelLocalMembers[i]; | |
| DAWN_INVALID_IF( | |
| expectedType != entryPointType, | |
| "The `pixel_local` block's member at index %u has a type (%s) that's not " | |
| "compatible with the layout's storage format (%s), the expected type is %s.", | |
| i, entryPointType, layoutFormat, expectedType); | |
| } | |
| } else { | |
| // TODO(dawn:1704): Allow a fragment entry-point without PLS to be used with a layout that | |
| // has PLS. | |
| DAWN_INVALID_IF(entryPoint.stage == SingleShaderStage::Fragment && | |
| !layout->GetStorageAttachmentSlots().empty(), | |
| "The layout contains a (non-empty) pixel local storage but the entry-point " | |
| "doesn't use a `pixel local` block."); | |
| } | |
| return {}; | |
| } | |
| // ShaderModuleBase | |
| ShaderModuleBase::ShaderModuleBase(DeviceBase* device, | |
| const UnpackedPtr<ShaderModuleDescriptor>& descriptor, | |
| std::vector<tint::wgsl::Extension> internalExtensions, | |
| ApiObjectBase::UntrackedByDeviceTag tag) | |
| : Base(device, descriptor->label), | |
| mType(Type::Undefined), | |
| mInternalExtensions(std::move(internalExtensions)) { | |
| if (auto* spirvDesc = descriptor.Get<ShaderSourceSPIRV>()) { | |
| mType = Type::Spirv; | |
| mOriginalSpirv.assign(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize); | |
| } else if (auto* wgslDesc = descriptor.Get<ShaderSourceWGSL>()) { | |
| mType = Type::Wgsl; | |
| mWgsl = std::string(wgslDesc->code); | |
| } else { | |
| DAWN_ASSERT(false); | |
| } | |
| if (const auto* compileOptions = descriptor.Get<ShaderModuleCompilationOptions>()) { | |
| mStrictMath = compileOptions->strictMath; | |
| } | |
| } | |
| ShaderModuleBase::ShaderModuleBase(DeviceBase* device, | |
| const UnpackedPtr<ShaderModuleDescriptor>& descriptor, | |
| std::vector<tint::wgsl::Extension> internalExtensions) | |
| : ShaderModuleBase(device, descriptor, std::move(internalExtensions), kUntrackedByDevice) { | |
| GetObjectTrackingList()->Track(this); | |
| } | |
| ShaderModuleBase::ShaderModuleBase(DeviceBase* device, ObjectBase::ErrorTag tag, StringView label) | |
| : Base(device, tag, label), mType(Type::Undefined) {} | |
| ShaderModuleBase::~ShaderModuleBase() = default; | |
| void ShaderModuleBase::DestroyImpl() { | |
| Uncache(); | |
| } | |
| // static | |
| Ref<ShaderModuleBase> ShaderModuleBase::MakeError(DeviceBase* device, StringView label) { | |
| return AcquireRef(new ShaderModuleBase(device, ObjectBase::kError, label)); | |
| } | |
| ObjectType ShaderModuleBase::GetType() const { | |
| return ObjectType::ShaderModule; | |
| } | |
| bool ShaderModuleBase::HasEntryPoint(absl::string_view entryPoint) const { | |
| return mEntryPoints.contains(entryPoint); | |
| } | |
| ShaderModuleEntryPoint ShaderModuleBase::ReifyEntryPointName(StringView entryPointName, | |
| SingleShaderStage stage) const { | |
| ShaderModuleEntryPoint entryPoint; | |
| if (entryPointName.IsUndefined()) { | |
| entryPoint.defaulted = true; | |
| entryPoint.name = mDefaultEntryPointNames[stage]; | |
| } else { | |
| entryPoint.defaulted = false; | |
| entryPoint.name = entryPointName; | |
| } | |
| return entryPoint; | |
| } | |
| std::optional<bool> ShaderModuleBase::GetStrictMath() const { | |
| return mStrictMath; | |
| } | |
| const EntryPointMetadata& ShaderModuleBase::GetEntryPoint(absl::string_view entryPoint) const { | |
