|author||James Price <firstname.lastname@example.org>||Thu Aug 26 17:17:35 2021 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Thu Aug 26 17:17:35 2021 +0000|
Add missing includes to SemaphoreService.h These are needed for the VulkanDeviceInfo and VulkanFunctions structs. Change-Id: I1d18e59cd923e5fd702ac65d505793519b3a42b7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/62920 Commit-Queue: James Price <firstname.lastname@example.org> Commit-Queue: Austin Eng <email@example.com> Auto-Submit: James Price <firstname.lastname@example.org> Reviewed-by: Austin Eng <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.