commit | 5e6a0927039d4d5eb6cb59ac71aa29fb267a16de | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Sat Apr 17 01:51:53 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Sat Apr 17 01:51:53 2021 +0000 |
tree | 18d69c9e5c1ef8ec651d306a6e0748b23afe6512 | |
parent | 12953caa42528b6b47cb2f84a675d0a2f304462e [diff] |
Deprecate renderpass color/depth .attachment As of https://github.com/gpuweb/gpuweb/pull/1352 the spec indicates that GPURenderPassColorAttachmentDescriptor and GPURenderPassDepthStencilAttachmentDescriptor should use .view rather than .attachment to indicate the TextureView associated with the render pass attachment. Bug: dawn:762 Change-Id: I70d615e19d8e7aae5b26aa5965c7109289ab868b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47902 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.