commit | 34206ec07bfcc6a5942402caea0385ddffb25d9b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Oct 11 15:42:12 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 11 15:42:12 2021 +0000 |
tree | 42ac0017dc65aa92c4bec5523d8817afe5ad9ce5 | |
parent | 008cba9b29ef921a966b82a6c7a29eea024e13c5 [diff] |
dawn_node: Use wgpu::SupportedLimits Query the Adapter / Device for limits instead of hardcoding them. Bug: dawn:1143 Change-Id: Ib6d47bdb81df8e5e6eb767d35d346bbf34c5877a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65722 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.