| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COMMON_CONSTANTS_H_ |
| #define COMMON_CONSTANTS_H_ |
| |
| #include <cstdint> |
| |
| static constexpr uint32_t kMaxBindGroups = 4u; |
| static constexpr uint8_t kMaxVertexAttributes = 16u; |
| static constexpr uint8_t kMaxVertexBuffers = 8u; |
| static constexpr uint32_t kMaxVertexBufferArrayStride = 2048u; |
| static constexpr uint32_t kNumStages = 3; |
| static constexpr uint8_t kMaxColorAttachments = 8u; |
| static constexpr uint32_t kTextureBytesPerRowAlignment = 256u; |
| static constexpr uint32_t kMaxInterStageShaderComponents = 60u; |
| static constexpr uint32_t kMaxInterStageShaderVariables = kMaxInterStageShaderComponents / 4; |
| |
| // Compute constants |
| static constexpr uint32_t kMaxComputeWorkgroupStorageSize = 16352u; |
| static constexpr uint32_t kMaxComputeWorkgroupInvocations = 256u; |
| static constexpr uint32_t kMaxComputePerDimensionDispatchSize = 65535u; |
| static constexpr uint32_t kMaxComputeWorkgroupSizeX = 256; |
| static constexpr uint32_t kMaxComputeWorkgroupSizeY = 256; |
| static constexpr uint32_t kMaxComputeWorkgroupSizeZ = 64; |
| |
| // Per stage limits |
| static constexpr uint32_t kMaxSampledTexturesPerShaderStage = 16; |
| static constexpr uint32_t kMaxSamplersPerShaderStage = 16; |
| static constexpr uint32_t kMaxStorageBuffersPerShaderStage = 8; |
| static constexpr uint32_t kMaxStorageTexturesPerShaderStage = 4; |
| static constexpr uint32_t kMaxUniformBuffersPerShaderStage = 12; |
| |
| // Per pipeline layout limits |
| static constexpr uint32_t kMaxDynamicUniformBuffersPerPipelineLayout = 8u; |
| static constexpr uint32_t kMaxDynamicStorageBuffersPerPipelineLayout = 4u; |
| |
| // Buffer binding constraints |
| static constexpr uint64_t kMaxUniformBufferBindingSize = 16384u; |
| static constexpr uint64_t kMaxStorageBufferBindingSize = 134217728u; |
| static constexpr uint64_t kMinUniformBufferOffsetAlignment = 256u; |
| static constexpr uint64_t kMinStorageBufferOffsetAlignment = 256u; |
| |
| // Indirect command sizes |
| static constexpr uint64_t kDispatchIndirectSize = 3 * sizeof(uint32_t); |
| static constexpr uint64_t kDrawIndirectSize = 4 * sizeof(uint32_t); |
| static constexpr uint64_t kDrawIndexedIndirectSize = 5 * sizeof(uint32_t); |
| |
| // Non spec defined constants. |
| static constexpr float kLodMin = 0.0; |
| static constexpr float kLodMax = 1000.0; |
| |
| // Max texture size constants |
| static constexpr uint32_t kMaxTextureDimension1D = 8192u; |
| static constexpr uint32_t kMaxTextureDimension2D = 8192u; |
| static constexpr uint32_t kMaxTextureDimension3D = 2048u; |
| static constexpr uint32_t kMaxTextureArrayLayers = 2048u; |
| static constexpr uint32_t kMaxTexture2DMipLevels = 14u; |
| static_assert(1 << (kMaxTexture2DMipLevels - 1) == kMaxTextureDimension2D, |
| "kMaxTexture2DMipLevels and kMaxTextureDimension2D size mismatch"); |
| |
| // Offset alignment for CopyB2B. Strictly speaking this alignment is required only |
| // on macOS, but we decide to do it on all platforms. |
| static constexpr uint64_t kCopyBufferToBufferOffsetAlignment = 4u; |
| |
| // The maximum size of visibilityResultBuffer is 256KB on Metal, to fit the restriction, limit the |
| // maximum size of query set to 64KB. The size of a query is 8-bytes, the maximum query count is 64 |
| // * 1024 / 8. |
| static constexpr uint32_t kMaxQueryCount = 8192u; |
| |
| // An external texture occupies multiple binding slots. These are the per-external-texture bindings |
| // needed. |
| static constexpr uint8_t kSampledTexturesPerExternalTexture = 3u; |
| static constexpr uint8_t kSamplersPerExternalTexture = 1u; |
| static constexpr uint8_t kUniformsPerExternalTexture = 1u; |
| |
| #endif // COMMON_CONSTANTS_H_ |