| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef TESTS_DAWNTEST_H_ |
| #define TESTS_DAWNTEST_H_ |
| |
| #include "common/Log.h" |
| #include "common/Platform.h" |
| #include "common/Preprocessor.h" |
| #include "dawn/dawn_proc_table.h" |
| #include "dawn/webgpu_cpp.h" |
| #include "dawn/webgpu_cpp_print.h" |
| #include "dawn_native/DawnNative.h" |
| #include "tests/ParamGenerator.h" |
| #include "tests/ToggleParser.h" |
| #include "utils/ScopedAutoreleasePool.h" |
| |
| #include <dawn_platform/DawnPlatform.h> |
| #include <gtest/gtest.h> |
| |
| #include <memory> |
| #include <unordered_map> |
| #include <vector> |
| |
| // Getting data back from Dawn is done in an async manners so all expectations are "deferred" |
| // until the end of the test. Also expectations use a copy to a MapRead buffer to get the data |
| // so resources should have the CopySrc allowed usage bit if you want to add expectations on |
| // them. |
| |
| #define EXPECT_BUFFER(buffer, offset, size, expectation) \ |
| AddBufferExpectation(__FILE__, __LINE__, buffer, offset, size, expectation) |
| |
| #define EXPECT_BUFFER_U8_EQ(expected, buffer, offset) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint8_t), new ::detail::ExpectEq<uint8_t>(expected)) |
| |
| #define EXPECT_BUFFER_U8_RANGE_EQ(expected, buffer, offset, count) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint8_t) * (count), \ |
| new ::detail::ExpectEq<uint8_t>(expected, count)) |
| |
| #define EXPECT_BUFFER_U16_EQ(expected, buffer, offset) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint16_t), new ::detail::ExpectEq<uint16_t>(expected)) |
| |
| #define EXPECT_BUFFER_U16_RANGE_EQ(expected, buffer, offset, count) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint16_t) * (count), \ |
| new ::detail::ExpectEq<uint16_t>(expected, count)) |
| |
| #define EXPECT_BUFFER_U32_EQ(expected, buffer, offset) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint32_t), new ::detail::ExpectEq<uint32_t>(expected)) |
| |
| #define EXPECT_BUFFER_U32_RANGE_EQ(expected, buffer, offset, count) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint32_t) * (count), \ |
| new ::detail::ExpectEq<uint32_t>(expected, count)) |
| |
| #define EXPECT_BUFFER_U64_EQ(expected, buffer, offset) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint64_t), new ::detail::ExpectEq<uint64_t>(expected)) |
| |
| #define EXPECT_BUFFER_U64_RANGE_EQ(expected, buffer, offset, count) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(uint64_t) * (count), \ |
| new ::detail::ExpectEq<uint64_t>(expected, count)) |
| |
| #define EXPECT_BUFFER_FLOAT_EQ(expected, buffer, offset) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(float), new ::detail::ExpectEq<float>(expected)) |
| |
| #define EXPECT_BUFFER_FLOAT_RANGE_EQ(expected, buffer, offset, count) \ |
| EXPECT_BUFFER(buffer, offset, sizeof(float) * (count), \ |
| new ::detail::ExpectEq<float>(expected, count)) |
| |
| // Test a pixel of the mip level 0 of a 2D texture. |
| #define EXPECT_PIXEL_RGBA8_EQ(expected, texture, x, y) \ |
| AddTextureExpectation(__FILE__, __LINE__, expected, texture, {x, y}) |
| |
| #define EXPECT_PIXEL_FLOAT_EQ(expected, texture, x, y) \ |
| AddTextureExpectation(__FILE__, __LINE__, expected, texture, {x, y}) |
| |
| #define EXPECT_PIXEL_FLOAT16_EQ(expected, texture, x, y) \ |
| AddTextureExpectation<float, uint16_t>(__FILE__, __LINE__, expected, texture, {x, y}) |
| |
