|  | // Copyright 2017 The Dawn Authors | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "utils/BackendBinding.h" | 
|  |  | 
|  | #include "common/Assert.h" | 
|  | #include "dawn_native/D3D12Backend.h" | 
|  |  | 
|  | #include "GLFW/glfw3.h" | 
|  | #define GLFW_EXPOSE_NATIVE_WIN32 | 
|  | #include "GLFW/glfw3native.h" | 
|  |  | 
|  | #include <memory> | 
|  |  | 
|  | namespace utils { | 
|  |  | 
|  | class D3D12Binding : public BackendBinding { | 
|  | public: | 
|  | D3D12Binding(GLFWwindow* window, WGPUDevice device) : BackendBinding(window, device) { | 
|  | } | 
|  |  | 
|  | uint64_t GetSwapChainImplementation() override { | 
|  | if (mSwapchainImpl.userData == nullptr) { | 
|  | HWND win32Window = glfwGetWin32Window(mWindow); | 
|  | mSwapchainImpl = | 
|  | dawn_native::d3d12::CreateNativeSwapChainImpl(mDevice, win32Window); | 
|  | } | 
|  | return reinterpret_cast<uint64_t>(&mSwapchainImpl); | 
|  | } | 
|  |  | 
|  | WGPUTextureFormat GetPreferredSwapChainTextureFormat() override { | 
|  | ASSERT(mSwapchainImpl.userData != nullptr); | 
|  | return dawn_native::d3d12::GetNativeSwapChainPreferredFormat(&mSwapchainImpl); | 
|  | } | 
|  |  | 
|  | private: | 
|  | DawnSwapChainImplementation mSwapchainImpl = {}; | 
|  | }; | 
|  |  | 
|  | BackendBinding* CreateD3D12Binding(GLFWwindow* window, WGPUDevice device) { | 
|  | return new D3D12Binding(window, device); | 
|  | } | 
|  |  | 
|  | }  // namespace utils |