|author||Ben Clayton <email@example.com>||Thu Sep 30 13:53:44 2021 +0000|
|committer||Dawn LUCI CQ <firstname.lastname@example.org>||Thu Sep 30 13:53:44 2021 +0000|
dawn_node: Fix conversion of BlendState A silly typo was causing a large number of blending tests to fail. Bug: dawn:1123 Change-Id: Ib6423ad6c58baab2db15034633f95bab7b0c7912 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65401 Reviewed-by: Corentin Wallez <email@example.com> Commit-Queue: Ben Clayton <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.