| #define EXPECT_PIXEL_RGBA8_BETWEEN(color0, color1, texture, x, y) \ |
| AddTextureBetweenColorsExpectation(__FILE__, __LINE__, color0, color1, texture, x, y) |
| |
| #define EXPECT_TEXTURE_EQ(...) AddTextureExpectation(__FILE__, __LINE__, __VA_ARGS__) |
| |
| // Should only be used to test validation of function that can't be tested by regular validation |
| // tests; |
| #define ASSERT_DEVICE_ERROR(statement) \ |
| StartExpectDeviceError(); \ |
| statement; \ |
| FlushWire(); \ |
| if (!EndExpectDeviceError()) { \ |
| FAIL() << "Expected device error in:\n " << #statement; \ |
| } \ |
| do { \ |
| } while (0) |
| |
| struct RGBA8 { |
| constexpr RGBA8() : RGBA8(0, 0, 0, 0) { |
| } |
| constexpr RGBA8(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : r(r), g(g), b(b), a(a) { |
| } |
| bool operator==(const RGBA8& other) const; |
| bool operator!=(const RGBA8& other) const; |
| bool operator<=(const RGBA8& other) const; |
| bool operator>=(const RGBA8& other) const; |
| |
| uint8_t r, g, b, a; |
| |
| static const RGBA8 kZero; |
| static const RGBA8 kBlack; |
| static const RGBA8 kRed; |
| static const RGBA8 kGreen; |
| static const RGBA8 kBlue; |
| static const RGBA8 kYellow; |
| static const RGBA8 kWhite; |
| }; |
| std::ostream& operator<<(std::ostream& stream, const RGBA8& color); |
| |
| struct BackendTestConfig { |
| BackendTestConfig(wgpu::BackendType backendType, |
| std::initializer_list<const char*> forceEnabledWorkarounds = {}, |
| std::initializer_list<const char*> forceDisabledWorkarounds = {}); |
| |
| wgpu::BackendType backendType; |
| |
| std::vector<const char*> forceEnabledWorkarounds; |
| std::vector<const char*> forceDisabledWorkarounds; |
| }; |
| |
| struct TestAdapterProperties : wgpu::AdapterProperties { |
| TestAdapterProperties(const wgpu::AdapterProperties& properties, bool selected); |
| std::string adapterName; |
| bool selected; |
| |
| private: |
| // This may be temporary, so it is copied into |adapterName| and made private. |
| using wgpu::AdapterProperties::name; |
| }; |
| |
| struct AdapterTestParam { |
| AdapterTestParam(const BackendTestConfig& config, |
| const TestAdapterProperties& adapterProperties); |
| |
| TestAdapterProperties adapterProperties; |
| std::vector<const char*> forceEnabledWorkarounds; |
| std::vector<const char*> forceDisabledWorkarounds; |
| }; |
| |
| std::ostream& operator<<(std::ostream& os, const AdapterTestParam& param); |
| |
| BackendTestConfig D3D12Backend(std::initializer_list<const char*> forceEnabledWorkarounds = {}, |
| std::initializer_list<const char*> forceDisabledWorkarounds = {}); |
| |
| BackendTestConfig MetalBackend(std::initializer_list<const char*> forceEnabledWorkarounds = {}, |
| std::initializer_list<const char*> forceDisabledWorkarounds = {}); |
| |
| BackendTestConfig NullBackend(std::initializer_list<const char*> forceEnabledWorkarounds = {}, |
| std::initializer_list<const char*> forceDisabledWorkarounds = {}); |
| |
| BackendTestConfig OpenGLBackend(std::initializer_list<const char*> forceEnabledWorkarounds = {}, |
| std::initializer_list<const char*> forceDisabledWorkarounds = {}); |
| |
| BackendTestConfig OpenGLESBackend(std::initializer_list<const char*> forceEnabledWorkarounds = {}, |
| std::initializer_list<const char*> forceDisabledWorkarounds = {}); |
| |
| BackendTestConfig VulkanBackend(std::initializer_list<const char*> forceEnabledWorkarounds = {}, |
| std::initializer_list<const char*> forceDisabledWorkarounds = {}); |
