commit | 8c71a15d9019dcfa98454c7dd76f5277ff341a05 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Sep 28 15:11:56 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Sep 28 15:11:56 2023 +0000 |
tree | b757314f0d84d7a297114be90d93306eeffe3d8d | |
parent | b099a8fc31eb4788bc144789c13dc6981055f389 [diff] |
[tint] Remove tint_spirv_tools_fuzzers These are unmaintained and have historically found very few bugs (aside from bugs in the fuzzer code itself). Remove these. Change-Id: I696dae00fd959774c07363e3a3fde075458e9f67 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153980 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.