| DAWN_ASSERT(HasEntryPoint(entryPoint)); | |
| return *mEntryPoints.at(entryPoint); | |
| } | |
| size_t ShaderModuleBase::ComputeContentHash() { | |
| ObjectContentHasher recorder; | |
| recorder.Record(mType); | |
| recorder.Record(mOriginalSpirv); | |
| recorder.Record(mWgsl); | |
| recorder.Record(mStrictMath); | |
| return recorder.GetContentHash(); | |
| } | |
| bool ShaderModuleBase::EqualityFunc::operator()(const ShaderModuleBase* a, | |
| const ShaderModuleBase* b) const { | |
| return a->mType == b->mType && a->mOriginalSpirv == b->mOriginalSpirv && a->mWgsl == b->mWgsl && | |
| a->mStrictMath == b->mStrictMath; | |
| } | |
| ShaderModuleBase::ScopedUseTintProgram ShaderModuleBase::UseTintProgram() { | |
| return mTintData.Use([&](auto tintData) { | |
| if (tintData->tintProgram) { | |
| return ScopedUseTintProgram(this); | |
| } | |
| // When the ShaderModuleBase is not referenced externally, and not used for initializing | |
| // any pipeline, the mTintProgram will be released. However the ShaderModuleBase itself | |
| // may still alive due to being referenced by some pipelines. In this case, when | |
| // DeviceBase::APICreateShaderModule() with the same shader source code, Dawn will look | |
| // up from the cache and return the same ShaderModuleBase. In this case, we have to | |
| // recreate mTintProgram, when the mTintProgram is required for initializing new | |
| // pipelines. | |
| ShaderModuleDescriptor descriptor; | |
| ShaderSourceWGSL wgslDescriptor; | |
| ShaderSourceSPIRV sprivDescriptor; | |
| switch (mType) { | |
| case Type::Spirv: | |
| sprivDescriptor.codeSize = mOriginalSpirv.size(); | |
| sprivDescriptor.code = mOriginalSpirv.data(); | |
| descriptor.nextInChain = &sprivDescriptor; | |
| break; | |
| case Type::Wgsl: | |
| wgslDescriptor.code = mWgsl.c_str(); | |
| descriptor.nextInChain = &wgslDescriptor; | |
| break; | |
| default: | |
| DAWN_ASSERT(false); | |
| } | |
| ShaderModuleParseResult parseResult; | |
| ValidateAndParseShaderModule(GetDevice(), Unpack(&descriptor), mInternalExtensions, | |
| &parseResult, | |
| /*compilationMessages=*/nullptr) | |
| .AcquireSuccess(); | |
| DAWN_ASSERT(parseResult.tintProgram != nullptr); | |
| tintData->tintProgram = std::move(parseResult.tintProgram); | |
| tintData->tintProgramRecreateCount++; | |
| return ScopedUseTintProgram(this); | |
| }); | |
| } | |
| Ref<TintProgram> ShaderModuleBase::GetTintProgram() const { | |
| return mTintData.Use([&](auto tintData) { | |
| DAWN_ASSERT(tintData->tintProgram != nullptr); | |
| return tintData->tintProgram; | |
| }); | |
| } | |
| Ref<TintProgram> ShaderModuleBase::GetTintProgramForTesting() const { | |
| return mTintData.Use([&](auto tintData) { return tintData->tintProgram; }); | |
| } | |
| int ShaderModuleBase::GetTintProgramRecreateCountForTesting() const { | |
| return mTintData.Use([&](auto tintData) { return tintData->tintProgramRecreateCount; }); | |
| } | |
| Future ShaderModuleBase::APIGetCompilationInfo( | |
| const WGPUCompilationInfoCallbackInfo& callbackInfo) { | |
| struct CompilationInfoEvent final : public EventManager::TrackedEvent { | |
| WGPUCompilationInfoCallback mCallback; | |
| raw_ptr<void> mUserdata1; | |
| raw_ptr<void> mUserdata2; | |
| // Need to keep a Ref of the compilation messages in case the ShaderModule goes away before | |
