| // Copyright 2021 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include <algorithm> | |
| #include "dawn/tests/DawnTest.h" | |
| #include "dawn/common/Math.h" | |
| #include "dawn/native/DawnNative.h" | |
| namespace dawn { | |
| namespace { | |
| class BufferAllocatedSizeTests : public DawnTest { | |
| protected: | |
| wgpu::Buffer CreateBuffer(wgpu::BufferUsage usage, uint64_t size) { | |
| wgpu::BufferDescriptor desc = {}; | |
| desc.usage = usage; | |
| desc.size = size; | |
| return device.CreateBuffer(&desc); | |
| } | |
| void SetUp() override { | |
| DawnTest::SetUp(); | |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); | |
| } | |
| }; | |
| // Test expected allocated size for buffers with uniform usage | |
| TEST_P(BufferAllocatedSizeTests, UniformUsage) { | |
| // Some backends have a minimum buffer size, so make sure | |
| // we allocate above that. | |
| constexpr uint32_t kMinBufferSize = 4u; | |
| uint32_t requiredBufferAlignment = 1u; | |
| if (IsD3D12()) { | |
| requiredBufferAlignment = 256u; | |
| } else if (IsMetal()) { | |
| requiredBufferAlignment = 16u; | |
| } else if (IsVulkan()) { | |
| requiredBufferAlignment = 4u; | |
| } | |
| // Test uniform usage | |
| { | |
| const uint32_t bufferSize = kMinBufferSize; | |
| wgpu::Buffer buffer = CreateBuffer(wgpu::BufferUsage::Uniform, bufferSize); | |
| EXPECT_EQ(native::GetAllocatedSizeForTesting(buffer.Get()), | |
| Align(bufferSize, requiredBufferAlignment)); | |
| } | |
| // Test uniform usage and with size just above requiredBufferAlignment allocates to the next | |
| // multiple of |requiredBufferAlignment| | |
| { | |
| const uint32_t bufferSize = std::max(1u + requiredBufferAlignment, kMinBufferSize); | |
| wgpu::Buffer buffer = | |
| CreateBuffer(wgpu::BufferUsage::Uniform | wgpu::BufferUsage::Storage, bufferSize); | |
| EXPECT_EQ(native::GetAllocatedSizeForTesting(buffer.Get()), | |
| Align(bufferSize, requiredBufferAlignment)); | |
| } | |
| // Test uniform usage and another usage | |
| { | |
| const uint32_t bufferSize = kMinBufferSize; | |
| wgpu::Buffer buffer = | |
| CreateBuffer(wgpu::BufferUsage::Uniform | wgpu::BufferUsage::Storage, bufferSize); | |
| EXPECT_EQ(native::GetAllocatedSizeForTesting(buffer.Get()), | |
| Align(bufferSize, requiredBufferAlignment)); | |
| } | |
| } | |
| DAWN_INSTANTIATE_TEST(BufferAllocatedSizeTests, | |
| D3D12Backend(), | |
| MetalBackend(), | |
| OpenGLBackend(), | |
| OpenGLESBackend(), | |
| VulkanBackend()); | |
| } // anonymous namespace | |
| } // namespace dawn |