| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_wire/client/Device.h" |
| |
| #include "common/Assert.h" |
| #include "common/Log.h" |
| #include "dawn_wire/client/ApiObjects_autogen.h" |
| #include "dawn_wire/client/Client.h" |
| #include "dawn_wire/client/ObjectAllocator.h" |
| |
| namespace dawn_wire { namespace client { |
| |
| Device::Device(Client* clientIn, uint32_t initialRefcount, uint32_t initialId) |
| : ObjectBase(clientIn, initialRefcount, initialId), mIsAlive(std::make_shared<bool>()) { |
| #if defined(DAWN_ENABLE_ASSERTS) |
| mErrorCallback = [](WGPUErrorType, char const*, void*) { |
| static bool calledOnce = false; |
| if (!calledOnce) { |
| calledOnce = true; |
| dawn::WarningLog() << "No Dawn device uncaptured error callback was set. This is " |
| "probably not intended. If you really want to ignore errors " |
| "and suppress this message, set the callback to null."; |
| } |
| }; |
| |
| mDeviceLostCallback = [](char const*, void*) { |
| static bool calledOnce = false; |
| if (!calledOnce) { |
| calledOnce = true; |
| dawn::WarningLog() << "No Dawn device lost callback was set. This is probably not " |
| "intended. If you really want to ignore device lost " |
| "and suppress this message, set the callback to null."; |
| } |
| }; |
| #endif // DAWN_ENABLE_ASSERTS |
| } |
| |
| Device::~Device() { |
| mErrorScopes.CloseAll([](ErrorScopeData* request) { |
| request->callback(WGPUErrorType_Unknown, "Device destroyed before callback", |
| request->userdata); |
| }); |
| |
| mCreatePipelineAsyncRequests.CloseAll([](CreatePipelineAsyncRequest* request) { |
| if (request->createComputePipelineAsyncCallback != nullptr) { |
| request->createComputePipelineAsyncCallback( |
| WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr, |
| "Device destroyed before callback", request->userdata); |
| } else { |
| ASSERT(request->createRenderPipelineAsyncCallback != nullptr); |
| request->createRenderPipelineAsyncCallback( |
| WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr, |
| "Device destroyed before callback", request->userdata); |
| } |
| }); |
| } |
| |
| void Device::HandleError(WGPUErrorType errorType, const char* message) { |
| if (mErrorCallback) { |
| mErrorCallback(errorType, message, mErrorUserdata); |
| } |
| } |
| |
| void Device::HandleLogging(WGPULoggingType loggingType, const char* message) { |
| if (mLoggingCallback) { |
| // Since client always run in single thread, calling the callback directly is safe. |
| mLoggingCallback(loggingType, message, mLoggingUserdata); |
| } |
| } |
| |
| void Device::HandleDeviceLost(const char* message) { |
| if (mDeviceLostCallback && !mDidRunLostCallback) { |
| mDidRunLostCallback = true; |
| mDeviceLostCallback(message, mDeviceLostUserdata); |
| } |
| } |
| |
| void Device::CancelCallbacksForDisconnect() { |
| mErrorScopes.CloseAll([](ErrorScopeData* request) { |
| request->callback(WGPUErrorType_DeviceLost, "Device lost", request->userdata); |
| }); |
| |
| mCreatePipelineAsyncRequests.CloseAll([](CreatePipelineAsyncRequest* request) { |
| if (request->createComputePipelineAsyncCallback != nullptr) { |
| request->createComputePipelineAsyncCallback( |
| WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, "Device lost", |
| request->userdata); |
| } else { |
| ASSERT(request->createRenderPipelineAsyncCallback != nullptr); |
| request->createRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus_DeviceLost, |
| nullptr, "Device lost", |
| request->userdata); |
| } |
| }); |
| } |
| |
| std::weak_ptr<bool> Device::GetAliveWeakPtr() { |
| return mIsAlive; |
| } |
| |
| void Device::SetUncapturedErrorCallback(WGPUErrorCallback errorCallback, void* errorUserdata) { |
| mErrorCallback = errorCallback; |
| mErrorUserdata = errorUserdata; |
| } |
| |
| void Device::SetLoggingCallback(WGPULoggingCallback callback, void* userdata) { |
| mLoggingCallback = callback; |
| mLoggingUserdata = userdata; |
| } |
| |
| void Device::SetDeviceLostCallback(WGPUDeviceLostCallback callback, void* userdata) { |
| mDeviceLostCallback = callback; |
| mDeviceLostUserdata = userdata; |
| } |
| |
| void Device::PushErrorScope(WGPUErrorFilter filter) { |
| mErrorScopeStackSize++; |
| |
