commit | 086c44ee737d29852fc8d4be3ae36a8b253e2e33 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Aug 26 17:17:35 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 26 17:17:35 2021 +0000 |
tree | 527d3fca84a0fc5922f78e4031924567639f827b | |
parent | 21940df81bbb1bb97b3ff6b503b3d58176f232b0 [diff] |
Add missing includes to SemaphoreService.h These are needed for the VulkanDeviceInfo and VulkanFunctions structs. Change-Id: I1d18e59cd923e5fd702ac65d505793519b3a42b7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/62920 Commit-Queue: James Price <jrprice@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.