| |
| struct GLFWwindow; |
| |
| namespace utils { |
| class PlatformDebugLogger; |
| class TerribleCommandBuffer; |
| class WireHelper; |
| } // namespace utils |
| |
| namespace detail { |
| class Expectation; |
| class CustomTextureExpectation; |
| |
| template <typename T, typename U = T> |
| class ExpectEq; |
| template <typename T> |
| class ExpectBetweenColors; |
| } // namespace detail |
| |
| namespace dawn_wire { |
| class CommandHandler; |
| class WireClient; |
| class WireServer; |
| } // namespace dawn_wire |
| |
| void InitDawnEnd2EndTestEnvironment(int argc, char** argv); |
| |
| class DawnTestEnvironment : public testing::Environment { |
| public: |
| DawnTestEnvironment(int argc, char** argv); |
| ~DawnTestEnvironment() override; |
| |
| static void SetEnvironment(DawnTestEnvironment* env); |
| |
| std::vector<AdapterTestParam> GetAvailableAdapterTestParamsForBackends( |
| const BackendTestConfig* params, |
| size_t numParams); |
| |
| void SetUp() override; |
| void TearDown() override; |
| |
| bool UsesWire() const; |
| dawn_native::BackendValidationLevel GetBackendValidationLevel() const; |
| dawn_native::Instance* GetInstance() const; |
| bool HasVendorIdFilter() const; |
| uint32_t GetVendorIdFilter() const; |
| bool HasBackendTypeFilter() const; |
| wgpu::BackendType GetBackendTypeFilter() const; |
| const char* GetWireTraceDir() const; |
| GLFWwindow* GetOpenGLWindow() const; |
| GLFWwindow* GetOpenGLESWindow() const; |
| |
| const std::vector<std::string>& GetEnabledToggles() const; |
| const std::vector<std::string>& GetDisabledToggles() const; |
| |
| bool RunSuppressedTests() const; |
| |
| protected: |
| std::unique_ptr<dawn_native::Instance> mInstance; |
| |
| private: |
| void ParseArgs(int argc, char** argv); |
| std::unique_ptr<dawn_native::Instance> CreateInstanceAndDiscoverAdapters(); |
| void SelectPreferredAdapterProperties(const dawn_native::Instance* instance); |
| void PrintTestConfigurationAndAdapterInfo(dawn_native::Instance* instance) const; |
| |
| bool mUseWire = false; |
| dawn_native::BackendValidationLevel mBackendValidationLevel = |
| dawn_native::BackendValidationLevel::Disabled; |
| bool mBeginCaptureOnStartup = false; |
| bool mHasVendorIdFilter = false; |
| uint32_t mVendorIdFilter = 0; |
| bool mHasBackendTypeFilter = false; |
| wgpu::BackendType mBackendTypeFilter; |
| std::string mWireTraceDir; |
| bool mRunSuppressedTests = false; |
| |
| ToggleParser mToggleParser; |
| |
| std::vector<dawn_native::DeviceType> mDevicePreferences; |
| std::vector<TestAdapterProperties> mAdapterProperties; |
| |
| std::unique_ptr<utils::PlatformDebugLogger> mPlatformDebugLogger; |
| GLFWwindow* mOpenGLWindow; |
| GLFWwindow* mOpenGLESWindow; |
| }; |
| |
| class DawnTestBase { |
| friend class DawnPerfTestBase; |
| |
| public: |
| DawnTestBase(const AdapterTestParam& param); |
| virtual ~DawnTestBase(); |
| |
| void SetUp(); |
| void TearDown(); |
| |
| bool IsD3D12() const; |
| bool IsMetal() const; |
| bool IsNull() const; |
| bool IsOpenGL() const; |
| bool IsOpenGLES() const; |
| bool IsVulkan() const; |
| |
| bool IsAMD() const; |
| bool IsARM() const; |
| bool IsImgTec() const; |
| bool IsIntel() const; |
| bool IsNvidia() const; |
| bool IsQualcomm() const; |
| bool IsSwiftshader() const; |
| bool IsANGLE() const; |
| bool IsWARP() const; |
| |
| bool IsWindows() const; |
| bool IsLinux() const; |
