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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn/dawn_proc.h"
#include "src/dawn_node/binding/GPU.h"
// Initialize() initializes the Dawn node module, registering all the WebGPU
// types into the global object, and adding the 'gpu' property on the exported
// object.
Napi::Object Initialize(Napi::Env env, Napi::Object exports) {
// Begin by setting the Dawn procedure function pointers.
dawnProcSetProcs(&dawn_native::GetProcs());
// Register all the interop types
wgpu::interop::Initialize(env);
// Construct a wgpu::interop::GPU interface, implemented by
// wgpu::bindings::GPU. This will be the 'gpu' field of exported object.
auto gpu = wgpu::interop::GPU::Create<wgpu::binding::GPU>(env);
exports.Set(Napi::String::New(env, "gpu"), gpu);
return exports;
}
NODE_API_MODULE(addon, Initialize)