| // Copyright 2017 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef DAWNNATIVE_SHADERMODULE_H_ | |
| #define DAWNNATIVE_SHADERMODULE_H_ | |
| #include "common/Constants.h" | |
| #include "common/ityp_array.h" | |
| #include "dawn_native/BindingInfo.h" | |
| #include "dawn_native/CachedObject.h" | |
| #include "dawn_native/CompilationMessages.h" | |
| #include "dawn_native/Error.h" | |
| #include "dawn_native/Format.h" | |
| #include "dawn_native/Forward.h" | |
| #include "dawn_native/IntegerTypes.h" | |
| #include "dawn_native/PerStage.h" | |
| #include "dawn_native/dawn_platform.h" | |
| #include <bitset> | |
| #include <map> | |
| #include <unordered_map> | |
| #include <vector> | |
| namespace tint { | |
| class Program; | |
| namespace transform { | |
| class DataMap; | |
| class Transform; | |
| class VertexPulling; | |
| } // namespace transform | |
| } // namespace tint | |
| namespace spirv_cross { | |
| class Compiler; | |
| } | |
| namespace dawn_native { | |
| struct EntryPointMetadata; | |
| using PipelineLayoutEntryPointPair = std::pair<PipelineLayoutBase*, std::string>; | |
| struct PipelineLayoutEntryPointPairHashFunc { | |
| size_t operator()(const PipelineLayoutEntryPointPair& pair) const; | |
| }; | |
| // A map from name to EntryPointMetadata. | |
| using EntryPointMetadataTable = | |
| std::unordered_map<std::string, std::unique_ptr<EntryPointMetadata>>; | |
| // Source for a tint program | |
| class TintSource; | |
| struct ShaderModuleParseResult { | |
| ShaderModuleParseResult(); | |
| ~ShaderModuleParseResult(); | |
| ShaderModuleParseResult(ShaderModuleParseResult&& rhs); | |
| ShaderModuleParseResult& operator=(ShaderModuleParseResult&& rhs); | |
| bool HasParsedShader() const; | |
| std::unique_ptr<tint::Program> tintProgram; | |
| std::unique_ptr<TintSource> tintSource; | |
| std::vector<uint32_t> spirv; | |
| std::unique_ptr<OwnedCompilationMessages> compilationMessages; | |
| }; | |
| MaybeError ValidateShaderModuleDescriptor(DeviceBase* device, | |
| const ShaderModuleDescriptor* descriptor, | |
| ShaderModuleParseResult* parseResult); | |
| MaybeError ValidateCompatibilityWithPipelineLayout(DeviceBase* device, | |
| const EntryPointMetadata& entryPoint, | |
| const PipelineLayoutBase* layout); | |
| RequiredBufferSizes ComputeRequiredBufferSizesForLayout(const EntryPointMetadata& entryPoint, | |
| const PipelineLayoutBase* layout); | |
| ResultOrError<tint::Program> RunTransforms(tint::transform::Transform* transform, | |
| const tint::Program* program, | |
| const tint::transform::DataMap& inputs, | |
| tint::transform::DataMap* outputs, | |
| OwnedCompilationMessages* messages); | |
| /// Creates and adds the tint::transform::VertexPulling::Config to transformInputs. | |
| void AddVertexPullingTransformConfig(const VertexState& vertexState, | |
| const std::string& entryPoint, | |
| BindGroupIndex pullingBufferBindingSet, | |
| tint::transform::DataMap* transformInputs); | |
| // Contains all the reflection data for a valid (ShaderModule, entryPoint, stage). They are | |
| // stored in the ShaderModuleBase and destroyed only when the shader program is destroyed so | |
| // pointers to EntryPointMetadata are safe to store as long as you also keep a Ref to the | |
| // ShaderModuleBase. | |
| struct EntryPointMetadata { | |
| // Per-binding shader metadata contains some SPIRV specific information in addition to | |
| // most of the frontend per-binding information. | |
| struct ShaderBindingInfo : BindingInfo { | |
| // The SPIRV ID of the resource. | |
| uint32_t id; | |
| uint32_t base_type_id; | |
| private: | |
| // Disallow access to unused members. | |
| using BindingInfo::visibility; | |
| }; | |