| bool IsMacOS(int32_t majorVersion = -1, int32_t minorVersion = -1) const; |
| |
| bool UsesWire() const; |
| bool IsBackendValidationEnabled() const; |
| bool RunSuppressedTests() const; |
| |
| bool IsDXC() const; |
| |
| bool IsAsan() const; |
| |
| bool HasToggleEnabled(const char* workaround) const; |
| |
| void StartExpectDeviceError(); |
| bool EndExpectDeviceError(); |
| |
| bool HasVendorIdFilter() const; |
| uint32_t GetVendorIdFilter() const; |
| |
| bool HasBackendTypeFilter() const; |
| wgpu::BackendType GetBackendTypeFilter() const; |
| |
| wgpu::Instance GetInstance() const; |
| dawn_native::Adapter GetAdapter() const; |
| |
| virtual std::unique_ptr<dawn_platform::Platform> CreateTestPlatform(); |
| |
| struct PrintToStringParamName { |
| PrintToStringParamName(const char* test); |
| std::string SanitizeParamName(std::string paramName, size_t index) const; |
| |
| template <class ParamType> |
| std::string operator()(const ::testing::TestParamInfo<ParamType>& info) const { |
| return SanitizeParamName(::testing::PrintToStringParamName()(info), info.index); |
| } |
| |
| std::string mTest; |
| }; |
| |
| protected: |
| wgpu::Device device; |
| wgpu::Queue queue; |
| |
| DawnProcTable backendProcs = {}; |
| WGPUDevice backendDevice = nullptr; |
| |
| size_t mLastWarningCount = 0; |
| |
| // Helper methods to implement the EXPECT_ macros |
| std::ostringstream& AddBufferExpectation(const char* file, |
| int line, |
| const wgpu::Buffer& buffer, |
| uint64_t offset, |
| uint64_t size, |
| detail::Expectation* expectation); |
| |
| // T - expected value Type |
| // U - actual value Type (defaults = T) |
| template <typename T, typename U = T> |
| std::ostringstream& AddTextureExpectation(const char* file, |
| int line, |
| const T* expectedData, |
| const wgpu::Texture& texture, |
| wgpu::Origin3D origin, |
| wgpu::Extent3D extent, |
| uint32_t level = 0, |
| wgpu::TextureAspect aspect = wgpu::TextureAspect::All, |
| uint32_t bytesPerRow = 0) { |
| return AddTextureExpectationImpl( |
| file, line, |
| new detail::ExpectEq<T, U>(expectedData, |
| extent.width * extent.height * extent.depthOrArrayLayers), |
| texture, origin, extent, level, aspect, sizeof(U), bytesPerRow); |
| } |
| |
| template <typename T, typename U = T> |
| std::ostringstream& AddTextureExpectation(const char* file, |
| int line, |
| const T& expectedData, |
| const wgpu::Texture& texture, |
| wgpu::Origin3D origin, |
| uint32_t level = 0, |
| wgpu::TextureAspect aspect = wgpu::TextureAspect::All, |
| uint32_t bytesPerRow = 0) { |
| return AddTextureExpectationImpl(file, line, new detail::ExpectEq<T, U>(expectedData), |
| texture, origin, {1, 1}, level, aspect, sizeof(U), |
| bytesPerRow); |
| } |
| |
| template <typename E, |
| typename = typename std::enable_if< |
| std::is_base_of<detail::CustomTextureExpectation, E>::value>::type> |
| std::ostringstream& AddTextureExpectation(const char* file, |
| int line, |
| E* expectation, |
| const wgpu::Texture& texture, |
| wgpu::Origin3D origin, |
| wgpu::Extent3D extent, |
| uint32_t level = 0, |
| wgpu::TextureAspect aspect = wgpu::TextureAspect::All, |
| uint32_t bytesPerRow = 0) { |
| return AddTextureExpectationImpl(file, line, expectation, texture, origin, extent, level, |
| aspect, expectation->DataSize(), bytesPerRow); |
| } |
| |
| template <typename T> |
| std::ostringstream& AddTextureBetweenColorsExpectation( |
| const char* file, |
| int line, |
| const T& color0, |
