| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WvecANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <string> |
| #include "tests/unittests/validation/ValidationTest.h" |
| |
| class LabelTest : public ValidationTest {}; |
| |
| TEST_F(LabelTest, Buffer) { |
| DAWN_SKIP_TEST_IF(UsesWire()); |
| std::string label = "test"; |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::Uniform; |
| |
| // The label should be empty if one was not set. |
| { |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| std::string readbackLabel = dawn_native::GetObjectLabelForTesting(buffer.Get()); |
| ASSERT_TRUE(readbackLabel.empty()); |
| } |
| |
| // Test setting a label through API |
| { |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| buffer.SetLabel(label.c_str()); |
| std::string readbackLabel = dawn_native::GetObjectLabelForTesting(buffer.Get()); |
| ASSERT_EQ(label, readbackLabel); |
| } |
| |
| // Test setting a label through the descriptor. |
| { |
| descriptor.label = label.c_str(); |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| std::string readbackLabel = dawn_native::GetObjectLabelForTesting(buffer.Get()); |
| ASSERT_EQ(label, readbackLabel); |
| } |
| } |
| |
| TEST_F(LabelTest, Texture) { |
| DAWN_SKIP_TEST_IF(UsesWire()); |
| std::string label = "test"; |
| wgpu::TextureDescriptor descriptor; |
| descriptor.size.width = 1; |
| descriptor.size.height = 1; |
| descriptor.size.depthOrArrayLayers = 1; |
| descriptor.mipLevelCount = 1; |
| descriptor.sampleCount = 1; |
| descriptor.dimension = wgpu::TextureDimension::e2D; |
| descriptor.format = wgpu::TextureFormat::RGBA8Uint; |
| descriptor.usage = wgpu::TextureUsage::RenderAttachment | wgpu::TextureUsage::TextureBinding; |
| |
| // The label should be empty if one was not set. |
| { |
| wgpu::Texture texture = device.CreateTexture(&descriptor); |
| std::string readbackLabel = dawn_native::GetObjectLabelForTesting(texture.Get()); |
| ASSERT_TRUE(readbackLabel.empty()); |
| } |
| |
| // Test setting a label through API |
| { |
| wgpu::Texture texture = device.CreateTexture(&descriptor); |
| texture.SetLabel(label.c_str()); |
| std::string readbackLabel = dawn_native::GetObjectLabelForTesting(texture.Get()); |
| ASSERT_EQ(label, readbackLabel); |
| } |
| |
| // Test setting a label through the descriptor. |
| { |
| descriptor.label = label.c_str(); |
| wgpu::Texture texture = device.CreateTexture(&descriptor); |
| std::string readbackLabel = dawn_native::GetObjectLabelForTesting(texture.Get()); |
| ASSERT_EQ(label, readbackLabel); |
| } |
| } |