| // the callback happens. | |
| Ref<ShaderModuleBase> mShaderModule; | |
| CompilationInfoEvent(const WGPUCompilationInfoCallbackInfo& callbackInfo, | |
| Ref<ShaderModuleBase> shaderModule) | |
| : TrackedEvent(static_cast<wgpu::CallbackMode>(callbackInfo.mode), | |
| TrackedEvent::Completed{}), | |
| mCallback(callbackInfo.callback), | |
| mUserdata1(callbackInfo.userdata1), | |
| mUserdata2(callbackInfo.userdata2), | |
| mShaderModule(std::move(shaderModule)) {} | |
| ~CompilationInfoEvent() override { EnsureComplete(EventCompletionType::Shutdown); } | |
| void Complete(EventCompletionType completionType) override { | |
| WGPUCompilationInfoRequestStatus status = | |
| WGPUCompilationInfoRequestStatus_InstanceDropped; | |
| const CompilationInfo* compilationInfo = nullptr; | |
| if (completionType == EventCompletionType::Ready) { | |
| status = WGPUCompilationInfoRequestStatus_Success; | |
| compilationInfo = mShaderModule->mCompilationMessages->GetCompilationInfo(); | |
| } | |
| mCallback(status, ToAPI(compilationInfo), mUserdata1.ExtractAsDangling(), | |
| mUserdata2.ExtractAsDangling()); | |
| } | |
| }; | |
| FutureID futureID = GetDevice()->GetInstance()->GetEventManager()->TrackEvent( | |
| AcquireRef(new CompilationInfoEvent(callbackInfo, this))); | |
| return {futureID}; | |
| } | |
| void ShaderModuleBase::InjectCompilationMessages( | |
| std::unique_ptr<OwnedCompilationMessages> compilationMessages) { | |
| // TODO(dawn:944): ensure the InjectCompilationMessages is properly handled for shader | |
| // module returned from cache. | |
| // InjectCompilationMessages should be called only once for a shader module, after it is | |
| // created. However currently InjectCompilationMessages may be called on a shader module | |
| // returned from cache rather than newly created, and violate the rule. We just skip the | |
| // injection in this case for now, but a proper solution including ensure the cache goes | |
| // before the validation is required. | |
| if (mCompilationMessages != nullptr) { | |
| return; | |
| } | |
| // Move the compilationMessages into the shader module and emit the tint errors and warnings | |
| mCompilationMessages = std::move(compilationMessages); | |
| } | |
| OwnedCompilationMessages* ShaderModuleBase::GetCompilationMessages() const { | |
| return mCompilationMessages.get(); | |
| } | |
| MaybeError ShaderModuleBase::InitializeBase(ShaderModuleParseResult* parseResult, | |
| OwnedCompilationMessages* compilationMessages) { | |
| DAWN_TRY(mTintData.Use([&](auto tintData) -> MaybeError { | |
| tintData->tintProgram = std::move(parseResult->tintProgram); | |
| DAWN_TRY(ReflectShaderUsingTint(GetDevice(), &(tintData->tintProgram->program), | |
| compilationMessages, &mEntryPoints)); | |
| return {}; | |
| })); | |
| for (auto stage : IterateStages(kAllStages)) { | |
| mEntryPointCounts[stage] = 0; | |
| } | |
| for (auto& [name, metadata] : mEntryPoints) { | |
| SingleShaderStage stage = metadata->stage; | |
| if (mEntryPointCounts[stage] == 0) { | |
| mDefaultEntryPointNames[stage] = name; | |
| } | |
| mEntryPointCounts[stage]++; | |
| } | |
| return {}; | |
| } | |
| void ShaderModuleBase::WillDropLastExternalRef() { | |
| mTintData.Use([&](auto tintData) { tintData->tintProgram = nullptr; }); | |
| } | |
| } // namespace dawn::native |