| const T& color1, |
| const wgpu::Texture& texture, |
| uint32_t x, |
| uint32_t y, |
| uint32_t level = 0, |
| wgpu::TextureAspect aspect = wgpu::TextureAspect::All, |
| uint32_t bytesPerRow = 0) { |
| return AddTextureExpectationImpl( |
| file, line, new detail::ExpectBetweenColors<T>(color0, color1), texture, {x, y}, {1, 1}, |
| level, aspect, sizeof(T), bytesPerRow); |
| } |
| |
| std::ostringstream& ExpectSampledFloatData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation); |
| |
| std::ostringstream& ExpectMultisampledFloatData(wgpu::Texture texture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t sampleCount, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation); |
| |
| std::ostringstream& ExpectSampledDepthData(wgpu::Texture depthTexture, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| detail::Expectation* expectation); |
| |
| // Check depth by uploading expected data to a sampled texture, writing it out as a depth |
| // attachment, and then using the "equals" depth test to check the contents are the same. |
| // Check stencil by rendering a full screen quad and using the "equals" stencil test with |
| // a stencil reference value. Note that checking stencil checks that the entire stencil |
| // buffer is equal to the expected stencil value. |
| std::ostringstream& ExpectAttachmentDepthStencilTestData(wgpu::Texture texture, |
| wgpu::TextureFormat format, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| std::vector<float> expectedDepth, |
| uint8_t* expectedStencil); |
| |
| std::ostringstream& ExpectAttachmentDepthTestData(wgpu::Texture texture, |
| wgpu::TextureFormat format, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| std::vector<float> expectedDepth) { |
| return ExpectAttachmentDepthStencilTestData(texture, format, width, height, arrayLayer, |
| mipLevel, std::move(expectedDepth), nullptr); |
| } |
| |
| std::ostringstream& ExpectAttachmentStencilTestData(wgpu::Texture texture, |
| wgpu::TextureFormat format, |
| uint32_t width, |
| uint32_t height, |
| uint32_t arrayLayer, |
| uint32_t mipLevel, |
| uint8_t expectedStencil) { |
| return ExpectAttachmentDepthStencilTestData(texture, format, width, height, arrayLayer, |
| mipLevel, {}, &expectedStencil); |
| } |
| |
| void WaitABit(); |
| void FlushWire(); |
| void WaitForAllOperations(); |
| |
| bool SupportsFeatures(const std::vector<const char*>& features); |
| |
| // Called in SetUp() to get the features required to be enabled in the tests. The tests must |
| // check if the required features are supported by the adapter in this function and guarantee |
| // the returned features are all supported by the adapter. The tests may provide different |
| // code path to handle the situation when not all features are supported. |
| virtual std::vector<const char*> GetRequiredFeatures(); |
| |
| const wgpu::AdapterProperties& GetAdapterProperties() const; |
| |
| // TODO(crbug.com/dawn/689): Use limits returned from the wire |
| // This is implemented here because tests need to always query |
| // the |backendDevice| since limits are not implemented in the wire. |
| wgpu::SupportedLimits GetSupportedLimits(); |
| |
| private: |
| utils::ScopedAutoreleasePool mObjCAutoreleasePool; |
| AdapterTestParam mParam; |
| std::unique_ptr<utils::WireHelper> mWireHelper; |
| |
| // Tracking for validation errors |
| static void OnDeviceError(WGPUErrorType type, const char* message, void* userdata); |
