| commit | fe7070d3660fcd3d48eff28c83e626e62d1cbb46 | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Mon Nov 03 23:56:28 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 03 23:56:28 2025 -0800 |
| tree | 9dae28cf685725632a6f05c9c0f1e1b65b637de3 | |
| parent | d4d10c202a398b7da51a8cbf665394abf573758f [diff] |
Roll ANGLE from 7934556e26c1 to db35dc6c2135 (25 revisions) https://chromium.googlesource.com/angle/angle.git/+log/7934556e26c1..db35dc6c2135 2025-11-03 syoussefi@chromium.org Update left-over old bug ids to new ids 2025-11-03 liza@chromium.org Remove vpython from ANGLE 2025-11-03 syoussefi@chromium.org Vulkan: Use host-image-copy as much as pre-unified-layouts 2025-11-03 abdolrashidi@google.com Vulkan: Remove Linux/NVIDIA from ES32 test flag 2025-11-03 ynovikov@chromium.org End Linux NVIDIA ANGLE experiment 2025-11-03 i.nazarov@samsung.com Tests: Increase EGLSyncTest.GlobalFenceSync timeout 2025-11-03 cnorthrop@google.com Vulkan: Fix compression check for unowned image 2025-11-03 i.nazarov@samsung.com Trace/Replay: Move offscreen fence wait to the frame end 2025-11-03 i.nazarov@samsung.com Trace/Replay: Add "frame_wall_time" metric 2025-11-03 i.nazarov@samsung.com Trace/Replay: Add flush after resetReplay 2025-11-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 5fd342985be6 to fd4a777ae606 (17 revisions) 2025-11-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 1319f67747a4 to 7ae85e6f6694 (1 revision) 2025-11-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll VK-GL-CTS from 4b20c5a2bd92 to 84f86d999680 (14 revisions) 2025-11-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 39ca98fafd95 to 49076460d40d (766 revisions) 2025-11-01 yuxinhu@google.com Temporarily remove the test that fails ios_simulator compilation 2025-11-01 angle-autoroll@skia-public.iam.gserviceaccount.com Manual Roll vulkan-deps from 4e1fe2e715a8 to 5fd342985be6 2025-11-01 mark@lunarg.com Trace/Replay: Enable extensions on side-contexts 2025-11-01 yuxinhu@google.com Add OVR_multiview_multisampled_render_to_texture entry points 2025-11-01 yuxinhu@google.com Fix chromium ios_simulator compilation error 2025-10-31 syoussefi@chromium.org Port ShaderStorageBuffer compiler tests to end2end 2025-10-31 liza@chromium.org Use CheckedNumerics in HandleAllocator 2025-10-31 syoussefi@chromium.org Port AtomicCounter compiler tests to end2end 2025-10-31 syoussefi@chromium.org Reduce the permutations of clear-texture tests 2025-10-31 m.maiya@samsung.com Optimize UpdateIndexedBufferBinding function 2025-10-31 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 6fb619e52dcb to 39ca98fafd95 (648 revisions) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC alanbaker@google.com,angle-team+autoroll@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: alanbaker@google.com Change-Id: I2d47ac2481ebe29de9dacae888d540f50e775c84 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/270994 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.