| DevicePushErrorScopeCmd cmd; |
| cmd.self = ToAPI(this); |
| cmd.filter = filter; |
| |
| client->SerializeCommand(cmd); |
| } |
| |
| bool Device::PopErrorScope(WGPUErrorCallback callback, void* userdata) { |
| if (mErrorScopeStackSize == 0) { |
| return false; |
| } |
| mErrorScopeStackSize--; |
| |
| if (client->IsDisconnected()) { |
| callback(WGPUErrorType_DeviceLost, "GPU device disconnected", userdata); |
| return true; |
| } |
| |
| uint64_t serial = mErrorScopes.Add({callback, userdata}); |
| |
| DevicePopErrorScopeCmd cmd; |
| cmd.deviceId = this->id; |
| cmd.requestSerial = serial; |
| |
| client->SerializeCommand(cmd); |
| |
| return true; |
| } |
| |
| bool Device::OnPopErrorScopeCallback(uint64_t requestSerial, |
| WGPUErrorType type, |
| const char* message) { |
| switch (type) { |
| case WGPUErrorType_NoError: |
| case WGPUErrorType_Validation: |
| case WGPUErrorType_OutOfMemory: |
| case WGPUErrorType_Unknown: |
| case WGPUErrorType_DeviceLost: |
| break; |
| default: |
| return false; |
| } |
| |
| ErrorScopeData request; |
| if (!mErrorScopes.Acquire(requestSerial, &request)) { |
| return false; |
| } |
| |
| request.callback(type, message, request.userdata); |
| return true; |
| } |
| |
| void Device::InjectError(WGPUErrorType type, const char* message) { |
| DeviceInjectErrorCmd cmd; |
| cmd.self = ToAPI(this); |
| cmd.type = type; |
| cmd.message = message; |
| client->SerializeCommand(cmd); |
| } |
| |
| WGPUBuffer Device::CreateBuffer(const WGPUBufferDescriptor* descriptor) { |
| return Buffer::Create(this, descriptor); |
| } |
| |
| WGPUBuffer Device::CreateErrorBuffer() { |
| return Buffer::CreateError(this); |
| } |
| |
| WGPUQueue Device::GetQueue() { |
| // The queue is lazily created because if a Device is created by |
| // Reserve/Inject, we cannot send the GetQueue message until |
| // it has been injected on the Server. It cannot happen immediately |
| // on construction. |
| if (mQueue == nullptr) { |
| // Get the primary queue for this device. |
| auto* allocation = client->QueueAllocator().New(client); |
| mQueue = allocation->object.get(); |
| |
| DeviceGetQueueCmd cmd; |
| cmd.self = ToAPI(this); |
| cmd.result = ObjectHandle{allocation->object->id, allocation->generation}; |
| |
| client->SerializeCommand(cmd); |
| } |
| |
| mQueue->refcount++; |
| return ToAPI(mQueue); |
| } |
| |
| // TODO(dawn:800): Once the deprecated computeStage field is removed this method will no longer |
| // be needed and DeviceCreateComputePipeline can be removed from client_handwritten_commands in |
| // dawn_wire.json |
| WGPUComputePipeline Device::CreateComputePipeline( |
| WGPUComputePipelineDescriptor const* descriptor) { |
| DeviceCreateComputePipelineCmd cmd; |
| cmd.self = ToAPI(this); |
| |
| auto* allocation = client->ComputePipelineAllocator().New(client); |
| cmd.result = ObjectHandle{allocation->object->id, allocation->generation}; |
| |
| // Copy compute to the deprecated computeStage or visa-versa, depending on which one is |
| // populated, so that serialization doesn't fail. |
| WGPUComputePipelineDescriptor localDescriptor = *descriptor; |
| if (localDescriptor.computeStage.module == nullptr) { |
| localDescriptor.computeStage.module = localDescriptor.compute.module; |
| localDescriptor.computeStage.entryPoint = localDescriptor.compute.entryPoint; |
| } else if (localDescriptor.compute.module == nullptr) { |
| localDescriptor.compute.module = localDescriptor.computeStage.module; |
| localDescriptor.compute.entryPoint = localDescriptor.computeStage.entryPoint; |
| } |
| |
| cmd.descriptor = &localDescriptor; |
| client->SerializeCommand(cmd); |
| |
| return ToAPI(allocation->object.get()); |
| } |
| |
| void Device::CreateComputePipelineAsync(WGPUComputePipelineDescriptor const* descriptor, |
| WGPUCreateComputePipelineAsyncCallback callback, |
| void* userdata) { |
| if (client->IsDisconnected()) { |
| return callback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, |
| "GPU device disconnected", userdata); |
| } |
| |
| // Copy compute to the deprecated computeStage or visa-versa, depending on which one is |
| // populated, so that serialization doesn't fail. |
