| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWN_NODE_BINDING_ASYNC_RUNNER_H_ |
| #define DAWN_NODE_BINDING_ASYNC_RUNNER_H_ |
| |
| #include <stdint.h> |
| #include <memory> |
| |
| #include "dawn/webgpu_cpp.h" |
| #include "napi.h" |
| |
| namespace wgpu { namespace binding { |
| |
| // AsyncRunner is used to poll a wgpu::Device with calls to Tick() while there are asynchronous |
| // tasks in flight. |
| class AsyncRunner { |
| public: |
| AsyncRunner(Napi::Env env, wgpu::Device device); |
| |
| // Begin() should be called when a new asynchronous task is started. |
| // If the number of executing asynchronous tasks transitions from 0 to 1, then a function |
| // will be scheduled on the main JavaScript thread to call wgpu::Device::Tick() whenever the |
| // thread is idle. This will be repeatedly called until the number of executing asynchronous |
| // tasks reaches 0 again. |
| void Begin(); |
| |
| // End() should be called once the asynchronous task has finished. |
| // Every call to Begin() should eventually result in a call to End(). |
| void End(); |
| |
| private: |
| void QueueTick(); |
| Napi::Env env_; |
| wgpu::Device const device_; |
| uint64_t count_ = 0; |
| }; |
| |
| // AsyncTask is a RAII helper for calling AsyncRunner::Begin() on construction, and |
| // AsyncRunner::End() on destruction. |
| class AsyncTask { |
| public: |
| inline AsyncTask(AsyncTask&&) = default; |
| |
| // Constructor. |
| // Calls AsyncRunner::Begin() |
| inline AsyncTask(std::shared_ptr<AsyncRunner> runner) : runner_(std::move(runner)) { |
| runner_->Begin(); |
| }; |
| |
| // Destructor. |
| // Calls AsyncRunner::End() |
| inline ~AsyncTask() { |
| runner_->End(); |
| } |
| |
| private: |
| AsyncTask(const AsyncTask&) = delete; |
| AsyncTask& operator=(const AsyncTask&) = delete; |
| std::shared_ptr<AsyncRunner> runner_; |
| }; |
| |
| }} // namespace wgpu::binding |
| |
| #endif // DAWN_NODE_BINDING_ASYNC_RUNNER_H_ |