| // Copyright 2020 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/unittests/validation/ValidationTest.h" |
| |
| #include "tests/MockCallback.h" |
| #include "utils/ComboRenderBundleEncoderDescriptor.h" |
| #include "utils/ComboRenderPipelineDescriptor.h" |
| #include "utils/WGPUHelpers.h" |
| |
| class UnsafeAPIValidationTest : public ValidationTest { |
| protected: |
| WGPUDevice CreateTestDevice() override { |
| dawn_native::DeviceDescriptor descriptor; |
| descriptor.forceEnabledToggles.push_back("disallow_unsafe_apis"); |
| return adapter.CreateDevice(&descriptor); |
| } |
| }; |
| |
| // Check that DrawIndexedIndirect is disallowed as part of unsafe APIs. |
| TEST_F(UnsafeAPIValidationTest, DrawIndexedIndirectDisallowed) { |
| // Create the index and indirect buffers. |
| wgpu::BufferDescriptor indexBufferDesc; |
| indexBufferDesc.size = 4; |
| indexBufferDesc.usage = wgpu::BufferUsage::Index; |
| wgpu::Buffer indexBuffer = device.CreateBuffer(&indexBufferDesc); |
| |
| wgpu::BufferDescriptor indirectBufferDesc; |
| indirectBufferDesc.size = 64; |
| indirectBufferDesc.usage = wgpu::BufferUsage::Indirect; |
| wgpu::Buffer indirectBuffer = device.CreateBuffer(&indirectBufferDesc); |
| |
| // The RenderPassDescriptor, RenderBundleDescriptor and pipeline for all sub-tests below. |
| DummyRenderPass renderPass(device); |
| |
| utils::ComboRenderBundleEncoderDescriptor bundleDesc = {}; |
| bundleDesc.colorFormatsCount = 1; |
| bundleDesc.cColorFormats[0] = renderPass.attachmentFormat; |
| |
| utils::ComboRenderPipelineDescriptor desc; |
| desc.vertex.module = utils::CreateShaderModule( |
| device, |
| R"([[stage(vertex)]] fn main() -> [[builtin(position)]] vec4<f32> { |
| return vec4<f32>(); |
| })"); |
| desc.cFragment.module = utils::CreateShaderModule(device, "[[stage(fragment)]] fn main() {}"); |
| wgpu::RenderPipeline pipeline = device.CreateRenderPipeline(&desc); |
| |
| // Control cases: DrawIndirect and DrawIndexed are allowed inside a render pass. |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| pass.SetPipeline(pipeline); |
| |
| pass.SetIndexBuffer(indexBuffer, wgpu::IndexFormat::Uint32); |
| pass.DrawIndexed(1); |
| |
| pass.DrawIndirect(indirectBuffer, 0); |
| pass.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Control case: DrawIndirect and DrawIndexed are allowed inside a render bundle. |
| { |
| wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&bundleDesc); |
| encoder.SetPipeline(pipeline); |
| |
| encoder.SetIndexBuffer(indexBuffer, wgpu::IndexFormat::Uint32); |
| encoder.DrawIndexed(1); |
| |
| encoder.DrawIndirect(indirectBuffer, 0); |
| encoder.Finish(); |
| } |
| |
| // Error case, DrawIndexedIndirect is disallowed inside a render pass. |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass); |
| |
| pass.SetPipeline(pipeline); |
| pass.SetIndexBuffer(indexBuffer, wgpu::IndexFormat::Uint32); |
| pass.DrawIndexedIndirect(indirectBuffer, 0); |
| |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| |
| // Error case, DrawIndexedIndirect is disallowed inside a render bundle. |
| { |
| wgpu::RenderBundleEncoder encoder = device.CreateRenderBundleEncoder(&bundleDesc); |
| |
| encoder.SetPipeline(pipeline); |
| encoder.SetIndexBuffer(indexBuffer, wgpu::IndexFormat::Uint32); |
| encoder.DrawIndexedIndirect(indirectBuffer, 0); |
| |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| } |
| |
| // Check that DispatchIndirect is disallowed as part of unsafe APIs. |
| TEST_F(UnsafeAPIValidationTest, DispatchIndirectDisallowed) { |