| // bindings[G][B] is the reflection data for the binding defined with | |
| // [[group=G, binding=B]] in WGSL / SPIRV. | |
| using BindingGroupInfoMap = std::map<BindingNumber, ShaderBindingInfo>; | |
| using BindingInfoArray = ityp::array<BindGroupIndex, BindingGroupInfoMap, kMaxBindGroups>; | |
| BindingInfoArray bindings; | |
| // The set of vertex attributes this entryPoint uses. | |
| std::bitset<kMaxVertexAttributes> usedVertexAttributes; | |
| // An array to record the basic types (float, int and uint) of the fragment shader outputs. | |
| ityp::array<ColorAttachmentIndex, wgpu::TextureComponentType, kMaxColorAttachments> | |
| fragmentOutputFormatBaseTypes; | |
| ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments> fragmentOutputsWritten; | |
| // The local workgroup size declared for a compute entry point (or 0s otehrwise). | |
| Origin3D localWorkgroupSize; | |
| // The shader stage for this binding. | |
| SingleShaderStage stage; | |
| }; | |
| class ShaderModuleBase : public CachedObject { | |
| public: | |
| ShaderModuleBase(DeviceBase* device, const ShaderModuleDescriptor* descriptor); | |
| ~ShaderModuleBase() override; | |
| static ShaderModuleBase* MakeError( | |
| DeviceBase* device, | |
| std::unique_ptr<OwnedCompilationMessages> compilationMessages); | |
| // Return true iff the program has an entrypoint called `entryPoint`. | |
| bool HasEntryPoint(const std::string& entryPoint) const; | |
| // Returns the metadata for the given `entryPoint`. HasEntryPoint with the same argument | |
| // must be true. | |
| const EntryPointMetadata& GetEntryPoint(const std::string& entryPoint) const; | |
| // Functions necessary for the unordered_set<ShaderModuleBase*>-based cache. | |
| size_t ComputeContentHash() override; | |
| struct EqualityFunc { | |
| bool operator()(const ShaderModuleBase* a, const ShaderModuleBase* b) const; | |
| }; | |
| const std::vector<uint32_t>& GetSpirv() const; | |
| const tint::Program* GetTintProgram() const; | |
| void APIGetCompilationInfo(wgpu::CompilationInfoCallback callback, void* userdata); | |
| ResultOrError<std::vector<uint32_t>> GeneratePullingSpirv( | |
| const std::vector<uint32_t>& spirv, | |
| const VertexState& vertexState, | |
| const std::string& entryPoint, | |
| BindGroupIndex pullingBufferBindingSet) const; | |
| ResultOrError<std::vector<uint32_t>> GeneratePullingSpirv( | |
| const tint::Program* program, | |
| const VertexState& vertexState, | |
| const std::string& entryPoint, | |
| BindGroupIndex pullingBufferBindingSet) const; | |
| OwnedCompilationMessages* GetCompilationMessages() { | |
| return mCompilationMessages.get(); | |
| } | |
| protected: | |
| MaybeError InitializeBase(ShaderModuleParseResult* parseResult); | |
| static ResultOrError<EntryPointMetadataTable> ReflectShaderUsingSPIRVCross( | |
| DeviceBase* device, | |
| const std::vector<uint32_t>& spirv); | |
| private: | |
| ShaderModuleBase(DeviceBase* device, | |
| ObjectBase::ErrorTag tag, | |
| std::unique_ptr<OwnedCompilationMessages> compilationMessages); | |
| // The original data in the descriptor for caching. | |
| enum class Type { Undefined, Spirv, Wgsl }; | |
| Type mType; | |
| std::vector<uint32_t> mOriginalSpirv; | |
| std::string mWgsl; | |
| // Data computed from what is in the descriptor. mSpirv is set iff !UseTintGenerator while | |
| // mTintProgram is set iff UseTintGenerator. | |
| EntryPointMetadataTable mEntryPoints; | |
| std::vector<uint32_t> mSpirv; | |
| std::unique_ptr<tint::Program> mTintProgram; | |
| std::unique_ptr<TintSource> mTintSource; // Keep the tint::Source::File alive | |
| std::unique_ptr<OwnedCompilationMessages> mCompilationMessages; | |
| }; | |
| } // namespace dawn_native | |
| #endif // DAWNNATIVE_SHADERMODULE_H_ |