| static void OnDeviceLost(WGPUDeviceLostReason reason, const char* message, void* userdata); |
| bool mExpectError = false; |
| bool mError = false; |
| |
| std::ostringstream& AddTextureExpectationImpl(const char* file, |
| int line, |
| detail::Expectation* expectation, |
| const wgpu::Texture& texture, |
| wgpu::Origin3D origin, |
| wgpu::Extent3D extent, |
| uint32_t level, |
| wgpu::TextureAspect aspect, |
| uint32_t dataSize, |
| uint32_t bytesPerRow); |
| |
| std::ostringstream& ExpectSampledFloatDataImpl(wgpu::TextureView textureView, |
| const char* wgslTextureType, |
| uint32_t width, |
| uint32_t height, |
| uint32_t componentCount, |
| uint32_t sampleCount, |
| detail::Expectation* expectation); |
| |
| // MapRead buffers used to get data for the expectations |
| struct ReadbackSlot { |
| wgpu::Buffer buffer; |
| uint64_t bufferSize; |
| const void* mappedData = nullptr; |
| }; |
| std::vector<ReadbackSlot> mReadbackSlots; |
| |
| // Maps all the buffers and fill ReadbackSlot::mappedData |
| void MapSlotsSynchronously(); |
| static void SlotMapCallback(WGPUBufferMapAsyncStatus status, void* userdata); |
| size_t mNumPendingMapOperations = 0; |
| |
| // Reserve space where the data for an expectation can be copied |
| struct ReadbackReservation { |
| wgpu::Buffer buffer; |
| size_t slot; |
| uint64_t offset; |
| }; |
| ReadbackReservation ReserveReadback(uint64_t readbackSize); |
| |
| struct DeferredExpectation { |
| const char* file; |
| int line; |
| size_t readbackSlot; |
| uint64_t readbackOffset; |
| uint64_t size; |
| uint32_t rowBytes; |
| uint32_t bytesPerRow; |
| std::unique_ptr<detail::Expectation> expectation; |
| // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=54316 |
| // Use unique_ptr because of missing move/copy constructors on std::basic_ostringstream |
| std::unique_ptr<std::ostringstream> message; |
| }; |
| std::vector<DeferredExpectation> mDeferredExpectations; |
| |
| // Assuming the data is mapped, checks all expectations |
| void ResolveExpectations(); |
| |
| dawn_native::Adapter mBackendAdapter; |
| |
| std::unique_ptr<dawn_platform::Platform> mTestPlatform; |
| }; |
| |
| #define DAWN_SKIP_TEST_IF_BASE(condition, type, reason) \ |
| do { \ |
| if (condition) { \ |
| dawn::InfoLog() << "Test " type ": " #reason; \ |
| GTEST_SKIP(); \ |
| return; \ |
| } \ |
| } while (0) |
| |
| // Skip a test which requires a feature or a toggle to be present / not present or some WIP |
| // features. |
| #define DAWN_TEST_UNSUPPORTED_IF(condition) \ |
| DAWN_SKIP_TEST_IF_BASE(condition, "unsupported", condition) |
| |
| // Skip a test when the test failing on a specific HW / backend / OS combination. We can disable |
| // this macro with the command line parameter "--run-suppressed-tests". |
| #define DAWN_SUPPRESS_TEST_IF(condition) \ |
| DAWN_SKIP_TEST_IF_BASE(!RunSuppressedTests() && condition, "suppressed", condition) |
| |
| #define EXPECT_DEPRECATION_WARNINGS(statement, n) \ |
| do { \ |
| if (UsesWire()) { \ |
| statement; \ |
| } else { \ |
| size_t warningsBefore = \ |
| dawn_native::GetDeprecationWarningCountForTesting(device.Get()); \ |
| statement; \ |
| size_t warningsAfter = \ |
| dawn_native::GetDeprecationWarningCountForTesting(device.Get()); \ |
| EXPECT_EQ(mLastWarningCount, warningsBefore); \ |
| if (!HasToggleEnabled("skip_validation")) { \ |
| EXPECT_EQ(warningsAfter, warningsBefore + n); \ |
| } \ |
| mLastWarningCount = warningsAfter; \ |
