commit | ff9e01f872105efb9e31f663c22c77cf34d674bc | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Fri May 31 09:12:47 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 31 09:12:47 2024 +0000 |
tree | 37fa50881c2a56d865795fde45b227405e693c1f | |
parent | 5d043b0ec7456495892c0ff8f026f9ae6fc74667 [diff] |
[Tests] Add validation test of Device::GetAHardwareBufferProperties() Bug: dawn:2476 Change-Id: If649c2391dd69fd0d6bff4cdcfdc2d1049172cef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190660 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Colin Blundell <blundell@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.