| // Copyright 2017 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "dawn_native/opengl/SamplerGL.h" | |
| #include "common/Assert.h" | |
| #include "dawn_native/opengl/DeviceGL.h" | |
| #include "dawn_native/opengl/UtilsGL.h" | |
| namespace dawn_native { namespace opengl { | |
| namespace { | |
| GLenum MagFilterMode(wgpu::FilterMode filter) { | |
| switch (filter) { | |
| case wgpu::FilterMode::Nearest: | |
| return GL_NEAREST; | |
| case wgpu::FilterMode::Linear: | |
| return GL_LINEAR; | |
| } | |
| } | |
| GLenum MinFilterMode(wgpu::FilterMode minFilter, wgpu::FilterMode mipMapFilter) { | |
| switch (minFilter) { | |
| case wgpu::FilterMode::Nearest: | |
| switch (mipMapFilter) { | |
| case wgpu::FilterMode::Nearest: | |
| return GL_NEAREST_MIPMAP_NEAREST; | |
| case wgpu::FilterMode::Linear: | |
| return GL_NEAREST_MIPMAP_LINEAR; | |
| } | |
| case wgpu::FilterMode::Linear: | |
| switch (mipMapFilter) { | |
| case wgpu::FilterMode::Nearest: | |
| return GL_LINEAR_MIPMAP_NEAREST; | |
| case wgpu::FilterMode::Linear: | |
| return GL_LINEAR_MIPMAP_LINEAR; | |
| } | |
| } | |
| } | |
| GLenum WrapMode(wgpu::AddressMode mode) { | |
| switch (mode) { | |
| case wgpu::AddressMode::Repeat: | |
| return GL_REPEAT; | |
| case wgpu::AddressMode::MirrorRepeat: | |
| return GL_MIRRORED_REPEAT; | |
| case wgpu::AddressMode::ClampToEdge: | |
| return GL_CLAMP_TO_EDGE; | |
| } | |
| } | |
| } // namespace | |
| Sampler::Sampler(Device* device, const SamplerDescriptor* descriptor) | |
| : SamplerBase(device, descriptor) { | |
| const OpenGLFunctions& gl = ToBackend(GetDevice())->gl; | |
| gl.GenSamplers(1, &mFilteringHandle); | |
| SetupGLSampler(mFilteringHandle, descriptor, false); | |
| gl.GenSamplers(1, &mNonFilteringHandle); | |
| SetupGLSampler(mNonFilteringHandle, descriptor, true); | |
| } | |
| Sampler::~Sampler() { | |
| const OpenGLFunctions& gl = ToBackend(GetDevice())->gl; | |
| gl.DeleteSamplers(1, &mFilteringHandle); | |
| gl.DeleteSamplers(1, &mNonFilteringHandle); | |
| } | |
| void Sampler::SetupGLSampler(GLuint sampler, | |
| const SamplerDescriptor* descriptor, | |
| bool forceNearest) { | |
| Device* device = ToBackend(GetDevice()); | |
| const OpenGLFunctions& gl = device->gl; | |
| if (forceNearest) { | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); | |
| } else { | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, | |
| MagFilterMode(descriptor->magFilter)); | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, | |
| MinFilterMode(descriptor->minFilter, descriptor->mipmapFilter)); | |
| } | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_WRAP_R, WrapMode(descriptor->addressModeW)); | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_WRAP_S, WrapMode(descriptor->addressModeU)); | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_WRAP_T, WrapMode(descriptor->addressModeV)); | |
| gl.SamplerParameterf(sampler, GL_TEXTURE_MIN_LOD, descriptor->lodMinClamp); | |
| gl.SamplerParameterf(sampler, GL_TEXTURE_MAX_LOD, descriptor->lodMaxClamp); | |
| if (descriptor->compare != wgpu::CompareFunction::Undefined) { | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE); | |
| gl.SamplerParameteri(sampler, GL_TEXTURE_COMPARE_FUNC, | |
| ToOpenGLCompareFunction(descriptor->compare)); | |
| } | |
| if (gl.IsAtLeastGL(4, 6) || | |
| gl.IsGLExtensionSupported("GL_EXT_texture_filter_anisotropic")) { | |
| gl.SamplerParameterf(sampler, GL_TEXTURE_MAX_ANISOTROPY, GetMaxAnisotropy()); | |
| } | |
| } | |
| GLuint Sampler::GetFilteringHandle() const { | |
| return mFilteringHandle; | |
| } | |
| GLuint Sampler::GetNonFilteringHandle() const { | |
| return mNonFilteringHandle; | |
| } | |
| }} // namespace dawn_native::opengl |