|author||Ben Clayton <firstname.lastname@example.org>||Thu Jun 03 13:21:36 2021 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Thu Jun 03 13:21:36 2021 +0000|
Move texture_storage access into type Instead of having it as a decoration. The old style is now deprecated and will be removed soon. See https://github.com/gpuweb/gpuweb/pull/1735 for the WGSL spec change. Bug: tint:846 Change-Id: Id2fa681ddf7b97cd3fa41d7b5538029d96db7e28 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53082 Reviewed-by: Corentin Wallez <firstname.lastname@example.org> Commit-Queue: Ben Clayton <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.