| } \ |
| } while (0) |
| #define EXPECT_DEPRECATION_WARNING(statement) EXPECT_DEPRECATION_WARNINGS(statement, 1) |
| |
| template <typename Params = AdapterTestParam> |
| class DawnTestWithParams : public DawnTestBase, public ::testing::TestWithParam<Params> { |
| protected: |
| DawnTestWithParams(); |
| ~DawnTestWithParams() override = default; |
| |
| void SetUp() override { |
| DawnTestBase::SetUp(); |
| } |
| |
| void TearDown() override { |
| DawnTestBase::TearDown(); |
| } |
| }; |
| |
| template <typename Params> |
| DawnTestWithParams<Params>::DawnTestWithParams() : DawnTestBase(this->GetParam()) { |
| } |
| |
| using DawnTest = DawnTestWithParams<>; |
| |
| // Instantiate the test once for each backend provided after the first argument. Use it like this: |
| // DAWN_INSTANTIATE_TEST(MyTestFixture, MetalBackend, OpenGLBackend) |
| #define DAWN_INSTANTIATE_TEST(testName, ...) \ |
| const decltype(DAWN_PP_GET_HEAD(__VA_ARGS__)) testName##params[] = {__VA_ARGS__}; \ |
| INSTANTIATE_TEST_SUITE_P( \ |
| , testName, \ |
| testing::ValuesIn(::detail::GetAvailableAdapterTestParamsForBackends( \ |
| testName##params, sizeof(testName##params) / sizeof(testName##params[0]))), \ |
| DawnTestBase::PrintToStringParamName(#testName)); \ |
| GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(testName) |
| |
| // Instantiate the test once for each backend provided in the first param list. |
| // The test will be parameterized over the following param lists. |
| // Use it like this: |
| // DAWN_INSTANTIATE_TEST_P(MyTestFixture, {MetalBackend, OpenGLBackend}, {A, B, C}, {1, 2, 3}) |
| // MyTestFixture must extend DawnTestWithParam<Param> where Param is a struct that extends |
| // AdapterTestParam, and whose constructor looks like: |
| // Param(AdapterTestParam, ABorC, 12or3, ..., otherParams... ) |
| // You must also teach GTest how to print this struct. |
| // https://github.com/google/googletest/blob/master/docs/advanced.md#teaching-googletest-how-to-print-your-values |
| // Macro DAWN_TEST_PARAM_STRUCT can help generate this struct. |
| #define DAWN_INSTANTIATE_TEST_P(testName, ...) \ |
| INSTANTIATE_TEST_SUITE_P( \ |
| , testName, ::testing::ValuesIn(MakeParamGenerator<testName::ParamType>(__VA_ARGS__)), \ |
| DawnTestBase::PrintToStringParamName(#testName)); \ |
| GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(testName) |
| |
| // Implementation for DAWN_TEST_PARAM_STRUCT to declare/print struct fields. |
| #define DAWN_TEST_PARAM_STRUCT_DECL_STRUCT_FIELD(Type) Type DAWN_PP_CONCATENATE(m, Type); |
| #define DAWN_TEST_PARAM_STRUCT_PRINT_STRUCT_FIELD(Type) \ |
| o << "; " << #Type << "=" << param.DAWN_PP_CONCATENATE(m, Type); |
| |
| // Usage: DAWN_TEST_PARAM_STRUCT(Foo, TypeA, TypeB, ...) |
| // Generate a test param struct called Foo which extends AdapterTestParam and generated |
| // struct _Dawn_Foo. _Dawn_Foo has members of types TypeA, TypeB, etc. which are named mTypeA, |
| // mTypeB, etc. in the order they are placed in the macro argument list. Struct Foo should be |
| // constructed with an AdapterTestParam as the first argument, followed by a list of values |
| // to initialize the base _Dawn_Foo struct. |
| // It is recommended to use alias declarations so that stringified types are more readable. |
| // Example: |
| // using MyParam = unsigned int; |
| // DAWN_TEST_PARAM_STRUCT(FooParams, MyParam) |
| #define DAWN_TEST_PARAM_STRUCT(StructName, ...) \ |
