| //* Copyright 2017 The Dawn Authors |
| //* |
| //* Licensed under the Apache License, Version 2.0 (the "License"); |
| //* you may not use this file except in compliance with the License. |
| //* You may obtain a copy of the License at |
| //* |
| //* http://www.apache.org/licenses/LICENSE-2.0 |
| //* |
| //* Unless required by applicable law or agreed to in writing, software |
| //* distributed under the License is distributed on an "AS IS" BASIS, |
| //* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| //* See the License for the specific language governing permissions and |
| //* limitations under the License. |
| |
| #ifndef DAWNWIRE_WIRECMD_AUTOGEN_H_ |
| #define DAWNWIRE_WIRECMD_AUTOGEN_H_ |
| |
| #include <dawn/webgpu.h> |
| |
| #include "dawn_wire/BufferConsumer.h" |
| #include "dawn_wire/ObjectType_autogen.h" |
| #include "dawn_wire/WireResult.h" |
| |
| namespace dawn_wire { |
| |
| using ObjectId = uint32_t; |
| using ObjectGeneration = uint32_t; |
| struct ObjectHandle { |
| ObjectId id; |
| ObjectGeneration generation; |
| |
| ObjectHandle(); |
| ObjectHandle(ObjectId id, ObjectGeneration generation); |
| |
| ObjectHandle(const volatile ObjectHandle& rhs); |
| ObjectHandle& operator=(const volatile ObjectHandle& rhs); |
| |
| // MSVC has a bug where it thinks the volatile copy assignment is a duplicate. |
| // Workaround this by forwarding to a different function AssignFrom. |
| template <typename T> |
| ObjectHandle& operator=(const T& rhs) { |
| return AssignFrom(rhs); |
| } |
| ObjectHandle& AssignFrom(const ObjectHandle& rhs); |
| ObjectHandle& AssignFrom(const volatile ObjectHandle& rhs); |
| }; |
| |
| // Interface to allocate more space to deserialize pointed-to data. |
| // nullptr is treated as an error. |
| class DeserializeAllocator { |
| public: |
| virtual void* GetSpace(size_t size) = 0; |
| }; |
| |
| // Interface to convert an ID to a server object, if possible. |
| // Methods return FatalError if the ID is for a non-existent object and Success otherwise. |
| class ObjectIdResolver { |
| public: |
| {% for type in by_category["object"] %} |
| virtual WireResult GetFromId(ObjectId id, {{as_cType(type.name)}}* out) const = 0; |
| virtual WireResult GetOptionalFromId(ObjectId id, {{as_cType(type.name)}}* out) const = 0; |
| {% endfor %} |
| }; |
| |
| // Interface to convert a client object to its ID for the wiring. |
| class ObjectIdProvider { |
| public: |
| {% for type in by_category["object"] %} |
| virtual ObjectId GetId({{as_cType(type.name)}} object) const = 0; |
| virtual ObjectId GetOptionalId({{as_cType(type.name)}} object) const = 0; |
| {% endfor %} |
| }; |
| |
| //* Enum used as a prefix to each command on the wire format. |
| enum class WireCmd : uint32_t { |
| {% for command in cmd_records["command"] %} |
| {{command.name.CamelCase()}}, |
| {% endfor %} |
| }; |
| |
| //* Enum used as a prefix to each command on the return wire format. |
| enum class ReturnWireCmd : uint32_t { |
| {% for command in cmd_records["return command"] %} |
| {{command.name.CamelCase()}}, |
| {% endfor %} |
| }; |
| |
| struct CmdHeader { |
| uint64_t commandSize; |
| }; |
| |
| {% macro write_command_struct(command, is_return_command) %} |
| {% set Return = "Return" if is_return_command else "" %} |
| {% set Cmd = command.name.CamelCase() + "Cmd" %} |
| struct {{Return}}{{Cmd}} { |
| //* From a filled structure, compute how much size will be used in the serialization buffer. |
| size_t GetRequiredSize() const; |
| |
| //* Serialize the structure and everything it points to into serializeBuffer which must be |
| //* big enough to contain all the data (as queried from GetRequiredSize). |
| WireResult Serialize(size_t commandSize, SerializeBuffer* serializeBuffer |
| {%- if not is_return_command -%} |
| , const ObjectIdProvider& objectIdProvider |
| {%- endif -%} |
| ) const; |
| |
| //* Deserializes the structure from a buffer, consuming a maximum of *size bytes. When this |
| //* function returns, buffer and size will be updated by the number of bytes consumed to |
| //* deserialize the structure. Structures containing pointers will use allocator to get |
| //* scratch space to deserialize the pointed-to data. |
| //* Deserialize returns: |
| //* - Success if everything went well (yay!) |
| //* - FatalError is something bad happened (buffer too small for example) |
| WireResult Deserialize(DeserializeBuffer* deserializeBuffer, DeserializeAllocator* allocator |
| {%- if command.may_have_dawn_object -%} |
| , const ObjectIdResolver& resolver |
| {%- endif -%} |
| ); |
| |
| {% if command.derived_method %} |
| //* Command handlers want to know the object ID in addition to the backing object. |
| //* Doesn't need to be filled before Serialize, or GetRequiredSize. |
| ObjectId selfId; |
| {% endif %} |
| |
| {% for member in command.members %} |
| {{as_annotated_cType(member)}}; |
| {% endfor %} |
| }; |
| {% endmacro %} |
| |
| {% for command in cmd_records["command"] %} |
| {{write_command_struct(command, False)}} |
| {% endfor %} |
| |
| {% for command in cmd_records["return command"] %} |
| {{write_command_struct(command, True)}} |
| {% endfor %} |
| |
| } // namespace dawn_wire |
| |
| #endif // DAWNWIRE_WIRECMD_AUTOGEN_H_ |