commit | ffb09b2dee453a5121d21d79ae9a9dc91ceaf1fa | [log] [tgz] |
---|---|---|
author | Zhaoming Jiang <zhaoming.jiang@microsoft.com> | Sun Apr 27 21:30:14 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sun Apr 27 21:30:14 2025 -0700 |
tree | 6de1e8f91a98172c34dc87acce50ef164595f369 | |
parent | 1a81a31c86f24b217d6396bc0a4c796590fffc43 [diff] |
Enable blob cache without requiring WGSL writer This CL enable using blob cache without WGSL writer, as currently tint program is no longer contained in the cache key (get replaced by shader module hash) so we don't need WGSL writer to stream program any more. Bug: 42240459 Change-Id: I422248c684b0a10bee75ad54f170d40a33152c17 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/239214 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Zhaoming Jiang <zhaoming.jiang@microsoft.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.