| struct DAWN_PP_CONCATENATE(_Dawn_, StructName) { \ |
| DAWN_PP_EXPAND(DAWN_PP_EXPAND(DAWN_PP_FOR_EACH)(DAWN_TEST_PARAM_STRUCT_DECL_STRUCT_FIELD, \ |
| __VA_ARGS__)) \ |
| }; \ |
| std::ostream& operator<<(std::ostream& o, \ |
| const DAWN_PP_CONCATENATE(_Dawn_, StructName) & param) { \ |
| DAWN_PP_EXPAND(DAWN_PP_EXPAND(DAWN_PP_FOR_EACH)(DAWN_TEST_PARAM_STRUCT_PRINT_STRUCT_FIELD, \ |
| __VA_ARGS__)) \ |
| return o; \ |
| } \ |
| struct StructName : AdapterTestParam, DAWN_PP_CONCATENATE(_Dawn_, StructName) { \ |
| template <typename... Args> \ |
| StructName(const AdapterTestParam& param, Args&&... args) \ |
| : AdapterTestParam(param), \ |
| DAWN_PP_CONCATENATE(_Dawn_, StructName){std::forward<Args>(args)...} { \ |
| } \ |
| }; \ |
| std::ostream& operator<<(std::ostream& o, const StructName& param) { \ |
| o << static_cast<const AdapterTestParam&>(param); \ |
| o << "; " << static_cast<const DAWN_PP_CONCATENATE(_Dawn_, StructName)&>(param); \ |
| return o; \ |
| } |
| |
| namespace detail { |
| // Helper functions used for DAWN_INSTANTIATE_TEST |
| std::vector<AdapterTestParam> GetAvailableAdapterTestParamsForBackends( |
| const BackendTestConfig* params, |
| size_t numParams); |
| |
| // All classes used to implement the deferred expectations should inherit from this. |
| class Expectation { |
| public: |
| virtual ~Expectation() = default; |
| |
| // Will be called with the buffer or texture data the expectation should check. |
| virtual testing::AssertionResult Check(const void* data, size_t size) = 0; |
| }; |
| |
| // Expectation that checks the data is equal to some expected values. |
| // T - expected value Type |
| // U - actual value Type (defaults = T) |
| // This is expanded for float16 mostly where T=float, U=uint16_t |
| template <typename T, typename U> |
| class ExpectEq : public Expectation { |
| public: |
| ExpectEq(T singleValue, T tolerance = {}); |
| ExpectEq(const T* values, const unsigned int count, T tolerance = {}); |
| |
| testing::AssertionResult Check(const void* data, size_t size) override; |
| |
| private: |
| std::vector<T> mExpected; |
| T mTolerance; |
| }; |
| extern template class ExpectEq<uint8_t>; |
| extern template class ExpectEq<int16_t>; |
| extern template class ExpectEq<uint32_t>; |
| extern template class ExpectEq<uint64_t>; |
| extern template class ExpectEq<RGBA8>; |
| extern template class ExpectEq<float>; |
| extern template class ExpectEq<float, uint16_t>; |
| |
| template <typename T> |
| class ExpectBetweenColors : public Expectation { |
| public: |
| // Inclusive for now |
| ExpectBetweenColors(T value0, T value1); |
| testing::AssertionResult Check(const void* data, size_t size) override; |
| |
| private: |
| std::vector<T> mLowerColorChannels; |
| std::vector<T> mHigherColorChannels; |
| |
| // used for printing error |
| std::vector<T> mValues0; |
| std::vector<T> mValues1; |
| }; |
| // A color is considered between color0 and color1 when all channel values are within range of |
| // each counterparts. It doesn't matter which value is higher or lower. Essentially color = |
| // lerp(color0, color1, t) where t is [0,1]. But I don't want to be too strict here. |
| extern template class ExpectBetweenColors<RGBA8>; |
| |
| class CustomTextureExpectation : public Expectation { |
| public: |
| virtual ~CustomTextureExpectation() = default; |
| virtual uint32_t DataSize() = 0; |
| }; |
| |
| } // namespace detail |
| |
| #endif // TESTS_DAWNTEST_H_ |