wgsl: Suppress all VertexFormatTests when using FXC Disabling the one test clearly wasn't enough Bug: tint:904 Change-Id: I23f448d2f3028fff13e4eb406b08a7175166ea9d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55100 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com> Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
diff --git a/src/tests/end2end/VertexFormatTests.cpp b/src/tests/end2end/VertexFormatTests.cpp index 909e1cb..27b987c 100644 --- a/src/tests/end2end/VertexFormatTests.cpp +++ b/src/tests/end2end/VertexFormatTests.cpp
@@ -52,6 +52,9 @@ // TODO(crbug.com/dawn/259): Failing because of a SPIRV-Cross issue. DAWN_SUPPRESS_TEST_IF(IsMetal() && IsIntel()); + // TODO(crbug.com/tint/904): FXC emits bad output for this test + DAWN_SUPPRESS_TEST_IF(IsD3D12() && !IsDXC()); + renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize); } @@ -692,9 +695,6 @@ // Fails on NVIDIA's Vulkan drivers on CQ but passes locally. DAWN_SUPPRESS_TEST_IF(IsVulkan() && IsNvidia()); - // TODO(crbug.com/tint/904): FXC emits bad output for this test - DAWN_SUPPRESS_TEST_IF(IsD3D12() && !IsDXC()); - std::vector<uint16_t> vertexData = Float32ToFloat16(std::vector<float>({14.8f, -0.0f, 22.5f, 1.3f, +0.0f, -24.8f}));