| commit | fefba314ba4a3fbd75804edd6f3df655c856bb14 | [log] [tgz] |
|---|---|---|
| author | Jiawei Shao <jiawei.shao@intel.com> | Mon Dec 01 16:04:51 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 01 16:04:51 2025 -0800 |
| tree | d390bf060e936b847aef39a4ecc2d38e03b930ec | |
| parent | bea5e77bb169f9807b4f8e3aab6f7316101e3025 [diff] |
Disable D3D12 backend on Intel Gen7 GPUs Bug: 462468373 Change-Id: I54cccce1e92eb3e85fab85c648fbf482f42734a5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/277095 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Shao, Jiawei <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.