| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNWIRE_WIRECLIENT_H_ |
| #define DAWNWIRE_WIRECLIENT_H_ |
| |
| #include "dawn/dawn_proc_table.h" |
| #include "dawn_wire/Wire.h" |
| |
| #include <memory> |
| #include <vector> |
| |
| namespace dawn_wire { |
| |
| namespace client { |
| class Client; |
| class MemoryTransferService; |
| |
| DAWN_WIRE_EXPORT const DawnProcTable& GetProcs(); |
| } // namespace client |
| |
| struct ReservedTexture { |
| WGPUTexture texture; |
| uint32_t id; |
| uint32_t generation; |
| uint32_t deviceId; |
| uint32_t deviceGeneration; |
| }; |
| |
| struct ReservedSwapChain { |
| WGPUSwapChain swapchain; |
| uint32_t id; |
| uint32_t generation; |
| uint32_t deviceId; |
| uint32_t deviceGeneration; |
| }; |
| |
| struct ReservedDevice { |
| WGPUDevice device; |
| uint32_t id; |
| uint32_t generation; |
| }; |
| |
| struct DAWN_WIRE_EXPORT WireClientDescriptor { |
| CommandSerializer* serializer; |
| client::MemoryTransferService* memoryTransferService = nullptr; |
| }; |
| |
| class DAWN_WIRE_EXPORT WireClient : public CommandHandler { |
| public: |
| WireClient(const WireClientDescriptor& descriptor); |
| ~WireClient() override; |
| |
| const volatile char* HandleCommands(const volatile char* commands, |
| size_t size) override final; |
| |
| ReservedTexture ReserveTexture(WGPUDevice device); |
| ReservedSwapChain ReserveSwapChain(WGPUDevice device); |
| ReservedDevice ReserveDevice(); |
| |
| void ReclaimTextureReservation(const ReservedTexture& reservation); |
| void ReclaimSwapChainReservation(const ReservedSwapChain& reservation); |
| void ReclaimDeviceReservation(const ReservedDevice& reservation); |
| |
| // Disconnects the client. |
| // Commands allocated after this point will not be sent. |
| void Disconnect(); |
| |
| private: |
| std::unique_ptr<client::Client> mImpl; |
| }; |
| |
| namespace client { |
| class DAWN_WIRE_EXPORT MemoryTransferService { |
| public: |
| MemoryTransferService(); |
| virtual ~MemoryTransferService(); |
| |
| class ReadHandle; |
| class WriteHandle; |
| |
| // Create a handle for reading server data. |
| // This may fail and return nullptr. |
| virtual ReadHandle* CreateReadHandle(size_t) = 0; |
| |
| // Create a handle for writing server data. |
| // This may fail and return nullptr. |
| virtual WriteHandle* CreateWriteHandle(size_t) = 0; |
| |
| // Imported memory implementation needs to override these to create Read/Write |
| // handles associated with a particular buffer. The client should receive a file |
| // descriptor for the buffer out-of-band. |
| virtual ReadHandle* CreateReadHandle(WGPUBuffer, uint64_t offset, size_t size); |
| virtual WriteHandle* CreateWriteHandle(WGPUBuffer, uint64_t offset, size_t size); |
| |
| class DAWN_WIRE_EXPORT ReadHandle { |
| public: |
| ReadHandle(); |
| virtual ~ReadHandle(); |
| |
| // Get the required serialization size for SerializeCreate |
| virtual size_t SerializeCreateSize() = 0; |
| |
| // Serialize the handle into |serializePointer| so it can be received by the server. |
| virtual void SerializeCreate(void* serializePointer) = 0; |
| |
| // Load initial data and open the handle for reading. |
| // This function takes in the serialized result of |
| // server::MemoryTransferService::ReadHandle::SerializeInitialData. |
| // This function should write to |data| and |dataLength| the pointer and size of the |
| // mapped data for reading. It must live at least until the ReadHandle is |
| // destructed. |
| virtual bool DeserializeInitialData(const void* deserializePointer, |
| size_t deserializeSize, |
| const void** data, |
| size_t* dataLength) = 0; |
| |
| private: |
| ReadHandle(const ReadHandle&) = delete; |
| ReadHandle& operator=(const ReadHandle&) = delete; |
| }; |
| |
| class DAWN_WIRE_EXPORT WriteHandle { |
| public: |
| WriteHandle(); |
| virtual ~WriteHandle(); |
| |
| // Get the required serialization size for SerializeCreate |
| virtual size_t SerializeCreateSize() = 0; |
| |
| // Serialize the handle into |serializePointer| so it can be received by the server. |
| virtual void SerializeCreate(void* serializePointer) = 0; |
| |
| // Open the handle for reading. The data returned should be zero-initialized. |
| // The data returned must live at least until the WriteHandle is destructed. |
| // On failure, the pointer returned should be null. |
| virtual std::pair<void*, size_t> Open() = 0; |
| |
| // Get the required serialization size for SerializeFlush |
| virtual size_t SerializeFlushSize() = 0; |
| |
| // Flush writes to the handle. This should serialize info to send updates to the |
| // server. |
| virtual void SerializeFlush(void* serializePointer) = 0; |
| |
| private: |
| WriteHandle(const WriteHandle&) = delete; |
| WriteHandle& operator=(const WriteHandle&) = delete; |
| }; |
| |
| private: |
| MemoryTransferService(const MemoryTransferService&) = delete; |
| MemoryTransferService& operator=(const MemoryTransferService&) = delete; |
| }; |
| |
| // Backdoor to get the order of the ProcMap for testing |
| DAWN_WIRE_EXPORT std::vector<const char*> GetProcMapNamesForTesting(); |
| } // namespace client |
| } // namespace dawn_wire |
| |
| #endif // DAWNWIRE_WIRECLIENT_H_ |