| commit | 36cd17488a631f7df530141e6faeb8afd2c39c84 | [log] [tgz] |
|---|---|---|
| author | Corentin Wallez <cwallez@chromium.org> | Wed Apr 08 10:23:35 2020 +0000 |
| committer | Commit Bot service account <commit-bot@chromium.org> | Wed Apr 08 10:23:35 2020 +0000 |
| tree | 35f6f0dab06bdf7c5d0a2374536e5e4dff1e1c4f | |
| parent | 9d2de1d6d45f4dfd006a8d6d70ffdf5fb44aed84 [diff] |
dawn_wire: Correctly handle buffer state changes on Destroy() The server didn't take intercept the destroy() call which meant the buffer could be unmapped by dawn_native without the status updated in ServerBuffer. This caused crash when a subsequent UpdateMappedData command was handled and tried to write into the mapped buffer. The client needs to also track destroy() otherwise it could sent an UpdateMappedData to a destroyed buffer which is a fatal error. Tests are added that cover the client-server interaction for this, but the pattern that the following is unfortunately not tested directly against the wire server: - CreateBufferMapped - Destroy - UpdateMappedData Bug: chromium:1068466 Change-Id: If5185d4a8a81cd5f6bb41c9888a18c44c14b2de4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18961 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.