| // TODO(dawn:800): Remove once computeStage is removed. |
| WGPUComputePipelineDescriptor localDescriptor = *descriptor; |
| if (localDescriptor.computeStage.module == nullptr) { |
| localDescriptor.computeStage.module = localDescriptor.compute.module; |
| localDescriptor.computeStage.entryPoint = localDescriptor.compute.entryPoint; |
| } else if (localDescriptor.compute.module == nullptr) { |
| localDescriptor.compute.module = localDescriptor.computeStage.module; |
| localDescriptor.compute.entryPoint = localDescriptor.computeStage.entryPoint; |
| } |
| |
| auto* allocation = client->ComputePipelineAllocator().New(client); |
| |
| CreatePipelineAsyncRequest request = {}; |
| request.createComputePipelineAsyncCallback = callback; |
| request.userdata = userdata; |
| request.pipelineObjectID = allocation->object->id; |
| |
| uint64_t serial = mCreatePipelineAsyncRequests.Add(std::move(request)); |
| |
| DeviceCreateComputePipelineAsyncCmd cmd; |
| cmd.deviceId = this->id; |
| cmd.descriptor = &localDescriptor; |
| cmd.requestSerial = serial; |
| cmd.pipelineObjectHandle = ObjectHandle{allocation->object->id, allocation->generation}; |
| |
| client->SerializeCommand(cmd); |
| } |
| |
| bool Device::OnCreateComputePipelineAsyncCallback(uint64_t requestSerial, |
| WGPUCreatePipelineAsyncStatus status, |
| const char* message) { |
| CreatePipelineAsyncRequest request; |
| if (!mCreatePipelineAsyncRequests.Acquire(requestSerial, &request)) { |
| return false; |
| } |
| |
| auto pipelineAllocation = |
| client->ComputePipelineAllocator().GetObject(request.pipelineObjectID); |
| |
| // If the return status is a failure we should give a null pipeline to the callback and |
| // free the allocation both on the client side and the server side. |
| if (status != WGPUCreatePipelineAsyncStatus_Success) { |
| client->ComputePipelineAllocator().Free(pipelineAllocation); |
| request.createComputePipelineAsyncCallback(status, nullptr, message, request.userdata); |
| return true; |
| } |
| |
| WGPUComputePipeline pipeline = reinterpret_cast<WGPUComputePipeline>(pipelineAllocation); |
| request.createComputePipelineAsyncCallback(status, pipeline, message, request.userdata); |
| |
| return true; |
| } |
| |
| void Device::CreateRenderPipelineAsync(WGPURenderPipelineDescriptor const* descriptor, |
| WGPUCreateRenderPipelineAsyncCallback callback, |
| void* userdata) { |
| if (client->IsDisconnected()) { |
| return callback(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, |
| "GPU device disconnected", userdata); |
| } |
| |
| auto* allocation = client->RenderPipelineAllocator().New(client); |
| |
| CreatePipelineAsyncRequest request = {}; |
| request.createRenderPipelineAsyncCallback = callback; |
| request.userdata = userdata; |
| request.pipelineObjectID = allocation->object->id; |
| |
| uint64_t serial = mCreatePipelineAsyncRequests.Add(std::move(request)); |
| |
| DeviceCreateRenderPipelineAsyncCmd cmd; |
| cmd.deviceId = this->id; |
| cmd.descriptor = descriptor; |
| cmd.requestSerial = serial; |
| cmd.pipelineObjectHandle = ObjectHandle(allocation->object->id, allocation->generation); |
| |
| client->SerializeCommand(cmd); |
| } |
| |
| bool Device::OnCreateRenderPipelineAsyncCallback(uint64_t requestSerial, |
| WGPUCreatePipelineAsyncStatus status, |
| const char* message) { |
| CreatePipelineAsyncRequest request; |
| if (!mCreatePipelineAsyncRequests.Acquire(requestSerial, &request)) { |
| return false; |
| } |
| |
| auto pipelineAllocation = |
| client->RenderPipelineAllocator().GetObject(request.pipelineObjectID); |
| |
| // If the return status is a failure we should give a null pipeline to the callback and |
| // free the allocation both on the client side and the server side. |
| if (status != WGPUCreatePipelineAsyncStatus_Success) { |
| client->RenderPipelineAllocator().Free(pipelineAllocation); |
| request.createRenderPipelineAsyncCallback(status, nullptr, message, request.userdata); |
| return true; |
| } |
| |
| WGPURenderPipeline pipeline = reinterpret_cast<WGPURenderPipeline>(pipelineAllocation); |
| request.createRenderPipelineAsyncCallback(status, pipeline, message, request.userdata); |
| |
| return true; |
| } |
| |
| }} // namespace dawn_wire::client |