Re-add const to TranslateToHLSLWithTint()
Addresses a late review comment:
https://dawn-review.googlesource.com/c/dawn/+/48060/8/src/dawn_native/d3d12/ShaderModuleD3D12.cpp#197
Change-Id: I71a85171a1dc2d98760f2a5fce5df4eb513f9467
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/48385
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/dawn_native/d3d12/ShaderModuleD3D12.cpp b/src/dawn_native/d3d12/ShaderModuleD3D12.cpp
index 57b1b51..327e3a1 100644
--- a/src/dawn_native/d3d12/ShaderModuleD3D12.cpp
+++ b/src/dawn_native/d3d12/ShaderModuleD3D12.cpp
@@ -194,7 +194,7 @@
SingleShaderStage stage,
PipelineLayout* layout,
std::string* remappedEntryPointName,
- FirstOffsetInfo* firstOffsetInfo) {
+ FirstOffsetInfo* firstOffsetInfo) const {
ASSERT(!IsError());
ScopedTintICEHandler scopedICEHandler(GetDevice());
diff --git a/src/dawn_native/d3d12/ShaderModuleD3D12.h b/src/dawn_native/d3d12/ShaderModuleD3D12.h
index d85796d..98eed9e 100644
--- a/src/dawn_native/d3d12/ShaderModuleD3D12.h
+++ b/src/dawn_native/d3d12/ShaderModuleD3D12.h
@@ -63,7 +63,7 @@
SingleShaderStage stage,
PipelineLayout* layout,
std::string* remappedEntryPointName,
- FirstOffsetInfo* firstOffsetInfo);
+ FirstOffsetInfo* firstOffsetInfo) const;
ResultOrError<std::string> TranslateToHLSLWithSPIRVCross(const char* entryPointName,
SingleShaderStage stage,