| // Copyright 2019 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "dawn_native/EncodingContext.h" | |
| #include "common/Assert.h" | |
| #include "dawn_native/CommandEncoder.h" | |
| #include "dawn_native/Commands.h" | |
| #include "dawn_native/Device.h" | |
| #include "dawn_native/ErrorData.h" | |
| #include "dawn_native/RenderBundleEncoder.h" | |
| namespace dawn_native { | |
| EncodingContext::EncodingContext(DeviceBase* device, const ObjectBase* initialEncoder) | |
| : mDevice(device), mTopLevelEncoder(initialEncoder), mCurrentEncoder(initialEncoder) { | |
| } | |
| EncodingContext::~EncodingContext() { | |
| if (!mWereCommandsAcquired) { | |
| FreeCommands(GetIterator()); | |
| } | |
| } | |
| CommandIterator EncodingContext::AcquireCommands() { | |
| MoveToIterator(); | |
| ASSERT(!mWereCommandsAcquired); | |
| mWereCommandsAcquired = true; | |
| return std::move(mIterator); | |
| } | |
| CommandIterator* EncodingContext::GetIterator() { | |
| MoveToIterator(); | |
| ASSERT(!mWereCommandsAcquired); | |
| return &mIterator; | |
| } | |
| void EncodingContext::MoveToIterator() { | |
| if (!mWasMovedToIterator) { | |
| mIterator = std::move(mAllocator); | |
| mWasMovedToIterator = true; | |
| } | |
| } | |
| void EncodingContext::HandleError(std::unique_ptr<ErrorData> error) { | |
| if (!IsFinished()) { | |
| // Encoding should only generate validation errors. | |
| ASSERT(error->GetType() == InternalErrorType::Validation); | |
| // If the encoding context is not finished, errors are deferred until | |
| // Finish() is called. | |
| if (mError == nullptr) { | |
| mError = std::move(error); | |
| } | |
| } else { | |
| mDevice->HandleError(error->GetType(), error->GetMessage().c_str()); | |
| } | |
| } | |
| void EncodingContext::EnterPass(const ObjectBase* passEncoder) { | |
| // Assert we're at the top level. | |
| ASSERT(mCurrentEncoder == mTopLevelEncoder); | |
| ASSERT(passEncoder != nullptr); | |
| mCurrentEncoder = passEncoder; | |
| } | |
| void EncodingContext::ExitPass(const ObjectBase* passEncoder, RenderPassResourceUsage usages) { | |
| ASSERT(mCurrentEncoder != mTopLevelEncoder); | |
| ASSERT(mCurrentEncoder == passEncoder); | |
| mCurrentEncoder = mTopLevelEncoder; | |
| mRenderPassUsages.push_back(std::move(usages)); | |
| } | |
| void EncodingContext::ExitPass(const ObjectBase* passEncoder, ComputePassResourceUsage usages) { | |
| ASSERT(mCurrentEncoder != mTopLevelEncoder); | |
| ASSERT(mCurrentEncoder == passEncoder); | |
| mCurrentEncoder = mTopLevelEncoder; | |
| mComputePassUsages.push_back(std::move(usages)); | |
| } | |
| const RenderPassUsages& EncodingContext::GetRenderPassUsages() const { | |
| ASSERT(!mWereRenderPassUsagesAcquired); | |
| return mRenderPassUsages; | |
| } | |
| RenderPassUsages EncodingContext::AcquireRenderPassUsages() { | |
| ASSERT(!mWereRenderPassUsagesAcquired); | |
| mWereRenderPassUsagesAcquired = true; | |
| return std::move(mRenderPassUsages); | |
| } | |
| const ComputePassUsages& EncodingContext::GetComputePassUsages() const { | |
| ASSERT(!mWereComputePassUsagesAcquired); | |
| return mComputePassUsages; | |
| } | |
| ComputePassUsages EncodingContext::AcquireComputePassUsages() { | |
| ASSERT(!mWereComputePassUsagesAcquired); | |
| mWereComputePassUsagesAcquired = true; | |
| return std::move(mComputePassUsages); | |
| } | |
| MaybeError EncodingContext::Finish() { | |
| if (IsFinished()) { | |
| return DAWN_VALIDATION_ERROR("Command encoding already finished"); | |
| } | |
| const void* currentEncoder = mCurrentEncoder; | |
| const void* topLevelEncoder = mTopLevelEncoder; | |
| // Even if finish validation fails, it is now invalid to call any encoding commands, | |
| // so we clear the encoders. Note: mTopLevelEncoder == nullptr is used as a flag for | |
| // if Finish() has been called. | |
| mCurrentEncoder = nullptr; | |
| mTopLevelEncoder = nullptr; | |
| if (mError != nullptr) { | |
| return std::move(mError); | |
| } | |
| if (currentEncoder != topLevelEncoder) { | |
| return DAWN_VALIDATION_ERROR("Command buffer recording ended mid-pass"); | |
| } | |
| return {}; | |
| } | |
| bool EncodingContext::IsFinished() const { | |
| return mTopLevelEncoder == nullptr; | |
| } | |
| } // namespace dawn_native |