commit | d97b29cd866baa19d8d556b2f6022dbc3f05193c | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Tue Oct 19 22:52:14 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 19 22:52:14 2021 +0000 |
tree | 9712cfdf8ae89d13e35d725c5d24a2152dae9926 | |
parent | bf9b3cc5a9e0a88c1be318975db952d6865c8fd5 [diff] |
Populate supported Vulkan limits from the backend This commit also unifies the initialization process for Adapters. InitializeImpl() initializes the actual backend adapter. InitializeSupportedFeaturesImpl() checks base WebGPU features and discovers additional supported features. InitializeSupportedLimitsImpl() checks base WebGPU limits and queries the adapter's maximum supported limits. Some of these limits from the backend are still overriden in the frontend because they are limited by internal Dawn constants. Bug: dawn:685 Change-Id: I43efb0b678dd45f8f89cd62d13104dd00b197da1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64980 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.