| // Create the index and indirect buffers. |
| wgpu::BufferDescriptor indirectBufferDesc; |
| indirectBufferDesc.size = 64; |
| indirectBufferDesc.usage = wgpu::BufferUsage::Indirect; |
| wgpu::Buffer indirectBuffer = device.CreateBuffer(&indirectBufferDesc); |
| |
| // Create the dummy compute pipeline. |
| wgpu::ComputePipelineDescriptor pipelineDesc; |
| pipelineDesc.compute.entryPoint = "main"; |
| pipelineDesc.compute.module = |
| utils::CreateShaderModule(device, "[[stage(compute), workgroup_size(1)]] fn main() {}"); |
| wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc); |
| |
| // Control case: dispatch is allowed. |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| |
| pass.SetPipeline(pipeline); |
| pass.Dispatch(1, 1, 1); |
| |
| pass.EndPass(); |
| encoder.Finish(); |
| } |
| |
| // Error case: dispatch indirect is disallowed. |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); |
| |
| pass.SetPipeline(pipeline); |
| pass.DispatchIndirect(indirectBuffer, 0); |
| |
| pass.EndPass(); |
| ASSERT_DEVICE_ERROR(encoder.Finish()); |
| } |
| } |
| |
| // Check that dynamic storage buffers are disallowed. |
| TEST_F(UnsafeAPIValidationTest, DynamicStorageBuffer) { |
| wgpu::BindGroupLayoutEntry entry; |
| entry.visibility = wgpu::ShaderStage::Fragment; |
| |
| wgpu::BindGroupLayoutDescriptor desc; |
| desc.entries = &entry; |
| desc.entryCount = 1; |
| |
| // Control case: storage buffer without a dynamic offset is allowed. |
| { |
| entry.buffer.type = wgpu::BufferBindingType::Storage; |
| entry.buffer.hasDynamicOffset = false; |
| device.CreateBindGroupLayout(&desc); |
| } |
| |
| // Control case: readonly storage buffer without a dynamic offset is allowed. |
| { |
| entry.buffer.type = wgpu::BufferBindingType::ReadOnlyStorage; |
| entry.buffer.hasDynamicOffset = false; |
| device.CreateBindGroupLayout(&desc); |
| } |
| |
| // Storage buffer with a dynamic offset is disallowed. |
| { |
| entry.buffer.type = wgpu::BufferBindingType::Storage; |
| entry.buffer.hasDynamicOffset = true; |
| ASSERT_DEVICE_ERROR(device.CreateBindGroupLayout(&desc)); |
| } |
| |
| // Readonly storage buffer with a dynamic offset is disallowed. |
| { |
| entry.buffer.type = wgpu::BufferBindingType::ReadOnlyStorage; |
| entry.buffer.hasDynamicOffset = true; |
| ASSERT_DEVICE_ERROR(device.CreateBindGroupLayout(&desc)); |
| } |
| } |
| |
| class UnsafeQueryAPIValidationTest : public ValidationTest { |
| protected: |
| WGPUDevice CreateTestDevice() override { |
| dawn_native::DeviceDescriptor descriptor; |
| descriptor.requiredExtensions.push_back("pipeline_statistics_query"); |
| descriptor.forceEnabledToggles.push_back("disallow_unsafe_apis"); |
| return adapter.CreateDevice(&descriptor); |
| } |
| }; |
| |
| // Check that pipeline statistics query are disallowed. |
| TEST_F(UnsafeQueryAPIValidationTest, PipelineStatisticsDisallowed) { |
| wgpu::QuerySetDescriptor descriptor; |
| descriptor.count = 1; |
| |
| // Control case: occlusion query creation is allowed. |
| { |
| descriptor.type = wgpu::QueryType::Occlusion; |
| device.CreateQuerySet(&descriptor); |
| } |
| |
| // Error case: pipeline statistics query creation is disallowed. |
| { |
| descriptor.type = wgpu::QueryType::PipelineStatistics; |
| std::vector<wgpu::PipelineStatisticName> pipelineStatistics = { |
| wgpu::PipelineStatisticName::VertexShaderInvocations}; |
| descriptor.pipelineStatistics = pipelineStatistics.data(); |
| descriptor.pipelineStatisticsCount = pipelineStatistics.size(); |
| ASSERT_DEVICE_ERROR(device.CreateQuerySet(&descriptor)); |
| } |
| } |