Roll third_party/swiftshader/ 8f075627d..314508f78 (15 commits)

https://swiftshader.googlesource.com/SwiftShader/+log/8f075627d16b..314508f788b2

$ git log 8f075627d..314508f78 --date=short --no-merges --format='%ad %ae %s'
2021-07-01 capn Work around MemorySanitizer false-positive
2021-06-28 cwallez Increase max workgroup size for WebGPU
2021-06-30 capn Disable the legacy OpenGL ES targets for Android
2021-06-29 capn Fix Android Vulkan build
2021-06-16 capn Implement Pragma() for Reactor MemorySanitizer instrumentation
2021-06-25 cwallez Increase limits to support base WebGPU.
2021-06-25 bclayton SpirvShader: Consider OpEntryPoint interface IDs
2021-06-10 capn Determine MSan instrumentation for Reactor at run-time
2021-06-20 stha09 GCC: readd visibility attributes for EGL/GLESv2
2021-06-25 capn Fix -warn-stack-size command line option for LLVM 12
2021-02-09 sugoi Only perform LOD computation when it is necessary
2021-06-28 swiftshader.regress Regres: Update test lists @ e4fea30b
2021-06-23 pkasting Fix -Wloop-analysis warnings in llvm-subzero.
2021-06-17 capn Enable the -Wdeprecated-copy compiler warning
2021-06-17 capn Prevent changing Reference<> address

Created with:
  roll-dep third_party/swiftshader

TBR=enga@chromium.org
Bug: dawn:796

Change-Id: Ieace99379c7fc2141bb587f973d77b48f37cfec2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
1 file changed
tree: 8430939a7bbc64c4e39ba3b4eae87764e2f62dd2
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. examples/
  5. generator/
  6. infra/
  7. scripts/
  8. src/
  9. third_party/
  10. tools/
  11. .clang-format
  12. .gitattributes
  13. .gitignore
  14. .gn
  15. AUTHORS
  16. BUILD.gn
  17. CMakeLists.txt
  18. codereview.settings
  19. dawn.json
  20. dawn_wire.json
  21. DEPS
  22. DIR_METADATA
  23. LICENSE
  24. OWNERS
  25. PRESUBMIT.py
  26. README.chromium
  27. README.md
README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.