commit | b911a96fcd1df43e7efd32a5c55d0c5e0a4c64d0 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Jun 24 07:13:46 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 24 07:13:46 2021 +0000 |
tree | 365010582ceefc39c0c353f3011e67c242d283c5 | |
parent | b2bc57ad22afaee2131ece17dbffd8b58c73be38 [diff] |
Roll third_party/swiftshader/ 4a304244d..8f075627d (2 commits) https://swiftshader.googlesource.com/SwiftShader/+log/4a304244dd86..8f075627d16b $ git log 4a304244d..8f075627d --date=short --no-merges --format='%ad %ae %s' 2021-06-23 capn Make UpdateAfterBind descriptor limits equal to base limits 2021-06-21 swiftshader.regress Regres: Update test lists @ 4a304244 Created with: roll-dep third_party/swiftshader TBR=enga@chromium.org Bug: dawn:785 Change-Id: I142fee656b2eca08abeaeb79e457ffce594504c0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55880 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.